Objective:
Use all means necessary to find and secure four stolen nuclear warheads. Track and stop the terrorist organization responsible for the theft before they can carry out their thermonuclear holocaust. Dispatch as many terrorists, skinheads and enemy soldiers as necessary to complete your mi...
Objective:
Use all means necessary to find and secure four stolen nuclear warheads. Track and stop the terrorist organization responsible for the theft before they can carry out their thermonuclear holocaust. Dispatch as many terrorists, skinheads and enemy soldiers as necessary to complete your mission. Failure is not an option.
Parameters:
10 covert missions take you through the political hot spots of 5 different continents during 26 levels of play. Your arsenal includes ultra-realistic real-world weapons. Enemies are numerous, and a good mercenary knows that wits and intelligence are just as important as guns and ammo.
I love that GOG makes old games work! I loved this game when it came out and its amazing now. Blow off limbs or heads with the shotgun. What else do you want from an FPS?
Soldier of Fortune was a magazine infamous for, notably, running small ads for murderers-for-hire. Weirdly enough, it also spawned this absolute banger of a video game. In SoF, you play as John Mullins, a mustache-sporting mercenary tasked with retrieving nukes. Efforts were clearly put in the plot of this game, but in the end, its sole purpose is to justify sending you in different countries to kill tons of bad guys.
SoF is not the most mentally taxing FPS game of its era: levels are linear, barely requiring any key or switch hunting. What matters is: they're full of hostiles for you to brutally murder. Knives! Hand cannons! Automatics! Shotguns! Sniper rifles! Rocket launchers! White phosphorous rounds! This game has them all, and they feel great to use, courtesy of a surprisingly advanced dismemberment system: each gun has its own way of ripping limbs off, often leaving poor, mutilated foes agonizing on the ground. If you can handle the sordid nature of it all, there's an undeniable sadistic pleasure to shoot, explode and burn your way through levels.
The gunplay itself is rock-solid: it's fast-paced, mindless fun that rarely fails to get your blood pumping. It has its share of flaws though: I felt the hit detection to be a bit off at times, which is weird for a game that relies heavily on targeting body parts. The “medium” difficulty is a tad too easy, but anything above it is tad too tough. Plus, the difficulty can be inconsistent, since it often alternates between throwing harmless goons and hard-hitting enemies at you. Still, it's worth noting that the difficulty is very customizable – you can choose yourself how tough you like your foes, your number of saves per level, your weapon limit... A great idea!
In short, SoF is a great game for when you just want to slaughter tons of bad guys in brutal, gory fashion. Despite its simple presentation, it's one of these shooter you can play over and over again, with the same level of enjoyment for each playthrough!
I remember loving this game, but oh nostalgia how you have betrayed me.
On the list of 10 FPS games you should play before you die, this game doesn't cut it.
Get stuck on scenery 20times per mission AI that kind of bugs out, it's so ugly you can't see the mission-critical switches.
I mean, I appreciate it for what it did... advanced gore and good level design/weapons (for the time).
But the ONLY things that hold up is the shooting and sound.
Loved it then, but playing now was a chore. Play ONLY with nostalgia goggles on.