On my Mac I just received a popup message saying that Sigma Theory wants to see keyboard inputs from all other apps. WTF???? Leech passwords, gather intel about the player?
No way. Instant Deinstall.
Apart from that: Nice idea, I want to like it, but mediocre execution. There's so much more this game could have achieved. Definitely overpriced for what it offers.
I have never played a strategy game that will waste your time like this one. You will get to the final turns of the game and another nation will research some technology that will just drop the Doomsday clock to 0 and there's nothing you can do about it. The hours you put in to getting to the sigma technology will just be erased. The computer players don't care at all about destroying the world. There is no status quo/Cold War feel at all, just a bunch of suicidal AIs trying to blow everything up and prevent they player from winning.
There are some good ideas in this game but it's pooly made and unfair to the player. There is also almost no customization at all, even if you choose the "Customization" game mode. You can't change anything about the rules really, even the extremely cheap RNG game over immediately techs. If you think you're getting CIV V here, good luck. This is a bargain game. I got it free and will not be adding the DLCs because it isn't worth even $2.
Started my first play though in Story Mode and it kept me hooked until the end. It's a fun board-game style strategy experience in many ways, with a few major issues holding it back.
The Russians were ahead of me for most of the game with way more scientists than I had, however once they reached the final stage of Sigma research, they basically stalled out. It almost seemed like the AI wasn't properly reassigning scientists to the final stage of research, given that the Ruskies were still cooking up new Sigma technologies pretty regularly. Despite my comparatively dismal research staff and a series of raids and defections, I had plenty of time to recruit other double agents and exfiltrate scientists from nations that had dropped out of the race, eventually giving me the win. It felt hollow and makes me not want to give it another go.
There are annoying, fundamental bugs. The interface will stop responding and you'll have to toggle to another display pane before you can click on targets again. During initial agent recruitment, none of the portraits display. Etc.
Unity analytics! So sick of Unity analytics. Almost about to swear off of Unity games because of this bull$#!%.
Probably won't give it another go for the aforementioned reasons, but I got it on giveaway, so I can't complain too much. If the iOS version goes on deep discount, I'll probably try it there and see if some of the above issues have been addressed there by the team working on the port. It's the kind of light strategy game that I find better suited for iPad anyways.
The only disadvantage(?) of the game - it doesn't give you any tutorial (well, story mode can be considered as), but taking in account that fact the game session is like 3-4 hours max, it's easy to figure out winning paths
Very nice little spy game, with great replayability. You hire your operatives and start saving the world:)
The standard game routine is rather simple - discover sigma tech before your opponents. So, find enemy's scientists, bribe/seduce/convince them, and then extract (or abduct). Then assign them to sigma project and win!
Looks simple, but it is not, because other countries has their own operatives:) Plus, corporations, plus rogue factions and so on.
I strongly recommend the game. If you want to relax after work for 2-3-4 hours, this is the good game to do that
I've given this a number of chances by now, and my conclusion is that this number is more than it deserves.
It's punishing in that a lot of the time there's no chance of employing any real strategy, as things seem to be random without any reason. A lot of the game consists of "pick one of three options". There's no telling which option will be successful. Just random.
The so called turn-based strategy modes are really just the exact same thing over and over with different skins. There's no rewarding suspense, as you're basically just hoping for random success. All the time.
Whoever thought this game was a good idea should probably just leave the business and take up knitting.