Solasta is a very uneven game, but it succeeds in acomodating both new players and seasoned veterans. It has a very good combat system, incorporating D&D5e rules strictly and seriously (my favourite one is light restrictions), though it also lets you turn some of the more tedious ones off for newcomers. Constant rolling of dice, which unnecessary prolongs the game, can be turned off completely, which is great and I recommend you do it ASAP. Races and classes are also implemented very well, though without DLCs the selection is modest, to say the least. Playing is fun and engaging, though the story is pretty basic and not captivating. Graphics in landscapes is good, overall its mediocre, and in cutscenes, when the models are zoomed, it is getting really bad. And dialogues I found to be badly written; some humour here and there can't fix the overall feeling. I also liked the development in this game: levelling up, crafting and itemization. Boss fights are good and I enjoyed them. Game engine isn't optimised, resulting in slowdowns where there absolutely shouldn't be any. The game isn't very long, like 30+ hours, and it leaves you hungry for more. DLCs are available, of course, but when you include them, Solasta isn't cheap anymore.
Maybe my review doesn't sound overly optimistic but the truth is I really liked this game despite all its shortcomings. If you like D&D, tactical games, or are old enough to remember games looking like Solasta, then you should have a lot of fun with the game. I am rating it 8/10.