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Solasta: Crown of the Magister

已在库内

4.1/5

( 431 Reviews )

4.1

431 Reviews

中文(简体), English & 4 更多
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Solasta: Crown of the Magister
介绍
"Tactical Adventures 获得了 Wizards of the Coast 的许可,可以使用龙与地下城 SRD 5.1 规则手册。这更坚定了我们的决心,完全忠实于规则手册,打造原汁原味的桌面游戏改编电子游戏,为大家呈现梦寐以求的体验! 《Solasta: Crown of the Magister》带您重温桌面游戏的精彩,体验桌游的战术和深度叙事,让您身临其境,仿佛拿着自己的骰子和微缩模型。是时候进入 Solasta 世界了。掷骰检定先攻!" 关于游戏《Lost Valley》发布免费内容更新在线多人合作现已推出:兼容 CotM 和 Lost Valley 官方...
评论
56 %
推荐
PC Gamer
70/100
RPG Fan
78%
God is a Geek
8.5/10
用户评论

4.1/5

( 431 Reviews )

4.1

431 Reviews

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产品详细信息
2020, Tactical Adventures, ...
系统要求
Windows 7 / 8.1 / 10, AMD FX 4300 / Intel Core i5-3570K, 8 GB RAM, Radeon R9 285 / GeForce GTX 950...
DLC
Solasta: Crown of the Magister - Supporter Pack, Solasta: Crown of the Magister - Palace of Ice, Sol...
Time to beat
39 hMain
48 h Main + Sides
71.5 h Completionist
49 h All Styles
介绍

"Tactical Adventures 获得了 Wizards of the Coast 的许可,可以使用龙与地下城 SRD 5.1 规则手册。这更坚定了我们的决心,完全忠实于规则手册,打造原汁原味的桌面游戏改编电子游戏,为大家呈现梦寐以求的体验!



《Solasta: Crown of the Magister》带您重温桌面游戏的精彩,体验桌游的战术和深度叙事,让您身临其境,仿佛拿着自己的骰子和微缩模型。是时候进入 Solasta 世界了。掷骰检定先攻!"


关于游戏

《Lost Valley》发布免费内容更新

  • 在线多人合作现已推出:兼容 CotM 和 Lost Valley 官方战役、Primal Calling 内容以及使用地下城制作器制作的玩家战役!
  • 施法咏唱:你的施术者在施法时不再沉默,我们为此添加了一个额外的施法动画!(可在选项菜单中关闭咏唱)
  • 制作专长:对必须选择特定的背景才能制作药水和魔法物品感到厌倦?我们添加了两个专长来解决这个问题!
  • 突袭系统全面革新:现在更忠实于桌面规则,对每个突袭敌人进行独立察觉检定,使战斗更公平!
  • 全新任务、对话与自定义战利品系统已加入地下城制作器,让制作者能创造出更加灵活出色的战役!

桌面角色扮演游戏铁粉创作编撰的游戏:《Solasta: Crown of the Magister》。

原汁原味桌面游戏体验登陆 PC 端!

掷骰检定先攻,抓住进攻机会,组织好角色位置和战场的垂直平面。做好准备,使出终极一击,在战斗的关键时刻或许能掷出自然 20 点,力挽狂澜。


在《Solasta》中,您的麾下有四位英雄,每一位都有自己独特的技能,彼此相辅相成。每位英雄在冒险旅程中都会表达出自己的态度和看法,让每一次行动和每一个对话选择都成为剧情中动态的一部分。玩家在创建英雄时可以选择英雄的种族、职业和个性,并掷骰决定他们的属性,与桌上游戏一摸一样。

选择由你,命运由骰。

关键游戏特色:

  • 史诗级组队冒险
    发现 Solasta 破碎的世界,探索遗迹和地下城,寻找传奇宝藏,了解上古大灾变背后的真相,阻止灾变再临世间。

    借助我们的角色创建工具,按照经典桌面角色扮演游戏传统,打造专属于您的独特冒险者队伍。您可以为自己的英雄赋予鲜活的生命力,让他们的个性在对话中体现出来。您还可以按照自己偏好的战略仔细定制队伍,最大化队伍的能力。如何选择,由您决定。

  • 探索神秘而多变的世界
    深入失落已久的地下城,找到上古圣物。不仅要当心黑暗,更要当心光明:黑暗中潜伏着许多危险不假,但光明也可能会引来怪物。有的敌人拥有夜视能力,有的可能会被火炬吓跑……成功的冒险者会因地制宜,夺得先机。

    在小队层级的回合制战术战斗中对抗怪物。《Solasta》拥有动态的环境,能赋予您意想不到的战术选项。桥梁可能坍塌,让敌人孤立无援为鱼肉;墙壁和柱子可以被推倒,如果掌握好时机和方法就能压死敌人。世界就是您的游乐试验场。

  • 做好准备,迎接三维思考方式
    《Solasta》中的地下城可不是扁平的游戏面板,而是拥有三个维度。您可以攀爬、跃过或飞过障碍,也可以闪避敌人,从上方或下方杀个出其不意。想将敌人推进深渊或用东西砸扁敌人吗?没问题。想占据制高点,以优势地位展开战斗吗?随便您!

    尺寸也很重要。如果您的角色够瘦,就能穿过逼仄的通道,让体型更大的敌人干瞪眼。您也可以利用体型优势,爬过狭窄的隧道,发现秘密区域。巧用周围环境,找到适合您角色体型的掩体。不过别掉以轻心——怪物也拥有垂直的思维方式

  • 地下城制作器
    在 Solasta 中,即使战役结束,你的冒险之旅也并不会停止。释放你的创造力,使用游戏中的地下城制作器,设计出属于你自己的地下城,并与朋友们一同分享,尽情游玩吧!从房间的布局、怪物的组成和小队搜寻的宝藏,到每个房间的装饰,照明和音乐播放的曲目——一切都由你决定.

    请注意,地下城制作器是一款正在开发的游戏工具,随着时间的推移会不断完善,敬请期待未来的更多特性哦

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《Primal Calling》发布,Solasta 同期更新免费内容

为庆祝《Primal Calling》DLC 的发布,我们将为所有玩家发布免费内容更新——还会开放大家期待已久的更高等级上限!

  • 等级上限从 10 级提高到 12 级,解锁新的职业特性及 6 环法术
  • 角色创建增加疤痕和面部彩绘自定义选项
  • 厌倦了教程?你现在可以跳过它了!
  • 调整战役最终战的难度(更难!)——准备好迎接挑战吧!
  • 地下城制作器将增加全新的城镇内外环境
  • 全新战役创建功能,允许自定义地下城与战役绑定,包括自定义怪物、自定义 NPC 和商人以及各种自定义物品!

© 2020 Tactical Adventures. All Rights Reserved. All content is the property of Tactical Adventures protected under copyright or trademark laws. “Solasta”, “Solasta: Crown of the Magister” & “Tactical Adventures” are trademarks of Tactical Adventures.

所有成就
包含内容
内容
Standard Edition
Lightbringers Edition
4x Special Dice
3x Dice with special FX
Weapon Concept Art
Key Art
Enviromental Concept Art
Badlands Research
Crown of the Magister Concept Art
Lost Valley Concept Art
Monsters Concept Art
Palace of Ice Concept Art
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
39 hMain
48 h Main + Sides
71.5 h Completionist
49 h All Styles
游戏详情
操作系统:
Windows (7, 8, 10, 11)
发行时间:
{{'2020-12-14T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
大小:
25.7 GB
链接:

游戏特性

语言
English
音频
文本
中文(简体)
音频
文本
Deutsch
音频
文本
français
音频
文本
Português do Brasil
音频
文本
русский
音频
文本
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用户评论

Posted on: August 15, 2025

Fleudermaus

验证所有者

游戏: 38 评论: 2

A Rare Gem

I have found Solasta to be the best mix of animation and dialogue of any of the many Dungeons & Dragons adjacent games I've played. This game gives the feeling of the pen and paper, table-top RPG in as true a form as I think can possibly be achieved in a computerized game. Well done.


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Posted on: August 21, 2025

Dawnsinger

验证所有者

游戏: 323 评论: 5

Absolutely great for Multiplayer Co-Op!

This game has a native multiplayer / Lobby system that does not require Galaxy or another wrapper to work, which means that Crossplay with other stores works flawlessly. However, there doesn't seem to be a "direct connection" option, so when the lobby servers are inevitably taken offline, MP will be lost. My only other gripe is that there occasionally are desyncs, which result, in my experience, either in item misappropriation / ghosting, or stuck battles where the client falsely keeps waiting for the host. Probably instead of TCP they use UDP for game traffic, which is ill-advised for internet use. On the plus side, since you can save anytime, this is easily remedied. Another reviewer found that the banter / dialogue is too long or overly verbose, I find it quite enjoyable, the perfect balance both between too minimalistic "go there, get this" and being a litany, and between too serious and too light-hearted. It is possibly the choice of different character traits that influences the latter, though. In fact, occasionally I find some quests end a little abruptly, where I'd at least have expected a closing remark from the respective NPCs the next time being talked to. Also, the voice acting is very good, I've not encountered any severely unfitting intonation or emphasis, which is rare. I'm using the english language, so other localisations may vary in quality. And while it's true that there isn't a lot of depth to the RPG side, there is enough story and "in-between" to keep people like me interested, who are neither keen for nor against tactical, battle-oriented games. If I were to play it solo, then maybe the lack of meaningful choice would be detrimental? Additionally, such games often suffer from graphical neglect (low-poly models / bland textures), which Solasta clearly doesn't. Speaking of tactics, sadly it's often hard or impractical to get opponents into places where you could "use the environment", but possibly mind control spells would work here, so YMMV.


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Posted on: August 21, 2025

Nidhogg90

验证所有者

游戏: 60 评论: 1

Somewhat boring and annoying

Really bad writing and the "banter" between characters are straight insults that never stop. It's so damn annoying and there is no way to deactivate it. Why? This isn't an RPG, it is an D&D fight simulator. Calling this an RPG is an insult to real RPGs.


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Posted on: September 8, 2025

aberracus

验证所有者

游戏: 13 评论: 1

Best than BG3

the best dnd5e game with unfinished Bussines mod and custom campaigns


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Posted on: October 19, 2025

oghin

验证所有者

游戏: 152 评论: 16

Literally a waste of time (and money)

Solasta tries to be the new Neverwinter Nights, but fails miserably at it. I have big objections against companies that give you half products and expect you to buy a bunch of DLC to make the game whole, but as a big fan of DnD-based RPGs, I decided to give Solasta a chance. But it's literally trying to waste my time, on top of my money. Everything takes forever to do. Picking up loot or opening a chest. Inventory management. Identifying an item. Combat. Everything has slow, unskippable animations, making playing the game a tedious chore rather than an exciting adventure. The game has no redeeming quality that can make me forget that it's wasting my time. When I play an RPG like this, here's what I'm looking for: compelling story with meaningful choices and consequences; interesting characters (PCs and NPCs, and interesting doesn't mean they have blue hair); cool spells and skills; exciting loot/magic items; good combat mechanics that allow me to dispatch easy foes quickly, but think about a strategy for hard battles. Solasta has none of the above. The story and characters are flat, which I could forgive if the combat were great. But combat is mediocre at best, and mindnumbingly slow. Skills and spells are very few, and you'll end up using the same 5 spells over and over again. The loot that you find is pitiful. You can buy/craft a few interesting magic items, but you'll only have money/ingredients for a handful, you have to plan the whole playthrough around it (you need to become friends with the right faction), and you can't wear them anyway because everything interesting requires attunement, and each character can only attune 3 items. So half of your 12 item slots on each character will likely be empty even by the end of the campaign. Oh, and are you wanting to cast a new spell? Unless it's yet another fireball, tough luck: most other spells require concentration, which means that if you cast a new one, you lose the old one. And when will devs learn that a DnD game needs a party of 6, not 4. With 4 you have no choice: you need a wizard, cleric, and rogue, or you'll suffer greatly. The only choice is that instead of a fighter you can have a ranger or paladin. That's it. To be fair, a few good points: the attempt to bring a 3D environment is interesting, although I'm not sure it's worth the extra headache. The introduction of "non-combat" spells such as languages, flying, etc. is interesting, though it's not really used in the game.


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