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Solasta: Crown of the Magister

已在库内

4.1/5

( 429 Reviews )

4.1

429 Reviews

中文(简体), English & 4 更多
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Solasta: Crown of the Magister
介绍
"Tactical Adventures 获得了 Wizards of the Coast 的许可,可以使用龙与地下城 SRD 5.1 规则手册。这更坚定了我们的决心,完全忠实于规则手册,打造原汁原味的桌面游戏改编电子游戏,为大家呈现梦寐以求的体验! 《Solasta: Crown of the Magister》带您重温桌面游戏的精彩,体验桌游的战术和深度叙事,让您身临其境,仿佛拿着自己的骰子和微缩模型。是时候进入 Solasta 世界了。掷骰检定先攻!" 关于游戏《Lost Valley》发布免费内容更新在线多人合作现已推出:兼容 CotM 和 Lost Valley 官方...
评论
56 %
推荐
PC Gamer
70/100
RPG Fan
78%
God is a Geek
8.5/10
用户评论

4.1/5

( 429 Reviews )

4.1

429 Reviews

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产品详细信息
2020, Tactical Adventures, ...
系统要求
Windows 7 / 8.1 / 10, AMD FX 4300 / Intel Core i5-3570K, 8 GB RAM, Radeon R9 285 / GeForce GTX 950...
DLC
Solasta: Crown of the Magister - Supporter Pack, Solasta: Crown of the Magister - Palace of Ice, Sol...
Time to beat
39 hMain
48.5 h Main + Sides
71.5 h Completionist
49 h All Styles
介绍

"Tactical Adventures 获得了 Wizards of the Coast 的许可,可以使用龙与地下城 SRD 5.1 规则手册。这更坚定了我们的决心,完全忠实于规则手册,打造原汁原味的桌面游戏改编电子游戏,为大家呈现梦寐以求的体验!



《Solasta: Crown of the Magister》带您重温桌面游戏的精彩,体验桌游的战术和深度叙事,让您身临其境,仿佛拿着自己的骰子和微缩模型。是时候进入 Solasta 世界了。掷骰检定先攻!"


关于游戏

《Lost Valley》发布免费内容更新

  • 在线多人合作现已推出:兼容 CotM 和 Lost Valley 官方战役、Primal Calling 内容以及使用地下城制作器制作的玩家战役!
  • 施法咏唱:你的施术者在施法时不再沉默,我们为此添加了一个额外的施法动画!(可在选项菜单中关闭咏唱)
  • 制作专长:对必须选择特定的背景才能制作药水和魔法物品感到厌倦?我们添加了两个专长来解决这个问题!
  • 突袭系统全面革新:现在更忠实于桌面规则,对每个突袭敌人进行独立察觉检定,使战斗更公平!
  • 全新任务、对话与自定义战利品系统已加入地下城制作器,让制作者能创造出更加灵活出色的战役!

桌面角色扮演游戏铁粉创作编撰的游戏:《Solasta: Crown of the Magister》。

原汁原味桌面游戏体验登陆 PC 端!

掷骰检定先攻,抓住进攻机会,组织好角色位置和战场的垂直平面。做好准备,使出终极一击,在战斗的关键时刻或许能掷出自然 20 点,力挽狂澜。


在《Solasta》中,您的麾下有四位英雄,每一位都有自己独特的技能,彼此相辅相成。每位英雄在冒险旅程中都会表达出自己的态度和看法,让每一次行动和每一个对话选择都成为剧情中动态的一部分。玩家在创建英雄时可以选择英雄的种族、职业和个性,并掷骰决定他们的属性,与桌上游戏一摸一样。

选择由你,命运由骰。

关键游戏特色:

  • 史诗级组队冒险
    发现 Solasta 破碎的世界,探索遗迹和地下城,寻找传奇宝藏,了解上古大灾变背后的真相,阻止灾变再临世间。

    借助我们的角色创建工具,按照经典桌面角色扮演游戏传统,打造专属于您的独特冒险者队伍。您可以为自己的英雄赋予鲜活的生命力,让他们的个性在对话中体现出来。您还可以按照自己偏好的战略仔细定制队伍,最大化队伍的能力。如何选择,由您决定。

  • 探索神秘而多变的世界
    深入失落已久的地下城,找到上古圣物。不仅要当心黑暗,更要当心光明:黑暗中潜伏着许多危险不假,但光明也可能会引来怪物。有的敌人拥有夜视能力,有的可能会被火炬吓跑……成功的冒险者会因地制宜,夺得先机。

    在小队层级的回合制战术战斗中对抗怪物。《Solasta》拥有动态的环境,能赋予您意想不到的战术选项。桥梁可能坍塌,让敌人孤立无援为鱼肉;墙壁和柱子可以被推倒,如果掌握好时机和方法就能压死敌人。世界就是您的游乐试验场。

  • 做好准备,迎接三维思考方式
    《Solasta》中的地下城可不是扁平的游戏面板,而是拥有三个维度。您可以攀爬、跃过或飞过障碍,也可以闪避敌人,从上方或下方杀个出其不意。想将敌人推进深渊或用东西砸扁敌人吗?没问题。想占据制高点,以优势地位展开战斗吗?随便您!

    尺寸也很重要。如果您的角色够瘦,就能穿过逼仄的通道,让体型更大的敌人干瞪眼。您也可以利用体型优势,爬过狭窄的隧道,发现秘密区域。巧用周围环境,找到适合您角色体型的掩体。不过别掉以轻心——怪物也拥有垂直的思维方式

  • 地下城制作器
    在 Solasta 中,即使战役结束,你的冒险之旅也并不会停止。释放你的创造力,使用游戏中的地下城制作器,设计出属于你自己的地下城,并与朋友们一同分享,尽情游玩吧!从房间的布局、怪物的组成和小队搜寻的宝藏,到每个房间的装饰,照明和音乐播放的曲目——一切都由你决定.

    请注意,地下城制作器是一款正在开发的游戏工具,随着时间的推移会不断完善,敬请期待未来的更多特性哦

加入讨论组
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《Primal Calling》发布,Solasta 同期更新免费内容

为庆祝《Primal Calling》DLC 的发布,我们将为所有玩家发布免费内容更新——还会开放大家期待已久的更高等级上限!

  • 等级上限从 10 级提高到 12 级,解锁新的职业特性及 6 环法术
  • 角色创建增加疤痕和面部彩绘自定义选项
  • 厌倦了教程?你现在可以跳过它了!
  • 调整战役最终战的难度(更难!)——准备好迎接挑战吧!
  • 地下城制作器将增加全新的城镇内外环境
  • 全新战役创建功能,允许自定义地下城与战役绑定,包括自定义怪物、自定义 NPC 和商人以及各种自定义物品!

© 2020 Tactical Adventures. All Rights Reserved. All content is the property of Tactical Adventures protected under copyright or trademark laws. “Solasta”, “Solasta: Crown of the Magister” & “Tactical Adventures” are trademarks of Tactical Adventures.

所有成就
包含内容
内容
Standard Edition
Lightbringers Edition
4x Special Dice
3x Dice with special FX
Weapon Concept Art
Key Art
Enviromental Concept Art
Badlands Research
Crown of the Magister Concept Art
Lost Valley Concept Art
Monsters Concept Art
Palace of Ice Concept Art
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
39 hMain
48.5 h Main + Sides
71.5 h Completionist
49 h All Styles
游戏详情
操作系统:
Windows (7, 8, 10, 11)
发行时间:
{{'2020-12-14T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
大小:
25.7 GB
链接:

游戏特性

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français
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用户评论

Posted on: June 17, 2021

Zero_The_Unicorn

游戏: 35 评论: 1

Current GOTY, hope to see more!

There's little I can say to this except - wow. A total sleeper that I played because a friend of mine has recommend it to me. This is basically what I want BG3 to be when it releases - Reactions done right with choices. Open world travel. Witty character banter based on their backgrounds/character. Combat was 9/10 with a few issues, Story was 9/10, the amazing little interactions and all that extra stuff made it 10/10. The best DnD 5e game out there right now. It still has plenty of bugs and glitches, most of which resolve themselves (like dice roll boxes staying to long etc), arrows feeling unintuitive, being unable to see if an item is in stock because it's greyed out regardless of it's too expensive or not available. But at the end of the day, none of these bugs would ruin the game. A long-ish experience, more than I expected, for sure. Will certainly hope the engine spawns more, maybe some DLCs. Considering all the bad reviews I read on steam and the overall score here being 3.9, it certainly doesn't deserve this. It lacks a bit of polish but is overall a real gem.


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Posted on: October 3, 2021

Kohleran

验证所有者

游戏: 511 评论: 16

Tops in Tabletop RPG of recent games

Some high end games (BG3), I struggled to create characters that looked good. This game the end results were plesant. Along with backgrounds, you choose personalities. 2 based on character, 2 whatever. Changes the dialog/banter and makes it more real to listen to. A1 Possibly changes some gameplay? The tutorial comes across as part of the story of each character and I thought it was accomplished fantastically. Outstanding. I like the world/story. Others often have contrived stories or characters are the 'chosen one' (cough bg3). I found the world really cool. It didn't slow down gameplay or have you read long books you find laying around. There weren't barrels everywhere that you felt obligated to loot for the odd gold piece and didn't have seashells/splinters/flowers around every corner. Thank the gods. The crafting system is remarkable. So much better implemented than a witcher type or OS:2 with their endless barrels and seashells. The User Interface is smooth as butter and visually well done. Nothing seems to be forced down your throat to do this action or that leaving you options. If characters go behind a large obstruction and your camera isn't swung around to see, a circle or hole in the obstruction still shows your characters. So good. The closest combat to table top since ToEE. A review online about RNG: "The biggest problem with combat... rolling dice makes for an... unpredictable experience... approaching a fight the exact same way over several attempts led to different outcomes each time." It's like the person is saying the results should be concrete. Sometimes things aren't going to go your way, and to me that is A1. I just don't see it as bad that an enemy saves or a sword misses. There were no Social and Political agenda items layered into the game, although an option to be called a "they" was a minus. But anyone should be able to play the game without feeling these things are shoved down their throat (looking at you Pathfinder WotR).


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Posted on: October 6, 2022

Drugante

验证所有者

游戏: 9 评论: 1

Top notch

i do not know how this game wasnt on my RADAR until 2 weeks ago... let me tell yall something.. this game is worth the price of admission.. i am looking forward to more updates and DLC


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Posted on: January 9, 2022

nika6in

验证所有者

游戏: 52 评论: 4

Wizards should be dead and gone by now

And all non clergy casters should follow. -Again the wizard is the bigest sidekick. -Again the Priest can roll over every other class. Spell damage - biger than both sorcerer and wizard. Can tank and heal. Can go melle. Why do we have other classes? I wont mind if all were OP - even the enemies. -We DO receive a crafting or lockpicking tools with the backgrounds but NOT the proficiency to use them? After all it is prety easy to obtain them on the market. So when I chouse bacground that give the tools, it is resonable to be able to use them. -There are really stupid suppresions on the casters: Feats are really important - but the one for cantrips is as pointless as it gets. It is allready a too little damage for any cantrip - and we need to use 1 of 3 feats for HALF damage on miss? 1d8 for Shadow dagger allways give me 2 for both my sorcerer and wizard. What do we do whit HALF of 2 in a fight? AND you have the nerve to call the feat POWERFULL CANTRIPS - are you really haiting the non clergy carecters this much? -If we choose SpellWeaver Rogue - we receive the moust useless and week spells to choose from, and only to level 2. Paladins on the other hand - they really rock ... the spells are theirs to play with. -By the way - why the Priest that have chosen Fire can cast Ice spells? Is it to create a caster that combines the Draconic sorserer and Wizard? -Why Empowerd spells and the Feats like it are not accessable for wizards and only for sorceres? Not ot mention - empowerd for you means to roll again if you roll 1 - HAH - like you could't roll it again. Normally we receive +half the damage not some nothing for a Feat. Right now my wizard is doing 3 times more damage with Light crossbow than level 1 Magic Misssals. Only level 2 Scorching ray could do as much as the crossbow, if all of the 3 rays do not miss. -Why even Loremaster could not use any different spells than battle mage? Such a small divercity of spells for wizards.


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Posted on: May 28, 2021

amlambert

游戏: 146 评论: 7

Not great

This game was a chore. Decent DND systems (character, inventory), but no storyline and absolutely no fun or challenge. Every move is mapped out to the point where you don't have to engage your brain.


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