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Enter the world of SOMA and face horrors buried deep beneath the ocean waves. Delve through locked terminals and secret documents to uncover the truth behind the chaos. Seek out the last remaining inhabitants and take part in the events that will ultima...
Enter the world of SOMA and face horrors buried deep beneath the ocean waves. Delve through locked terminals and secret documents to uncover the truth behind the chaos. Seek out the last remaining inhabitants and take part in the events that will ultimately shape the fate of the station. But be careful, danger lurks in every corner: corrupted humans, twisted creatures, insane robots, and even an inscrutable omnipresent A.I.
You will need to figure out how to deal with each one of them. Just remember there’s no fighting back, either you outsmart your enemies or you get ready to run.
From the creators of the cult classic Amnesia the Dark Descent.
Spine-chilling horror that raises questions about identity, consciousness and existence itself.
Mixes stealth, exploration and puzzles into a coherent narrative experience.
When I finished SOMA it reminded me of how much I liked the story of the Talos Principle despite how mind-blowingly hard the puzzles were in it. My brain was literally hurting but I just couldn't stop playing it, because it was so immersive.
I felt the same with SOMA, but instead of being extremely hard, it is extremely nerve-racking. The horror is constant, you always fear what you'll see beyond the next corner. There were parts where I was literally suffering, it was that horrible (not horrible as in BAD, but horrible as in HORROR).
I've played dozens of horror games, and none of them can hold a candle to SOMA. I'd like to give this a 5/5 but I can't because the immersive gameplay and the superb story are overshadowed by the permanent nerve damage you'll surely suffer while playing through it.
I was expecting a horror game but this reminded me most of Halflife. Without the shooting (mostly defenseless) you get to take your time to explore and find your way out of a seemingly abandoned research center, find out if what you think who you are is correct and discover what went on. I enjoyed that as to me it’s executed in very clever way. Even the most nonsensical (seemingly typical horror elements) most of the time end up making sense. Combined with moving from one section of the center to the next, it gives a really good and satisfying sense of progression.
What this game does best is immersion. No HUD. Surroundings have lots of details and make it seem like a place that was really lived in. Sound is really good with atmospheric sounds and score and they follow what's going on with raised heartbeat and breathing of the protagonist for example. Graphics are not spectacular but good and work really well. Voice acting is of a high level and convinces. So while not really being horror it does regularly feel creepy and unsettling. and the immersion also gave some weight to the moral dilemma's you face, although you do need to be willing to engage in those situations.
Advancing is often done through puzzle-like problems to solve and the game is not always clear in letting you know what needs to be done. Sometimes I found myself expecting a clue that never came. In it’s defense though, the solutions and the way to reach them did always make perfect sense eventually. And you are given the time to figure it out. Mostly a rewarding experience that way. Although, and that is my only real problem with the game, in some cases you are not given that time. There were two points in the game where I was being chased and expected to do something which ended up in randomly running while trying different things, then dying. When you need to repeat that process without knowing if you are even on the right track it becomes annoying.
Product of skill and heart - 4,5/5
The only thing sad about this gem is that you can only experience it the first time once and i'm not even sure a sequel is in order. The story is perfect and the ending very complete. This game will make you think about life and consciousness and what that really means and not in a douche bag preaching kinda way but the deeper meaning of what it is all about. I know that does not sound like fun but it is entertaining in a very unique satisfying way.
The only complaint I had about this game is the auto-save system, I prefer manual saves because I hate to repeat myself but there is a work around to add manual saves, you just have to enable debug mode which also gives you access to many other cool features (instructions below)
C:\Users\YOURUSERNAME\Documents\My Games\Soma\Main\Default_user_settings.cfg
Open and search for: DebugMode="false"
Change to: DebugMode="true"
Press F1 for a debug menu in game.
### small sample of debug features ###
F1 - brings up debug panel with a ton of options (including God Mode)
F7 - free cam / free roam
F9 - Quicksave
F10 - Quickload
This is the most depressing game I've ever played. But it is really amazing!
There are many-many different tasks, puzzles.
Please not it is not for the faint hearted, it can be very scary sometimes...
Thanks for this amazing peace!