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SKALD: Against the Black Priory

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4.7/5

( 144 Reviews )

4.7

144 Reviews

English
Offer ends on: 10/26/2025 09:59 EET
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SKALD: Against the Black Priory
介绍
数字豪华版 你爬过一具又一具溺死的尸体,终于上了嶙峋险峻的海岸,身后的潮水乌黑如墨,头顶的海鸥惨声阵阵,鼻息之间尽是海草的腥气。若不是发生了奇迹,你断然无法踏上伊德拉的土地。此时此地,活命已然不易,揭破黑教的诡秘更需要你用尽浑身解数。 《SKALD:攻打黑修院》从老派角色扮演游戏中汲取灵感,具备现代的设计理念和引人入胜的叙事,同时融合了地道的 8-bit 游戏美术风格与风采。 深入黑暗的奇幻世界,应对夺人性命的危险生物,邂逅形形色色的悲情英雄,直面洛夫克拉夫特式的恐怖。踏上宏大的复古风格冒险之旅,尽情探索,在回合制战术对战中大展身手。 你是否有能力带着一众落魄...
评论
75 %
推荐
RPG Fan
89%
God is a Geek
8/10
Slant Magazine
3.5/5 stars
用户评论

4.7/5

( 144 Reviews )

4.7

144 Reviews

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产品详细信息
2024, High North Studios AS, ...
系统要求
Windows 10, Intel i5 or AMD equivalent, 4 GB RAM, Intel Iris / AMD Vega or equivalent, Version 10, 5...
DLC
SKALD: Against the Black Priory - Reinforcement Pack, SKALD: Against the Black Priory Soundtrack
Time to beat
16.5 hMain
20 h Main + Sides
25.5 h Completionist
21.5 h All Styles
介绍

数字豪华版



你爬过一具又一具溺死的尸体,终于上了嶙峋险峻的海岸,身后的潮水乌黑如墨,头顶的海鸥惨声阵阵,鼻息之间尽是海草的腥气。若不是发生了奇迹,你断然无法踏上伊德拉的土地。此时此地,活命已然不易,揭破黑教的诡秘更需要你用尽浑身解数。



《SKALD:攻打黑修院》从老派角色扮演游戏中汲取灵感,具备现代的设计理念和引人入胜的叙事,同时融合了地道的 8-bit 游戏美术风格与风采。

深入黑暗的奇幻世界,应对夺人性命的危险生物,邂逅形形色色的悲情英雄,直面洛夫克拉夫特式的恐怖。踏上宏大的复古风格冒险之旅,尽情探索,在回合制战术对战中大展身手。

你是否有能力带着一众落魄的英雄,走出伊德拉污秽不堪的海岸,打进黑教的修院,探索当中的奥秘?

组建团队

带领一众落魄英雄,应对高难度回合制战斗,冷热兵器任你选,强拼巧避随你定,只为智取凶恶悍敌。现代背包系统里走一遭,英雄就能披挂上阵;战斗与任务日志翻一遍,逐一完成目标,揭开尘封已久的秘密。如果还是寸步难行,大可随心调整难度,玩得惬意最重要。

准备万全

自由选择角色属性,按需招募同伴。形形色色的角色,各有各的特长,各有各的想法,各有各的性格,最高可达20级。十几种职业和出身,再加大量法术和装备,混搭空间十足。别忘了手头还有精选远洋菜谱,助你化身巧匠大厨,为冒险之旅做好物资储备。

一往无前

世界冷酷无情,洛夫克拉夫特式恐怖如影随形,一次次选择交织出专属于你的曲折故事线。堕入险境或是侥幸生还,这道雇佣兵生活中时时可见的选择题,就让手中骰子来决定吧。

追忆往昔

揭晓加里安帝国的宏图大计,探索辽阔的弗雷麦与外岛。在《SKALD:攻打黑修院》中,你可以体验到丰富多彩的像素世界,千万方格均为手绘,用色则借鉴了传奇电脑“康懋达64”,还可以选择 CRT 滤镜,获得货真价实的复古体验。

模组支持
想要继续拓展《SKALD:攻打黑修院》的玩法?没问题!我们目前推出了 SKALD 数据编辑工具(SKaDE),方便玩家创建专属冒险之旅,还可以免费体验其他玩家分享的新内容。这款自由度极高的模组工具由 Mod.io 提供技术支持,玩家可以访问《SKALD:攻打黑修院》的所有资产,尽情挥洒天马行空的想象力。

点击链接,即可上传你的模组或尝试新模组:https://mod.io/g/skald-against-the-bl/r

直接点击主菜单中的 mod.io 按钮也可实现.

© Copyright 2024 High North Studios AS. Developed by High North Studios AS Published by Raw Fury AB. All Rights Reserved.

所有成就
包含内容
内容
Standard Edition
Deluxe Edition
Map
Wallpaper
Soundtrack (MP3)
Soundtrack (FLAC)
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
16.5 hMain
20 h Main + Sides
25.5 h Completionist
21.5 h All Styles
游戏详情
操作系统:
Windows (10, 11), Mac OS X (14+)
发行时间:
{{'2024-05-30T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
366 MB
链接:

游戏特性

语言
English
音频
文本
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用户评论

Posted on: June 6, 2024

Jammet

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游戏: 546 评论: 9

It's a dream come true for fans of CRPGs

Here is a new CRPG I've been waiting to get my paws on, for a few years, and now that I've finally played it, I will smother it with the love it deserves! The TLDR is, that here you get a good story, quite interesting characters, in a presentation that is visually extremely appealing and stunningly detailed, when you are playing it from the perspective of a retro gamer, who lusts for what has been, and wants it to be transported into the here and now, but still recognise the family heritage of the graphics. Visually, we get a sort of 16bit look. The colour pallette of a C64, the graphical resolution of a high res Amiga game, and the pixel based special effects of semi modern shaders technology, or a rough approximation thereof, all carefully recreated with hand-crafted pixel art. Yes, it sort of looks like an EGA game, too. That bundled with what resembles the audio of an Adlib soundcard, really brings out the beautiful soundtrack that's also in this! Sure, you cannot pick General Midi or Roland, or Gravis Ultrasound, but you won't even want to, I promise. Beautiful music! CRT effects are optional but well made, even with screen curvature, if you miss the old glassy bulge. Difficulty, character creation and gameplay loop are a blend of really really old, really really easy to understand, and kinda sorta graphically represented in a more modern look, making it easier to put together in your head, than with the actual games of yesteryear. The story is definitely for adults. It's not kid friendly, there is quite a bit of swearing going on, and mature themes. Meaning, this is probably the campaign you and your friends would play, when you're already well into veteran terretory at your pen and paper table! It's less cutesy and on-the-nose than many other crpgs. The developer and all helping hands and artists have created something truly special that deserves to be recognised world-wide, an achievement that, if it were around in the 80s, would rival Ultima.


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Posted on: December 9, 2024

Object.name

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游戏: 172 评论: 2

Neat, but almost as hard as the old game

The attempt with this game is really something i like. A classic, old school, RPG. In that it succeeds. But i am missing a bit of the "polished" or "modernized" parts they promised. It almost feels as clunky as the original games at times with the controls and visual clarity. I like the asthetic, but it is hard to read. Multiple times I accidentally stumbled into enemies, because i just could not recognize them on the map. Second is the controls, especially interacting with items. To interact you often have to repeat the action twice, like walking onto a tile or clicking the item. The first time it would not do anything, and you would not necessarily have a clue how the interaction would play out. Also it was hard to tell if a tile was empty, walkable or even interactable, sometimes looking the same as another tile which was different in that regard. Only when pressing the "Highlight" key was helping a little, though that sometimes revealed more than it should have. As for combat i think it looks fair (on normal difficulty in the first few interactions) and with the available skill-trees could provide interesting possibillities to play with. Sometimes my character received more damages than i thought the enemy could maximaly deal. Knocking out party members i thought were save for at least 3 more rounds. Storrywise i did not get too far to really say something. However at some part there is some inner monolog about the past, which coupled with the non-standard english used and no indication of who was talking. I got confused what was happening and what not. In the end i hope i get over those hurdles at some point, i think i could like the game, but it really has similar flaws like actual old games.


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Posted on: June 5, 2024

axxgog

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游戏: 246 评论: 1

Incredible story and setting

I must recommend this game for it's incredible story and setting, it is one of the best RPG I've played recently and the cosmic horror theme is done incredibly well. I gave 4/5 only because the combat system is frustrating and gets tedious after a while. It is still worth it to complete the game and the few problems in the combat mechanics can we alleviated with a patch.


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Posted on: June 1, 2024

I1ariusz

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游戏: 153 评论: 7

Nostalgic idea done right

Not many indie game ideas I'm enjoying - but this one I do. Very classical and nostalgic presentation with modern controlls and improvements brings me to the old times with pleasure. Suprisingly full of text and well written (Planescape: Torment comes to mind). Overall cool Lovecraft with Ultima like atmosphere. Kinda shows us that we don't really need modern day tech to have a great time.


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Posted on: September 20, 2024

Britannia47

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游戏: 223 评论: 22

Great, also for not-hardcore players

Overall a great experience, nice quests, nice battles and characters. The battles depend too much on backstab and critical damage. If the game was harder and you make single-digit damage too often (like my champion or Driina), you are in trouble. Also, the crafting system is not very good, even in the ending I only had recipes for the minor potions. And I did not like the Cuthullu-inspired theme, especially at the endgame, where I don't know what happend. Difficulty is (very detailled) adjustable, and the default is rather easy. At the ending, I still had tons of food and potions, many arrows and I did not have to spam-use some feats and spells. But that's a good thing, as there are already too many hard CRPG out there. I am no casual or novice CRPG gamer, but I play for fun and relaxation, not to be stressed. And I encountered no bugs (I could not load a savegame while in the final battle, but that might have been deliberate, although before it was possible).


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