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Solasta: Crown of the Magister

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4.1/5

( 429 Reviews )

4.1

429 Reviews

中文(简体), English & 4 更多
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Solasta: Crown of the Magister
介绍
"Tactical Adventures 获得了 Wizards of the Coast 的许可,可以使用龙与地下城 SRD 5.1 规则手册。这更坚定了我们的决心,完全忠实于规则手册,打造原汁原味的桌面游戏改编电子游戏,为大家呈现梦寐以求的体验! 《Solasta: Crown of the Magister》带您重温桌面游戏的精彩,体验桌游的战术和深度叙事,让您身临其境,仿佛拿着自己的骰子和微缩模型。是时候进入 Solasta 世界了。掷骰检定先攻!" 关于游戏《Lost Valley》发布免费内容更新在线多人合作现已推出:兼容 CotM 和 Lost Valley 官方...
评论
56 %
推荐
PC Gamer
70/100
RPG Fan
78%
God is a Geek
8.5/10
用户评论

4.1/5

( 429 Reviews )

4.1

429 Reviews

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产品详细信息
2020, Tactical Adventures, ...
系统要求
Windows 7 / 8.1 / 10, AMD FX 4300 / Intel Core i5-3570K, 8 GB RAM, Radeon R9 285 / GeForce GTX 950...
DLC
Solasta: Crown of the Magister - Supporter Pack, Solasta: Crown of the Magister - Palace of Ice, Sol...
Time to beat
39 hMain
48.5 h Main + Sides
71.5 h Completionist
49 h All Styles
介绍

"Tactical Adventures 获得了 Wizards of the Coast 的许可,可以使用龙与地下城 SRD 5.1 规则手册。这更坚定了我们的决心,完全忠实于规则手册,打造原汁原味的桌面游戏改编电子游戏,为大家呈现梦寐以求的体验!



《Solasta: Crown of the Magister》带您重温桌面游戏的精彩,体验桌游的战术和深度叙事,让您身临其境,仿佛拿着自己的骰子和微缩模型。是时候进入 Solasta 世界了。掷骰检定先攻!"


关于游戏

《Lost Valley》发布免费内容更新

  • 在线多人合作现已推出:兼容 CotM 和 Lost Valley 官方战役、Primal Calling 内容以及使用地下城制作器制作的玩家战役!
  • 施法咏唱:你的施术者在施法时不再沉默,我们为此添加了一个额外的施法动画!(可在选项菜单中关闭咏唱)
  • 制作专长:对必须选择特定的背景才能制作药水和魔法物品感到厌倦?我们添加了两个专长来解决这个问题!
  • 突袭系统全面革新:现在更忠实于桌面规则,对每个突袭敌人进行独立察觉检定,使战斗更公平!
  • 全新任务、对话与自定义战利品系统已加入地下城制作器,让制作者能创造出更加灵活出色的战役!

桌面角色扮演游戏铁粉创作编撰的游戏:《Solasta: Crown of the Magister》。

原汁原味桌面游戏体验登陆 PC 端!

掷骰检定先攻,抓住进攻机会,组织好角色位置和战场的垂直平面。做好准备,使出终极一击,在战斗的关键时刻或许能掷出自然 20 点,力挽狂澜。


在《Solasta》中,您的麾下有四位英雄,每一位都有自己独特的技能,彼此相辅相成。每位英雄在冒险旅程中都会表达出自己的态度和看法,让每一次行动和每一个对话选择都成为剧情中动态的一部分。玩家在创建英雄时可以选择英雄的种族、职业和个性,并掷骰决定他们的属性,与桌上游戏一摸一样。

选择由你,命运由骰。

关键游戏特色:

  • 史诗级组队冒险
    发现 Solasta 破碎的世界,探索遗迹和地下城,寻找传奇宝藏,了解上古大灾变背后的真相,阻止灾变再临世间。

    借助我们的角色创建工具,按照经典桌面角色扮演游戏传统,打造专属于您的独特冒险者队伍。您可以为自己的英雄赋予鲜活的生命力,让他们的个性在对话中体现出来。您还可以按照自己偏好的战略仔细定制队伍,最大化队伍的能力。如何选择,由您决定。

  • 探索神秘而多变的世界
    深入失落已久的地下城,找到上古圣物。不仅要当心黑暗,更要当心光明:黑暗中潜伏着许多危险不假,但光明也可能会引来怪物。有的敌人拥有夜视能力,有的可能会被火炬吓跑……成功的冒险者会因地制宜,夺得先机。

    在小队层级的回合制战术战斗中对抗怪物。《Solasta》拥有动态的环境,能赋予您意想不到的战术选项。桥梁可能坍塌,让敌人孤立无援为鱼肉;墙壁和柱子可以被推倒,如果掌握好时机和方法就能压死敌人。世界就是您的游乐试验场。

  • 做好准备,迎接三维思考方式
    《Solasta》中的地下城可不是扁平的游戏面板,而是拥有三个维度。您可以攀爬、跃过或飞过障碍,也可以闪避敌人,从上方或下方杀个出其不意。想将敌人推进深渊或用东西砸扁敌人吗?没问题。想占据制高点,以优势地位展开战斗吗?随便您!

    尺寸也很重要。如果您的角色够瘦,就能穿过逼仄的通道,让体型更大的敌人干瞪眼。您也可以利用体型优势,爬过狭窄的隧道,发现秘密区域。巧用周围环境,找到适合您角色体型的掩体。不过别掉以轻心——怪物也拥有垂直的思维方式

  • 地下城制作器
    在 Solasta 中,即使战役结束,你的冒险之旅也并不会停止。释放你的创造力,使用游戏中的地下城制作器,设计出属于你自己的地下城,并与朋友们一同分享,尽情游玩吧!从房间的布局、怪物的组成和小队搜寻的宝藏,到每个房间的装饰,照明和音乐播放的曲目——一切都由你决定.

    请注意,地下城制作器是一款正在开发的游戏工具,随着时间的推移会不断完善,敬请期待未来的更多特性哦

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《Primal Calling》发布,Solasta 同期更新免费内容

为庆祝《Primal Calling》DLC 的发布,我们将为所有玩家发布免费内容更新——还会开放大家期待已久的更高等级上限!

  • 等级上限从 10 级提高到 12 级,解锁新的职业特性及 6 环法术
  • 角色创建增加疤痕和面部彩绘自定义选项
  • 厌倦了教程?你现在可以跳过它了!
  • 调整战役最终战的难度(更难!)——准备好迎接挑战吧!
  • 地下城制作器将增加全新的城镇内外环境
  • 全新战役创建功能,允许自定义地下城与战役绑定,包括自定义怪物、自定义 NPC 和商人以及各种自定义物品!

© 2020 Tactical Adventures. All Rights Reserved. All content is the property of Tactical Adventures protected under copyright or trademark laws. “Solasta”, “Solasta: Crown of the Magister” & “Tactical Adventures” are trademarks of Tactical Adventures.

所有成就
包含内容
内容
Standard Edition
Lightbringers Edition
4x Special Dice
3x Dice with special FX
Weapon Concept Art
Key Art
Enviromental Concept Art
Badlands Research
Crown of the Magister Concept Art
Lost Valley Concept Art
Monsters Concept Art
Palace of Ice Concept Art
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
39 hMain
48.5 h Main + Sides
71.5 h Completionist
49 h All Styles
游戏详情
操作系统:
Windows (7, 8, 10, 11)
发行时间:
{{'2020-12-14T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
大小:
25.7 GB
链接:

游戏特性

语言
English
音频
文本
中文(简体)
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Deutsch
音频
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français
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Português do Brasil
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русский
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用户评论

Posted on: March 24, 2023

Archaygo

验证所有者

游戏: 164 评论: 4

Very underwhelming

I like my role playing games to be ROLE playing games. I mean rich, interesting stories, lore and depths. I felt Solasta had nothing of the sort: it’s a shallow, story-dumb game. I played in co-op, we both made efforts to get into the plot and make interesting characters. Solasta offered such a poor support for role play that we cringed multiple times listening to awfully blend dialogues and predictable story. I'm actually sad it gets to that because I personally believe the game has some of the most innovative ideas to renew a genre that is looking too much in the past. But, Solasta devs lacked money and time. What a great idea to have dialogue lines delivered by the character that is closest to its corresponding characteristics like how shy, pragmatic, careful, greedy, etc. A fresh take on old-school RPGs that could be simply amazing if there weren’t so little pre-recorded dialogue lines… So sometimes, it’s bluffing how a player-made character becomes alive by leaning on being pragmatic, careful or greedy, and sometimes, it is stupid how out-of-character lines are delivered forcefully to make the (weak) plot advance. The combat system is quite nice, but it would require better explanations (why can I poison my bow but can’t stack a poison bow and a buffed special arrow?). Places look dead. 3 people to talk to in an entire city? Nobody is moving. Dead. Coop saves the game in my opinion.


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Posted on: June 6, 2021

eoh667

验证所有者

游戏: 评论: 5

If it weren't for 5E rules ...

... this would be just another unfinished alpha-quality early access. Yes, the mostly faithful implementation of the 5E system gives me nostalgic feelings, but this game has _so_ many issues: [warning, very mild spoilers] - Character creation is clumsy ... took me +1h before I managed to create a party where the voices and traits vaguely fit the characters - Every other dialoge you can see characers glitching in and out of pose (e.g., I can see my paladin sitting for 2 frames before he stands straight) - dialoges don't match subtitles - parts of dialog are not voiced over - althoug some character lines are sometimes funny, they often talk and react like real-world people playing D&D, not like "believable in-world characters" - some spells literally break the game ... Dominate Person a bandit ... keeps following me over the world map, next location the game blocks all UI whenever I try to enter combat - UI is generall bugged. Wanna hold that frost cantrip when that fire elemental comes close? Too bad, gonna Firebolt it anyway ... - Some missions just pop up and make no sense. Walk by some cells, hear nothing, see nothing, suddenly quest appears in inventory to "help these slaves". Wat? I didn't even interact with anyone, let alone know who to help why and whatfor. - Wanna push that pillar over? Yep, gonna step right in front if it and ... ouch my head hurts. I could go on, but you get the point. Yes, if you like D&D and your real world friends are busy the game lets you practice 5E tactics and might even give you some ideas. If you're looking for an immersive bug-free(!) adventure you don't need to save-scum because something-just-broke, maybe wait for a few more months.


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Posted on: July 23, 2023

Olander

验证所有者

游戏: 51 评论: 7

Mixed feelings on this. Average.

This game is strange. It is pretty and totally empty. Even though it looks like you can RP some party adventures there is Zero added immersion to this affect. Example: These 4 meet at the tavern. The conversations are excellent and they are all drinking and telling stories. Some great laughs with how the choices made during character creation are added to the dialogues. Fun stuff. After this intro (tutorial part) it ends. Nothing. Empty echoes. The only you can do after this is rent a 4 bed room for 10g where nobody sleeps and time simply slips by....for exactly 8hrs. No drinking, dice games or other options. Simply nothing. The rest of the game is exactly what the example above describes. It is an empty shell of a game. The UI is excellent and the visuals are great. Love the spell casting visuals and audio.....very NWN2-like. The game is on rails empty and it gets boring fast. The random encounters are also lazy. Some are brutal/impossible for the level, some are a real challenge but doable, then some are basic curb stomping. Very strange and lazy devs for the encounter tables. Starting at level 1 (level 2 post tutorial)? All 4 characters are veterans of some sort (my dwarf even wears a campaign badge) and they start as a 'Farmer Newb Trope'? Come on. If these 4 are going to be Level 1 then make the story one of the common tropes for Zero to Hero. With these 4, per the story, they should start at level 4 or 5. Especially given 50% of the encounters are very difficult until level 4-ish. The story is fun though and I loved all the comments and banter during combat. The rest of the game stinks or lazy though. Too bad. This could have been a good one with the toolset included. Lastly, is this what AD&D devolved into with 5e? I think I will stick with Rolemaster and AD&D 3.5.


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Posted on: June 6, 2021

linhael

游戏: 196 评论: 3

I'm very confused

It's hard to give this game straightforward opinion. On one hand we have amazing adaptation of DnD, with some uncommon but very good ideas. On the other hand we have a game looking like from previous decade with stiff animations, shallow story with very bad written dialogues. But in the end I can't say it's a good buy. We have to consider the price of the game: time spent in developement AND early access (which tbh wasn't looking much worse then "released" game) and how the game looks in 2021 says it's all. You cannot sell product for that price in this times by just giving good mechanics. You have to care about the story, graphics etc. Besides you can max level into level 10, which is just big bummer as you basically blocked from half of the skills and stuff. Also there are only 5 races and 6 classes! It's even less then BG3 early access. As I can understand logic behind not implementing classes and races due to some world design, but we still get some skills that are clearly marked that they are not even used in the game, WTF!? You can play custom campaing but it lacks actual tabletop experience (maby multiplayer with DM?). This game is still Early Access. There is nothing that distinguish it from unfinished product in developement. Do not buy it, check it on Game Pass.


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Posted on: July 4, 2023

natalie667

验证所有者

游戏: 64 评论: 2

This could've been so great

I bought this while it was on sale, and I'm glad that I read the other reviews first because, as already a lot of others have said, the game is not worth the full price. The combat system is great, and the DnD rules are well-implemented, which makes it fun to try out different characters. Those are the only good things about this game, unfortunately. The campaign's story could've been a lot better. Towards the end, it's totally rushed, and you can clearly see that the devs were in a hurry to get the game released. The voice acting is cringe-worthy, and the 3D cutscenes are not nice to look at because the character models look like pulled from the early 2000s. This money would've been better invested in delivering a great story just using a text-based system without 3D cutscenes like in Divinity: Original Sin or Pillars of Eternity. Also, the fact that some basic classes like druid, barbarian and monk are only playable when you buy the according DLCs leaves a taste of an unfinished game where the focus was on getting it released quickly and making more money by hiding basic classes behind a paywall. Because of the great combat and character system, I am having more fun at the moment with user-created campaigns (the Lost Valley DLC is slightly better than the main campaign but still lacking in depth, so I won't give the 3rd DLC "Palace of Ice" a try until it's heavily discounted). Thankfully, the devs have delivered a decent dungeon-maker tool so that people can implement interesting campaigns themselves. To wrap it up: The combat and character system are fun, but the campaign's story is linear, predictable and lacking in depth. Get this game and the Inner Strength + Primal Calling DLCs when they are on sale, and have a look at user-created campaigns. Then you get to enjoy good stories too.


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