Posted on: February 12, 2024
早期访问回顾
hvymtl1954
游戏: 78 评论: 6
Not Ready
Tried to love this game, but it is too clunky and unpollished... Will give it a few months, then try again...
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《征服之歌》是一款灵感来源于 90 年代经典作品的回合制策略游戏。率领被称为“行使者”的强大魔法师深入未知领域。让一切胆敢阻拦你的军队灰飞烟灭、寻觅蕴含无穷力量的宝物并逐步扩张自己的领土。广袤世界唾手可得,在这里胜者为王!
探索各式各样的独特地图,对抗种类繁多的敌人并寻找珍贵的战利品。在形形色色的地貌中见证独树一帜的派系、环境与战场。
管理资源、研究新科技并扩张你的王国。根据自己的游戏风格提前规划城镇发展:你想要征召弓箭手让敌人感受从天而降的箭雨,还是率领永生不死的奥雷莉亚军团横扫世界?
投身于部队能力与强力魔法的复杂战斗系统。组合不同部队以发挥无穷无尽的法术并宣泄毁天灭地的威力。迎战波澜壮阔的攻城战并挑选最适合自己的游玩以及策略风格的派系。征服之道永无止境!
为好奇的冒险者手工制作的地图,或者是在随机地图中享受无穷无尽的可重复游玩性。征服战地图将带来高强度对战,而挑战地图的策略谜题则将磨砺你的战术思考。探索来自 Lavapotion 团队以及模组社区的丰富地图。
独自深入艾伯的世界,或者与好友组队同行,亦或是寻找友好与敌对的电脑玩家,选择权在你。绝大多数地图都支持单人、合作、或者是本地热座模式&在线多人游玩。
四个派系已经陷入了规模空前宏大的战争泥潭。作为来自过去的骑士,亚利昂的内部为争夺统治权而相互争战。沼泽中的远古部落民拉纳则在竭尽全力为了生存而战。由亡灵法师构成的洛斯想要通过复苏死者来塑造荣耀的未来。作为艺高人胆大的佣兵与发明家,钱财、火药与独立是巴里亚为之奋斗的目标。
在通往胜利的道路上聆听吟游诗人们为你传唱的赞歌。每个战役都将带来一段诉说迭起兴衰的独特歌谣。在完成任务的过程中不断解锁全新的段落,并在旅途的最后感受属于你的完整歌谣。
游戏内的地图编辑器将允许你自由创建冒险,开发团队们也是用同样的工具创作了游戏中的战役与遭遇战地图。编写游戏内事件脚本、设定音轨播放方案、创作对话并与其他人分享你的创意!
©2022 Lavapotion AB. Developed by Lavapotion. Published by Coffee Stain Publishing. All rights reserved.
Game length provided by HowLongToBeat
Posted on: February 12, 2024
早期访问回顾hvymtl1954
游戏: 78 评论: 6
Not Ready
Tried to love this game, but it is too clunky and unpollished... Will give it a few months, then try again...
这对您有帮助吗?
Posted on: May 20, 2024
tomacheko
验证所有者游戏: 119 评论: 1
Beautiful fantasy turn-based tactics
I never played the old Heroes of Might and Magic Games a lot, because i had my difficulties with getting into the games. But I had a lot of fun with this one. First of all, i really like the art style and the animations. In particular in the battles. The Campaign is fun to play, but have some diffculty spikes and unpredictalbe nasty encounters. I played on the second difficulty level of three and had to know the strengths, the abilities and the weaknesses of my troops. Unfortunately the missions each of the four campagins are not very varied and the story is forgettable. However the four Factions and their Units are well made and differ from each other. Then there's multiplayer support, hot seat coop, mod support, map and campagin editor , alternative game modes like puzzle levels and so on. All in all it's a very well made game with a lot of potential. I had a lot of fun with it. I hope it will be successful and we get some extensions in the near future.
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Posted on: March 2, 2025
lp700-4dj
验证所有者游戏: 10 评论: 1
Okay game except for difficulty spikes
The game itself is fun. It's my first HoMM like, and I actually enjoy the tactical aspects of it. But I'll be honest - there is an idiotic difficulty jump in each campaign that ruins the end of them. Each and every one. I know I know - git gud. But I beat Loth 1-3 without having to reload a single time. Loth 4 I have tried at least 10 times and I get stomped each time. The balance is all over the place. It really ruins what otherwise is a fun and narrative campaign experience because dental surgery is less frustrating and painful as the 4th campaign missions.
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Posted on: June 30, 2022
早期访问回顾MrFancyPantsu
验证所有者游戏: 193 评论: 14
Exciting, but lacking and cringeworthy
The campaigns seem a little shallow and boring, especially the first one. You get your cringeworthy self-righteous protagonist, who never fails to self-engrandaise and mention multiple times how "strong" she is and so on. Every two steps you take on the map there's a bunch more painful dialogue to get through, she never just shuts up and lets you play the game. The game looks great, plays well so far but the starting units are so incredibly boring. Tutorial even tells you how many units can have abilities and to check them out, but you basically start with two types of basic ranged units and one basic melee unit with zero abilities. After some time you get a fourth, which gives a boring stat buff to friendlies and not much else. It gets better but why does this game even need to have so many boring units in one faction?
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Posted on: February 11, 2024
早期访问回顾Dawwwg
验证所有者游戏: 评论: 9
Magic Feeling Restored
Given most reviews are from the very Early Access period; the game now has significantly more content, polish and complex systems. 4 complete campaigns with overhauled maps; challenge maps, a random map generator, a map & campaign editor; improved UI, significantly rebalancing and improved AI. It feels nothing like the game it was 1.5 years ago, it really starts feeling feature complete without 'placeholder content and oozes love for the genre and basically quality ! No asset flips, but deeply atmospheric pixel art, music and storytelling. And significantly improved 'spells', allowing for way more diverse and interesting battles, even from the start (making it way more fun than in earlier builds). If you're a HoMM fan, this is a must play by now (imho) and it's different enough to not feel like a rip-off or clone, but has the same addictive on-more-turn feeling to it.
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