Posted on: November 14, 2020

Thrawn__
验证所有者游戏: 122 评论: 28
Fun and fast paced coop slasher
First off: This game is different from the first game in many ways. Do not expect the same style of gameplay. Shadow Warrior 2 adds one very welcome feature to the series: It can now be played in coop with up to 3 friends, so you can slash demons with up to 4 players. Gameplay is very fast paced, fluent and violent. The graphics are extremely impressive for how well it ran maxed out on my (admittetly) older GTX 970. The music is not quite as good as the first game I would say, but especially the main theme is on fire. The weapons are very varied in their design and funtion and are a welcome addition to the genre. Levels are partially based on random generation, meaning that there are several building blocks that will be mixed and matched every time you go to a location on the world map. In my eyes this works really well. There are unfortunately also many aspects that do not work well. First off all, SW2 tries way to hard to copy Borderlands in the way that enemies have different elemental resistances. Loot is mostly given in form of crystals that can be used to imbue weapons with effects like elemental damage or special properties. The issue is that you get absolutely flooded with these items (somtimes 100+) in one single mission - and most of them worthless trash. To upgrade them you can combine several, but the effects of the resulting crystals are random. This is so infuriating! You never get the upgrade you want unless you luckily find it. Secondly, the upgrade menu is just a terrible and unorganized mess. It is not possible get an easy overview of installed upgrades and what the new upgrade will change exactly. Lastly, the story is just stupid in this game and Lo Wang is an annoying prick most of the time, mainly because of poorly written dialogue. Overall a great game, but it tries some new things for the series that do not work very well overall.
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