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Shadow Warrior 3: Definitive Edition

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3.1/5

( 57 Reviews )

3.1

57 Reviews

中文(简体), English & 9 更多
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Shadow Warrior 3: Definitive Edition
介绍
体验《影子武士3》的最终版,享受穿越神话日本国度的快节奏枪战、锋利近战和壮观自由奔跑移动的超暴力融合体验。在生存模式、二周目和硬核难度中测试你的技能,当心那条龙! 堕落企业将军王洛和他昔日的死对头大蛇齐拉在血腥俏皮的FPS系列最新作品《影子武士3》中回归。执行一个不可能完成的任务,抓捕被王洛无意地从永恒监狱中释放出的一条古龙,用刀刃和子弹组成的火爆武器库在恶魔滋生的破碎土地上杀出一条路来。 新特色包括:二周目模式,带来了额外的挑战、武器皮肤和奖励;生存模式,允许你在面对一波又一波的敌人时测试你的技能;一个新的英雄模式游戏调节项,提供更大的挑战;章节选择模式,让你可以快速重玩;最...
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3.1/5

( 57 Reviews )

3.1

57 Reviews

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产品详细信息
2022, Flying Wild Hog, ...
系统要求
Windows 7, AMD Phenom II X4 965 (4 * 3400) or equivalent. Intel Core i5-3470 (4 * 3200) or equival...
Time to beat
5.5 hMain
7 h Main + Sides
9 h Completionist
6.5 h All Styles
介绍
体验《影子武士3》的最终版,享受穿越神话日本国度的快节奏枪战、锋利近战和壮观自由奔跑移动的超暴力融合体验。在生存模式、二周目和硬核难度中测试你的技能,当心那条龙!

堕落企业将军王洛和他昔日的死对头大蛇齐拉在血腥俏皮的FPS系列最新作品《影子武士3》中回归。执行一个不可能完成的任务,抓捕被王洛无意地从永恒监狱中释放出的一条古龙,用刀刃和子弹组成的火爆武器库在恶魔滋生的破碎土地上杀出一条路来。

新特色包括:二周目模式,带来了额外的挑战、武器皮肤和奖励;生存模式,允许你在面对一波又一波的敌人时测试你的技能;一个新的英雄模式游戏调节项,提供更大的挑战;章节选择模式,让你可以快速重玩;最后还有硬核难度,提供迄今为止最艰难版本的影子武士!

带着武士刀参加枪战

冲散恶魔大军,通过混合压倒性的火力和精准致命的武士刀劈斩,在每场遭遇战中指挥演奏死亡交响曲。

神行百变

交替运用花样百出的敏捷移动技术,包括有空中突进、飞檐走壁、二段跳和新增的酷炫抓钩,在每场战斗中获得大量的战斗和移动选项。

处决杀戮

执行壮观的终结技,取得你征服的敌人的一部分,用其力量打击敌军,释放不可阻挡的狂怒和强大的魔法。

动态战斗竞技场

每个环境都布满了可被激活的危险建筑和设备,为进攻策略添加了另一层创造性的选择。

新封建日本

穿越一片充满古代武士魔法和技能,现正被日本民间传说中的恶魔妖怪蹂躏的神话亚洲土地。

插科打诨

准备好迎接来自王洛的娴熟俏皮话,与齐拉之间尖锐的嬉笑怒骂,以及撑过荒谬困境,将末日变成崭新一天的紧张刺激之旅。

王洛之道!

生存模式是一个全新的游戏模式,允许你游玩3个新的战斗竞技场,享受多个小时的新玩法!那些能够完成挑战的人能解锁3个新的武器皮肤!完成游戏后生存模式就会开放!

重温美妙时刻!

章节选择菜单允许让你返回收集错过的升级点数,以及按照你中意的任何顺序重温一些定义了你与王洛的冒险的最爱时刻!

给王洛点好彩头!

二周目模式提供了一种新的游戏方式。享受额外的挑战和奖励,以及让王洛找回自信的皮肤!

玩的就是难度!

新的硬核难度会让你体验最艰难版本的影子武士!胆小者勿近。

死绝删档

在全新的英雄模式中测试你的技能。这是一个具有挑战性的调节项,会让你游玩时有生命数限制,并通过表演花哨的终结技来赚取更多的生命。用完生命,就永远失去进度。

Copyright 2020 Devolver Digital. All Rights Reserved.

所有成就
包含内容
内容
Definitive Edition
Deluxe Definitive Edition
Soundtrack
Dragonblood skins
Dragontail Katana
Artbook
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
5.5 hMain
7 h Main + Sides
9 h Completionist
6.5 h All Styles
游戏详情
类型:
操作系统:
Windows (7, 8, 10)
发行时间:
{{'2022-03-01T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
大小:
22.5 GB
链接:

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polski
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Português do Brasil
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русский
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中文(繁體)
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日本語
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한국어
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用户评论

Posted on: March 6, 2022

Uberskunk

验证所有者

游戏: 463 评论: 22

Lo Wang is DOOMed

Shadow Warrior 3's primary strength is probably in its combat, which feels the most 'consequential' of the series. It's the most challenging game of the series from what I can tell, a big plus from SW2 which I enjoyed but felt was too easy. Guns have a level of oomph to them that the series previously struggled with and enemies in this game are probably the most distinct they've been for the series, contrary to SW2 where all enemies felt like the same kind of cannon fodder, requiring no change of strategy on the part of the player. The game clearly borrows from DOOM Eternal's gameplay, which may delight some players and annoy others. Like Eternal, the combat relies on the management of resources, tasking the player with keeping their limited ammo pool stocked and frequently replenishing their health, both of which have to be regained through different means, health via gun kills and ammo via sword kills. The level designs are lovely to look at but suffer from a strictly linear design, a disappointment for fans like myself who like to explore the environment. There are some hidden little nooks off to the side which hide upgrade points for your weapons or character, but aside from that, the game is practically on rails, ferrying you from one arena to the next, again, similar to DOOM. Much has been said about the game's length which is indeed on the shorter side, though didn't bother me as much as others, given my recent preference for shorter experiences. Still, it IS a pretty short campaign for a game with near-AAA pricing. Every game in the series is different. In alI, I enjoyed my time with SW3 and its increased stakes in the combat, even if I yearned for greater exploration. It's probably my pick for weakest entry of the series but I still enjoyed them all. It's not everyone's cup of tea but if you're in the market for a sillier DOOM Eternal, Shadow Warrior 3 just might scratch that itch in a way that, let's face it, few other games other than DOOM itself can.


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Posted on: September 9, 2022

Rianq

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游戏: 797 评论: 28

Short, sweet fun

All in all a fun shooter with solid mechanics that have been mostly borrowed from Doom: Eternal. Doesn't overstay its welcome like SW1, which it's way more similiar to than SW2. Lots of goofy dialogue. A bit janky and glitchy during platforming sections. All in all it makes for an entertaining weekend of gaming and has a bit of replay value for people who want to dive deeper into the mechanics and challenge themselves on higher difficulty settings.


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Posted on: December 23, 2023

nategraves

验证所有者

游戏: 120 评论: 7

It's not a bad game, but-

-it doesn't hold up to its predecessors either. It's certainly pretty, but SW2 still looks great today, and with the success and revival of retro boom shooties, it's not like looks are everything either. For context, I've been playing through the entire Shadow Warrior franchise, so my comparisons are directly after finishing the first two. (The original Build Engine game is its own thing). Going with a more linear experience after SW2 isn't inherently bad. I loved SW1 and its blend of progression, open maps and linearity, but I liked the speed, accessibility and variety of SW2. The prospect of something that plays a bit like SW2 with less loot/randomization and revisiting the same 3 maps sounds great. This isn't that game. If you thought battles in SW2 could get chaotic, this just amps it up to 11 and half the time you won't know what the hell is going on. The levels are gorgeous, the animations are gorgeous, but everything is too damn fast in combat to follow any of it. You're constantly swarmed by enemies two feet from your face (or inside you) or the burrowing enemies you have to wait forever to kill while you ignore the eternally respawning cannon fodder zombies. More isn't always better. I'm glad the campaign length addressed that, because it -is- short, and this design would have gotten extremely tiresome stretched out - but it's still pretty tiresome as it is. (as a personal gripe, I don't know why FWH loves suicide bomber enemies, but they're obnoxious in any game, and that goes triple when everything else already swarms you. This isn't Serious Sam. If I wanted that game I'd play it. It's far from this game's biggest problem, but I groaned audibly when I saw and heard them screaming) I still enjoyed my time with SW3 and I'd still recommend it on sale, I want the franchise to continue but...not in this direction.


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Posted on: October 22, 2024

AS882010M0

验证所有者

游戏: 111 评论: 20

Bad Sequel, Complete Garbage.

Console Heatbox Port that is horrifically terrible at everything. Graphics are miserably low, like from 1980s, no good sounds or music either. Gone are the good puns of SW 1 & 2. None of the weapons intrigue & upgrades of 2. Floor is lava or air, who likes crap like that ? Yes, you will die plenty, no fighting, just to get from point A to point Z. At which point you're locked into a combat where you beat the mob or they beat you, some with bosses and flying units all thrown in. Kinda like player abuse. I ended up dropping the game after a few levels, not sure which. Too frustrating and un-enjoyable, this is not SW. Do Not Buy, Stay Away !


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Posted on: February 23, 2025

P1na

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游戏: 2056 评论: 4

Diet doom eternal

It's a fun short game, centered around arena fights were you're forced to stay moving and juggle enemies. Doesn't quite have the polish of Doom Eternal though. Still disappointed that the franchise doesn't come into its own and instead keeps aping other games on each installment, but for what it is, I did enjoy it.


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