Posted on: August 21, 2023

GammaF88
验证所有者游戏: 105 评论: 16
Cozy management game about death
“Cozy management game about ferrying spirits of the dead to the afterlife” captures the essence of Spiritfarer rather completely. Very pretty, with smooth visuals, sound, and gameplay. Chill, can even be played without a mouse. Spiritfarer does well in portraying death, in many of the forms it can take and the myriad of different ways it affects us all. Regardless of your background, there’s likely to be at least one of the spirits whose story resonates with your own personal experience, and I think that’s why it’s as popular as it is. I, for example, hated Jackie for his apparent arrogance, but ended up more sympathetic to him than pretty much any other spirit by the end of his arc. A very likeable spirit I met early on left me without saying goodbye, and the void left by their passing was something I would feel for many hours after. It's not flawless. The minute-to-minute gameplay borders on tedious. I wish that the game gave more of some spirits’ stories (apparently the art book of all things contains some rather crucial, missing details). The quality/depth of their writing also varies, sometimes substantially. Spirits rarely interact with each other, and even then usually only in very generic ways, which feels like a missed opportunity and makes them feel more 1-dimensional and less like living... dead?... people. The art is fine, but I can't recall ever being blown away by it. SPOILERS: But. By the end of the game, I've succeeded in helping these people make their peace and move on. Their houses remain, empty, their owners gone forever. But they're not the only ones who need help. One spirit remains. You can delay, remain on your big, empty ship for as long as you want to, but the end result is inevitable. The moment I saw this, felt this feeling, the game's potential was finally realized. I could keep playing as long as I wanted to. But at some point, I had to move on.
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