不支持简体中文
本产品尚未对您目前所在的地区语言提供支持。在购买请先行确认目前所支持的语言。
Enter the world of SOMA and face horrors buried deep beneath the ocean waves. Delve through locked terminals and secret documents to uncover the truth behind the chaos. Seek out the last remaining inhabitants and take part in the events that will ultima...
Enter the world of SOMA and face horrors buried deep beneath the ocean waves. Delve through locked terminals and secret documents to uncover the truth behind the chaos. Seek out the last remaining inhabitants and take part in the events that will ultimately shape the fate of the station. But be careful, danger lurks in every corner: corrupted humans, twisted creatures, insane robots, and even an inscrutable omnipresent A.I.
You will need to figure out how to deal with each one of them. Just remember there’s no fighting back, either you outsmart your enemies or you get ready to run.
From the creators of the cult classic Amnesia the Dark Descent.
Spine-chilling horror that raises questions about identity, consciousness and existence itself.
Mixes stealth, exploration and puzzles into a coherent narrative experience.
I didnt know this game until met GOG platform. Good story,dialogues,nice concepts,long gameplay. I didnt think this kind of AI and Humanity approach before. Very good journey from start to end. After finishing the Game, wished "WAU end" more convincing , creature escapes ,finding routes/puzzles challenging. Thank you Frictional Games.
The game has VERY good story and atmosphere. The gameplay could be better, but overall I very enjoyed it. Playing this game was like reading a good book.
SOMA is quite an experience. I didn't play that many walking-simulators, but feel like this one stroke a very good balance between the passive walking and looking around, and interactive gameplay as in pulling switches and solving very easy and intuitive puzzles. Everything here is expertly realized. The graphics, though not very artistic, are well made and technically sound. It could be a bit more optimized, but I rarely saw a drastic dive in the frame-rates and the game proved fairly playable even in 4K at 15-20 fps (the sluggishness even added something to the atmosphere, like moving in a dream). The sound is very good - something is constantly cracking somewhere and the water dampening effect worked great. The screams of the monsters are really freaky and literally haunt you, while wondering the creepy empty halls. The general atmosphere of the game is outstanding. This could be a fantastic VR experience game. Everything really pulls you in. And the story... Wow! The game smartly gives you the plot in small doses scattered all along the game to the very end. Every time you think you know the plot and feel it's going to be a mechanical travel from point A to point B - the game throws you a twist and hammers it home with a dramatic scene or a reveal, you didn't quite expect. And it will make you think! A lot! It made quite a water-cooler discussion maker at my workplace, between my colleagues. Nobody who played it, remained indifferent. The ideas this game raises are very disquieting and though it doesn't let you hanging and everything is sealed and processed by the end - it will remain with you for a long time after you finish playing.
The only thing that spoils this from becoming a masterpiece, are the monsters. They feel like an unnecessary afterthought, not well realized and disrupt the flow of the game. There's now an option to make them harmless, but I would probably put them in the background or removed them altogether.
So the game is highly recommended.