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SKALD: Against the Black Priory

已在库内

4.7/5

( 144 Reviews )

4.7

144 Reviews

English
Offer ends on: 10/26/2025 09:59 EET
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SKALD: Against the Black Priory
介绍
数字豪华版 你爬过一具又一具溺死的尸体,终于上了嶙峋险峻的海岸,身后的潮水乌黑如墨,头顶的海鸥惨声阵阵,鼻息之间尽是海草的腥气。若不是发生了奇迹,你断然无法踏上伊德拉的土地。此时此地,活命已然不易,揭破黑教的诡秘更需要你用尽浑身解数。 《SKALD:攻打黑修院》从老派角色扮演游戏中汲取灵感,具备现代的设计理念和引人入胜的叙事,同时融合了地道的 8-bit 游戏美术风格与风采。 深入黑暗的奇幻世界,应对夺人性命的危险生物,邂逅形形色色的悲情英雄,直面洛夫克拉夫特式的恐怖。踏上宏大的复古风格冒险之旅,尽情探索,在回合制战术对战中大展身手。 你是否有能力带着一众落魄...
评论
75 %
推荐
RPG Fan
89%
God is a Geek
8/10
Slant Magazine
3.5/5 stars
用户评论

4.7/5

( 144 Reviews )

4.7

144 Reviews

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产品详细信息
2024, High North Studios AS, ...
系统要求
Windows 10, Intel i5 or AMD equivalent, 4 GB RAM, Intel Iris / AMD Vega or equivalent, Version 10, 5...
DLC
SKALD: Against the Black Priory - Reinforcement Pack, SKALD: Against the Black Priory Soundtrack
Time to beat
16.5 hMain
20 h Main + Sides
25.5 h Completionist
21.5 h All Styles
介绍

数字豪华版



你爬过一具又一具溺死的尸体,终于上了嶙峋险峻的海岸,身后的潮水乌黑如墨,头顶的海鸥惨声阵阵,鼻息之间尽是海草的腥气。若不是发生了奇迹,你断然无法踏上伊德拉的土地。此时此地,活命已然不易,揭破黑教的诡秘更需要你用尽浑身解数。



《SKALD:攻打黑修院》从老派角色扮演游戏中汲取灵感,具备现代的设计理念和引人入胜的叙事,同时融合了地道的 8-bit 游戏美术风格与风采。

深入黑暗的奇幻世界,应对夺人性命的危险生物,邂逅形形色色的悲情英雄,直面洛夫克拉夫特式的恐怖。踏上宏大的复古风格冒险之旅,尽情探索,在回合制战术对战中大展身手。

你是否有能力带着一众落魄的英雄,走出伊德拉污秽不堪的海岸,打进黑教的修院,探索当中的奥秘?

组建团队

带领一众落魄英雄,应对高难度回合制战斗,冷热兵器任你选,强拼巧避随你定,只为智取凶恶悍敌。现代背包系统里走一遭,英雄就能披挂上阵;战斗与任务日志翻一遍,逐一完成目标,揭开尘封已久的秘密。如果还是寸步难行,大可随心调整难度,玩得惬意最重要。

准备万全

自由选择角色属性,按需招募同伴。形形色色的角色,各有各的特长,各有各的想法,各有各的性格,最高可达20级。十几种职业和出身,再加大量法术和装备,混搭空间十足。别忘了手头还有精选远洋菜谱,助你化身巧匠大厨,为冒险之旅做好物资储备。

一往无前

世界冷酷无情,洛夫克拉夫特式恐怖如影随形,一次次选择交织出专属于你的曲折故事线。堕入险境或是侥幸生还,这道雇佣兵生活中时时可见的选择题,就让手中骰子来决定吧。

追忆往昔

揭晓加里安帝国的宏图大计,探索辽阔的弗雷麦与外岛。在《SKALD:攻打黑修院》中,你可以体验到丰富多彩的像素世界,千万方格均为手绘,用色则借鉴了传奇电脑“康懋达64”,还可以选择 CRT 滤镜,获得货真价实的复古体验。

模组支持
想要继续拓展《SKALD:攻打黑修院》的玩法?没问题!我们目前推出了 SKALD 数据编辑工具(SKaDE),方便玩家创建专属冒险之旅,还可以免费体验其他玩家分享的新内容。这款自由度极高的模组工具由 Mod.io 提供技术支持,玩家可以访问《SKALD:攻打黑修院》的所有资产,尽情挥洒天马行空的想象力。

点击链接,即可上传你的模组或尝试新模组:https://mod.io/g/skald-against-the-bl/r

直接点击主菜单中的 mod.io 按钮也可实现.

© Copyright 2024 High North Studios AS. Developed by High North Studios AS Published by Raw Fury AB. All Rights Reserved.

所有成就
包含内容
内容
Standard Edition
Deluxe Edition
Map
Wallpaper
Soundtrack (MP3)
Soundtrack (FLAC)
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
16.5 hMain
20 h Main + Sides
25.5 h Completionist
21.5 h All Styles
游戏详情
操作系统:
Windows (10, 11), Mac OS X (14+)
发行时间:
{{'2024-05-30T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
366 MB
链接:

游戏特性

语言
English
音频
文本
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用户评论

Posted on: January 5, 2025

nategerry

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游戏: 81 评论: 4

great indie rpg

I had a lot of fun with this title. The highlights for me personally were the dialogue menu artworks and the descriptive writing. Skald has a very cool Lovecraft-ian story that will keep the player engaged as they continue to unravel its mysteries. I felt that the combat got kind of stale after a while, but that was more towards the end when I was facing combat encounter after combat encounter. Some of the party members also felt a lot more underdeveloped than the others. I played this on normal difficulty with all of the default modifiers. The few instances that I died were when I was either underleveled or fighting a boss, but on the whole this game was not difficult. One complaint that I have is that the game gives you an overabundance of food. Especially if you are holding down the shift key for most of your playthrough and picking up all of the ingredients that are littered on the ground and trying to explore all the nooks and crannies of the gameworld and complete all of the side quests, which is how I like to play RPGs. I ended the game with countless stacks of uncrafted ingredients and cooked meals in my inventory. You can also rest in a variety of places, so you shouldn't die that often while playing on the standard difficulty unless you are deliberately levelling up your character in an unoptimized manner and not managing your resources correctly. The puzzles were also not that challenging, but there was a moment in the final dungeon where there was an obscure door that I could not find for the life of me, and I had to resort to looking it up online. That moment frustrated me. Skald is a very enjoyable experience though, and I recommend it. I'm not quite sure that it leaves a lasting impression on the player, but it does represent that older 1980s style of computer role-playing game quite well, and it also has a really interesting universe inspired by the writings of HP Lovecraft, whose works are actually not often represented in video games.


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Posted on: February 5, 2025

Maltjik

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游戏: 241 评论: 5

Little Gem

About 7 hours in: Does a really good job of tapping into the nostalgia that it aims to simulate. Feels like a game from ye olden days, but with several quality of life updates and streamlined gameplay. Graphics are about as purdy as they can be, albeit somewhat muddy from time to time. Combat is entaertaining and seldom daunting. Some UI and menu actions seem a bit counter intuitive, but one gets used to it soon enough. Exploring is fun, although the level design (particularly in regards to art direction) may be a bit confusing. I'm mainly invested in the world and lore. The writing is solid and interesting, and I'm eager to see how the story unfolds. Might very well scratch the itch if you're in the mood forl this sort of old school crpg but realize that actual vintage crpgs usually don't hold up.


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Posted on: October 25, 2024

gumdrop9

验证所有者

游戏: 159 评论: 20

From side quests to cosmic horror

At first I struggled to get into the game, but am pleased that I persevered because I had a great time with the characters, story, and world building. The music is excellent and the pixel-art is rich and varied. The ending was harrowing, refreshing to see, and unique. I wouldn't say unexpected because there were hints throughout the game. For the convenience of focussing on the story, I played on a custom setting to eliminate having to rest after every battle and to be more successful in skill checks. There are a lot of settings for tweaking your run to your taste. Reasonably priced. My first playthrough was nearly 30 hours. I took my time and tried to be thorough. Fantastic achievement for a small team. Be warned though, this game is not for the faint of heart! [Shivers]


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Posted on: June 1, 2024

maranax_marinara

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游戏: 483 评论: 3

Neat

First of all, admittably only 4 hours in right now but I am enjoying myself thoroughly. The story might be a bit generic with its lovecraftian tendril monsters, sailors and mercenaries but written well enough for it to not bore you to death. Combat isn't too easy while still offering some challenge. Overall just a neat package. Maybe one critique I could say is that the fonts and the overall readability could maybe have done with a bit more polish. Playing on a 27" monitor doesn't hurt my eyes or anything but it does make me feel like this was playtested on an old 17" crt. Can't really say if this is the right game for a hardcore fan of this genre since I don't really consider myself as one but in all honesty I can say that I'm just having a good time with this. 4 stars because nobody is perfect.


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Posted on: June 15, 2024

StingingVelvet

验证所有者

游戏: 1173 评论: 17

Great throwback with its own dark charm

It's nice to have a game with beautiful retro art from a time that doesn't get honored much (think mid-series Ultima) that ditches all the clunky user interface problems those games have. Almost everything in this game feels slick, easy to do and satisfying. Big crits that wipe out an enemy are my favorite, but everything feels fun and snappy. It's Baldur's Gate 3 with Ultima graphics, basically. The mood is dark and ominous, and while cliche the story is written very well. The music is a special highlight, it can get repetitive across 30 hours but it fits the game perfectly and works really well. There are a few problems that prevent me from giving it 5 stars however. Mages felt extremely weak at launch, and while a patch has increased their damage another core problem remains. You get very little mana (attunement here) and no cantrips, so you spend most of your time as a mage clicking skip turn (defend) until it makes sense to use what little mana you have between rests. Later in the game you'll have tons of resources and this is less of an issue, but early on you feel like you're just standing there. The game also has a very Gothic/Piranha Bytes problem where the first section is extremely difficult (on hard anyway) while soon after you'll be so powerful nothing ever challenges you again. The skill trees and such are also pretty simplistic, so at some point you really start getting a little bored without a challenge or character build decisions to make. The randoom loot can also cause issues, as my 2-handed weapon master never got a better weapon after that start in 30 hours of gameplay. All in all though the game is great, if it sounds up your alley then I would buy it without hesitation.


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