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In their greed for a long forgotten power, thirteen of the most eminent mages of all time have caused the world of EO to tumble into chaos and destruction.
Enter this world beyond imagination in an epic adventure spanning time and continents. Indulge yo...
In their greed for a long forgotten power, thirteen of the most eminent mages of all time have caused the world of EO to tumble into chaos and destruction.
Enter this world beyond imagination in an epic adventure spanning time and continents. Indulge yourself in a world full of magic, battles and adventure, where the courage of one may decide the destiny of many. Lead your armies through spectacular battles and experience thrilling adventures.
But still a decent game. The RTS controls kind of suck, and sometimes ranged units won't fire after using spells, but other than that, it's quite good, deep, and fun... definitely worth the price.
The RTS part alone makes this game really great. Here it deserves FIVE stars.
However: The RGP part is - IMO - only half-working or quite disfunctional. ( Choose for your-self ).
That makes this game a bad expericense. I paid FULL price ( 299 DKK ) for this game in the past.
This is why I only give 3 stars.
Game has a tons of flaws and sadly, there's more of negative aspects of the game than positive ones. Overall it's a poor experience and I don't recommend playing this game.
Pros:
-Interesting vision of the races with diverse play styles.
-Mix of an RPG and RTS, with gameplay switching between these two and combining them.
-Colorful graphics.
Cons:
-Extremely cheesy story with "doom and gloom +chosen one" right off the bat, characters are shallow and throwing one-liners constantly. It's like a work of a teenager.
-Hideous UI that doesn't tell you anything: life or mana, what companion's abilities do (you don't know what their abilities do unless you have it yourself), stat numbers, buffs/debuffs and so on. Very little is known to the player.
-RTS aspect has no proper control of your units with only 2 commands: move and attack (not even on the ground, just that specific unit). It makes managing your units just tiresome and not really enjoyable, transforming everything into a meat-grinder. On top of that, destroying a building is suffering.
-Can be unbalanced at times, like 5+ sorceres one shoting your hero the moment they see you and there's literally nothing you can do about it or 40+ frost archers perma stunlocking a boss.
-Map can be huge, even with portal stones traversing it takes extremely long time.
-Death instantly kills half of your army for some reason, even if the other half can finish off the enemy. Combined with a fact that heroes can get one shot within 1 second it can be frustrating at times.
-Moving between maps clears all your units, if you did so before finishing the objective (and game autosaves for you after switching) - tough luck pal.