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Solasta: Crown of the Magister

已在库内

4.1/5

( 431 Reviews )

4.1

431 Reviews

中文(简体), English & 4 更多
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Solasta: Crown of the Magister
介绍
"Tactical Adventures 获得了 Wizards of the Coast 的许可,可以使用龙与地下城 SRD 5.1 规则手册。这更坚定了我们的决心,完全忠实于规则手册,打造原汁原味的桌面游戏改编电子游戏,为大家呈现梦寐以求的体验! 《Solasta: Crown of the Magister》带您重温桌面游戏的精彩,体验桌游的战术和深度叙事,让您身临其境,仿佛拿着自己的骰子和微缩模型。是时候进入 Solasta 世界了。掷骰检定先攻!" 关于游戏《Lost Valley》发布免费内容更新在线多人合作现已推出:兼容 CotM 和 Lost Valley 官方...
评论
56 %
推荐
PC Gamer
70/100
RPG Fan
78%
God is a Geek
8.5/10
用户评论

4.1/5

( 431 Reviews )

4.1

431 Reviews

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产品详细信息
2020, Tactical Adventures, ...
系统要求
Windows 7 / 8.1 / 10, AMD FX 4300 / Intel Core i5-3570K, 8 GB RAM, Radeon R9 285 / GeForce GTX 950...
DLC
Solasta: Crown of the Magister - Supporter Pack, Solasta: Crown of the Magister - Palace of Ice, Sol...
Time to beat
39 hMain
48 h Main + Sides
71.5 h Completionist
49 h All Styles
介绍

"Tactical Adventures 获得了 Wizards of the Coast 的许可,可以使用龙与地下城 SRD 5.1 规则手册。这更坚定了我们的决心,完全忠实于规则手册,打造原汁原味的桌面游戏改编电子游戏,为大家呈现梦寐以求的体验!



《Solasta: Crown of the Magister》带您重温桌面游戏的精彩,体验桌游的战术和深度叙事,让您身临其境,仿佛拿着自己的骰子和微缩模型。是时候进入 Solasta 世界了。掷骰检定先攻!"


关于游戏

《Lost Valley》发布免费内容更新

  • 在线多人合作现已推出:兼容 CotM 和 Lost Valley 官方战役、Primal Calling 内容以及使用地下城制作器制作的玩家战役!
  • 施法咏唱:你的施术者在施法时不再沉默,我们为此添加了一个额外的施法动画!(可在选项菜单中关闭咏唱)
  • 制作专长:对必须选择特定的背景才能制作药水和魔法物品感到厌倦?我们添加了两个专长来解决这个问题!
  • 突袭系统全面革新:现在更忠实于桌面规则,对每个突袭敌人进行独立察觉检定,使战斗更公平!
  • 全新任务、对话与自定义战利品系统已加入地下城制作器,让制作者能创造出更加灵活出色的战役!

桌面角色扮演游戏铁粉创作编撰的游戏:《Solasta: Crown of the Magister》。

原汁原味桌面游戏体验登陆 PC 端!

掷骰检定先攻,抓住进攻机会,组织好角色位置和战场的垂直平面。做好准备,使出终极一击,在战斗的关键时刻或许能掷出自然 20 点,力挽狂澜。


在《Solasta》中,您的麾下有四位英雄,每一位都有自己独特的技能,彼此相辅相成。每位英雄在冒险旅程中都会表达出自己的态度和看法,让每一次行动和每一个对话选择都成为剧情中动态的一部分。玩家在创建英雄时可以选择英雄的种族、职业和个性,并掷骰决定他们的属性,与桌上游戏一摸一样。

选择由你,命运由骰。

关键游戏特色:

  • 史诗级组队冒险
    发现 Solasta 破碎的世界,探索遗迹和地下城,寻找传奇宝藏,了解上古大灾变背后的真相,阻止灾变再临世间。

    借助我们的角色创建工具,按照经典桌面角色扮演游戏传统,打造专属于您的独特冒险者队伍。您可以为自己的英雄赋予鲜活的生命力,让他们的个性在对话中体现出来。您还可以按照自己偏好的战略仔细定制队伍,最大化队伍的能力。如何选择,由您决定。

  • 探索神秘而多变的世界
    深入失落已久的地下城,找到上古圣物。不仅要当心黑暗,更要当心光明:黑暗中潜伏着许多危险不假,但光明也可能会引来怪物。有的敌人拥有夜视能力,有的可能会被火炬吓跑……成功的冒险者会因地制宜,夺得先机。

    在小队层级的回合制战术战斗中对抗怪物。《Solasta》拥有动态的环境,能赋予您意想不到的战术选项。桥梁可能坍塌,让敌人孤立无援为鱼肉;墙壁和柱子可以被推倒,如果掌握好时机和方法就能压死敌人。世界就是您的游乐试验场。

  • 做好准备,迎接三维思考方式
    《Solasta》中的地下城可不是扁平的游戏面板,而是拥有三个维度。您可以攀爬、跃过或飞过障碍,也可以闪避敌人,从上方或下方杀个出其不意。想将敌人推进深渊或用东西砸扁敌人吗?没问题。想占据制高点,以优势地位展开战斗吗?随便您!

    尺寸也很重要。如果您的角色够瘦,就能穿过逼仄的通道,让体型更大的敌人干瞪眼。您也可以利用体型优势,爬过狭窄的隧道,发现秘密区域。巧用周围环境,找到适合您角色体型的掩体。不过别掉以轻心——怪物也拥有垂直的思维方式

  • 地下城制作器
    在 Solasta 中,即使战役结束,你的冒险之旅也并不会停止。释放你的创造力,使用游戏中的地下城制作器,设计出属于你自己的地下城,并与朋友们一同分享,尽情游玩吧!从房间的布局、怪物的组成和小队搜寻的宝藏,到每个房间的装饰,照明和音乐播放的曲目——一切都由你决定.

    请注意,地下城制作器是一款正在开发的游戏工具,随着时间的推移会不断完善,敬请期待未来的更多特性哦

加入讨论组
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《Primal Calling》发布,Solasta 同期更新免费内容

为庆祝《Primal Calling》DLC 的发布,我们将为所有玩家发布免费内容更新——还会开放大家期待已久的更高等级上限!

  • 等级上限从 10 级提高到 12 级,解锁新的职业特性及 6 环法术
  • 角色创建增加疤痕和面部彩绘自定义选项
  • 厌倦了教程?你现在可以跳过它了!
  • 调整战役最终战的难度(更难!)——准备好迎接挑战吧!
  • 地下城制作器将增加全新的城镇内外环境
  • 全新战役创建功能,允许自定义地下城与战役绑定,包括自定义怪物、自定义 NPC 和商人以及各种自定义物品!

© 2020 Tactical Adventures. All Rights Reserved. All content is the property of Tactical Adventures protected under copyright or trademark laws. “Solasta”, “Solasta: Crown of the Magister” & “Tactical Adventures” are trademarks of Tactical Adventures.

所有成就
包含内容
内容
Standard Edition
Lightbringers Edition
4x Special Dice
3x Dice with special FX
Weapon Concept Art
Key Art
Enviromental Concept Art
Badlands Research
Crown of the Magister Concept Art
Lost Valley Concept Art
Monsters Concept Art
Palace of Ice Concept Art
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
39 hMain
48 h Main + Sides
71.5 h Completionist
49 h All Styles
游戏详情
操作系统:
Windows (7, 8, 10, 11)
发行时间:
{{'2020-12-14T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
大小:
25.7 GB
链接:

游戏特性

语言
English
音频
文本
中文(简体)
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Deutsch
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français
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Português do Brasil
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русский
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用户评论

Posted on: February 23, 2023

libria

游戏: 90 评论: 2

DnD Light

Finished a game and from a tactical perspective I liked it. interesting terrain, ability to fly or walk on walls is really cool. Game is not to short, so the game would end almost immediately after you start enjoying it, nor to long, so you would have to suffer for 1000 hours of a boring grind. Story is there, that is it, not really interesting, no memorable characters (well maybe with an exception of a first scavenger, but only thanks to a good performance of a voice actor ), it is not unbelievably stupid, it is just there to explain to the player why they have to go somewhere and do something. While I did enjoy the game, I have to admit that the RPG part is a bit lacking. A lot of skills that simply do not have a use in game (blacksmithing, or slight of hand, or mostly stealth, or if you have a mage, the lock opening, or acrobatics, same goes mostly for all talking skills, since there is not a lot of skill checks for them in game, or history/arcana perks, since sometimes you can see a skill check for it but in most cases I see no difference if I will pass it or fail it, and probably more ) or languages that are not used, not enough feats, and ability to upgrade your stats only to 20 through level-up's, magic was mostly good, but some spells were bugged (magic missile shot 4 shots instead of 3, same goes for scorching ray ) and I found a lot of descriptions lacking necessary information. Scrolls completely lack any description of the spell that they should summon. Some classes are significantly more useful than the others. BUT I see a potential in this game if it will be further developed, add more feats, expand on RPG and story parts for this game, and maybe it will be an absolute gem. I am giving this game 4/5 with hope of further development, as it is now it is closer to 3-3.5/5


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Posted on: May 10, 2023

namruse

验证所有者

游戏: 28 评论: 2

A good try

Well, they tried. But the game is thoroughly mediocre and plays worse than NWN 2(a 17 year old game!). If you are itching for a dungeon crawling simulator with a completely forgettable story, outdated graphics and, basically, unfinished game(pay for classes, very few impactful Archetypes etc), this is your game. Also, some weird setting, why couldn't they use some SRD locales from D%D? I do not care about this "Solasta" setting one bit. It is basically a modern Icewind Dale or Greyhawk.


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Posted on: July 2, 2023

Silver_Eagle

游戏: 127 评论: 1

A nice D&D cRPG!

I enjoyed playing this game, we really feel the D&D system. It's really well implemented (reactions system that was not even in Baldur's Gate 3, not so long ago!), so the fights really have this board RPG feeling. The stories are nice, though the DLC stories are not insane (Lost valley). I enjoyed the main game, and there are nice and funny dialogues when there are scripted NPC encounters, and there are nice one-line banters reactions, that change from the usual manual triggered dialogues. That being said, after playing extensively the game, I was a bit disappointed by Lost Valley and lost interest for the game.


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Posted on: January 27, 2021

早期访问回顾

Bloodrunsclear

验证所有者

游戏: 1219 评论: 143

Already One of the Best RPGs I've Played

This game is clearly in the early stages (some mismatched subtitles and barebones menus) but it's already got its heart firmly in the right place. This game has banked hard on how pretty and dynamic the combat is, but the true thing to distinguish this game from others I think is the dedication to ROLE PLAYING. You don't just learn how to hit things, you learn how to read, how to move around, how to adapt spells and abilities to different situations. You can make lore checks to investigate objects to see if your character recognizes them. NPCs will make different remarks if you belong to certain professions or have a background they recognize. You don't just level up and make your spells/weapons more powerful, you learn skills you can use and will recognize if you've played recent D&D rules games! I was incredibly pleased you need to center some spells like Light just like in the pen and paper RPG. It's more fun and satisfying somehow to carrying around an enchanted object than just change the Gamma balance on the screen. It just feels more satisfying as your characters branch into positions in the team, like you're living out a story instead of just trying to min-max a fighting team. Is the story great? No. The voice actors are giving their all in their performances but the game is rather generic in a classic fantasy sense: no real surprises. But with the focus on making the systems feel tight, the graphics immersive, and the characters distinct this is a game I'm going to play a lot of and enjoy as it improves!


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Posted on: March 28, 2021

早期访问回顾

Lninefingers

验证所有者

游戏: 202 评论: 2

Potential is the operative word here..

And the potential is high. This game is very obviously an rpg down to its very roots. If you're into that sort of thing, you'll be happy. If not well, you still might be happy, if you give it a chance. There are a few quibbles that betray its early access state, but all of those can, and I suspect will be improved. The world feels a bit flat (no pun intended) as of now. Needs more unique architecture, paintings, carvings, just things in general to make it feel like its own unique world with a history. The UI has a plain and economic aesthetic, which is fine, but it can be improved as well. Items need to be grouped better, it is time consuming looking at different vials of potions in which 2 may be "ingredients" and the others healing potions etc. Combat is the strong point as of now. Spells look nice, the camera randomly dramatically zooms in for some attacks, you can tell this is where the developers have spent the majority of their time. The three dimensional aspect of combat adds a lot of tactical depth. Watching those reptilian soraks climb and cling to walls, knowing my characters can do no such thing was a pleasant surprise, and had me re-thinking how I was going tackle the situation. Maybe the weakest point as of now is, things need to be explained more, and better. Most of us have played plenty of crpgs, but that doesnt mean we've all played this specific version of D&D. My cleric couldnt cast spells because he lacked a free hand, yet the game started him with a mace and shield. No explanation given. I found an option to turn that off, so I did. I wouldve rather had this wrinkle explained and then worked around it, not just disable it. Much more spell explanation is needed in the future. Also for a game this expensive, with an apparent price increase at full-launch, this needs to be a 40-50 hour game at least. But the bones and roots for a great rpg are here. For classic rpg gamers, this could be one you wont want to miss out on.


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