...in what it wants to accomplish (even cut)
Basically, a solid (C)RPG, which story throw me off at the start (if you are looking for more ''fantasy'' story, this ain't it) and really enjoyed the experience (and the ending, which was not only fitting but perfect for the particular genre this game takes inspiration to).
Gameplay wise, the combat system is well-though (albeit having a tad boring fights, but that's just poor planning) with enough class differentiation (for a game that uses a system similar to that of D&D)
Furthermore, I think the devs intends this game to be like a ''Neverwinter winter Nights'' sort-of base game, with modules that could expand the experience further.
So, why the 4 stars?
The base game is... well, not unfinished (actually, the devs managed to close the main story in a more than decent way) but it got cut, and it shows near the ending (I believed the map could, at least, be twice more... populated with things and quests to do) and, as said before, the combat is a little boring (with some questionable boss fights).
Still, a remarkable experience, both traditional in mechanics and compelling in story telling. Recommended.