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Sacred Gold

已在库内

4.1/5

( 279 Reviews )

4.1

279 Reviews

English & 2 更多
9.999.99
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Sacred Gold
介绍
邪恶的阴影已经降临安卡利亚王国。在危难时刻,勇士们将挺身而出。如潮水般涌来的兽人大军、亡灵军团、被魔鬼附身的野兽以及神话中的巨龙。这,就是《圣域》的世界。谱写传奇。你的世界。你的时刻。一段新的冒险即将展开…… 在8位英雄中进行选择:矮人、魅魔、角斗士、六翼天使、战法师、木精灵、黑暗精灵以及吸血鬼。尽情探索幅员辽阔的安卡利亚王国,但是千万不要放松警惕。使用各式魔法咒语、近距离以及远距离武器,徒步或者是骑马作战。 收集数百种物品,打造独一无二的强力武器与护甲。学习战斗流派,掌握新的技能,使用自己的特殊技能与法术发动毁灭性的组合连击。在庞大的主线剧情中斩妖除魔,并且在净化安卡利亚的过程中完成数百...
用户评论

4.1/5

( 279 Reviews )

4.1

279 Reviews

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产品详细信息
2004, ASCARON Entertainment, ESRB 评级: Teen...
系统要求
Windows 10, 1.8 GHz, 2 GB RAM, 3D graphics card compatible with DirectX 9.0c...
Time to beat
18.5 hMain
50.5 h Main + Sides
119.5 h Completionist
43 h All Styles
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介绍
邪恶的阴影已经降临安卡利亚王国。在危难时刻,勇士们将挺身而出。如潮水般涌来的兽人大军、亡灵军团、被魔鬼附身的野兽以及神话中的巨龙。这,就是《圣域》的世界。谱写传奇。你的世界。你的时刻。一段新的冒险即将展开……

在8位英雄中进行选择:矮人、魅魔、角斗士、六翼天使、战法师、木精灵、黑暗精灵以及吸血鬼。尽情探索幅员辽阔的安卡利亚王国,但是千万不要放松警惕。使用各式魔法咒语、近距离以及远距离武器,徒步或者是骑马作战。

收集数百种物品,打造独一无二的强力武器与护甲。学习战斗流派,掌握新的技能,使用自己的特殊技能与法术发动毁灭性的组合连击。在庞大的主线剧情中斩妖除魔,并且在净化安卡利亚的过程中完成数百个支线与动态任务。

在《圣域》的免费多人游戏模式(在线&局域网)中与好友或敌人们同台竞技。挑战完整的合作战役(1-4人),与好友们享受纯粹的砍杀快感(1-16人),或者是在PvP战斗中对抗其他玩家(1-16人)。

  • 包括《圣域:加强版》以及《圣域:魔都魅影》
  • 挑选形形色色的有趣职业与角色
  • 引人入胜的多角度叙事剧情

多人游戏提示:《圣域》的多人游戏服务器(网络)已经关闭,因此仅能通过本地局域网(直连或仿真局域网)进行多人游戏。

© 2021 THQ Nordic AB, Sweden. Developed by Studio 2 Software GmbH. Sacred, THQ and their respective logos are trademarks and/or registered trademarks of THQ Nordic AB. All rights reserved. All other trademarks, logos and copyrights are property of their respective owners.

包含内容
original soundtrack Underworld soundtrack 手册(21页) map of Ancaria 快速指南 高清壁纸 头像
系统要求
最低系统配置要求:

为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
18.5 hMain
50.5 h Main + Sides
119.5 h Completionist
43 h All Styles
游戏详情
操作系统:
Windows (10, 11)
发行时间:
{{'2004-10-22T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
1.9 GB
链接:
评分:
ESRB 评级: Teen (Fantasy Violence, Blood, Mild Language)

游戏特性

语言
English
音频
文本
français
音频
文本
русский
音频
文本
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用户评论

Posted on: January 31, 2020

Bloodrunsclear

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游戏: 1219 评论: 143

This Could Be the Best ARG Ever

I was reluctant to get this game at first because games like Titan's Quest and Diablo 3 look pretty but get boring quick. Sacred sidesteps this problem by having some brilliant animations, charming graphics, an insane level of customization and replay value, and a frankly wonderful level of care and detail. Your character has different vocal responses to different kinds of enemies! My dwarf was wandering around and remarked on human buildings with disgust. You can go to areas without enemies but tons of books about the backstory. You can go through forests with just wildlife to admire or towns of furtive peasants going about their business. There must be hundreds of enemies types and unlike a lot of other ARGs which have them different colored flavors of a base type they all seem to have a purpose. I ran into multiple classes of bandits, named enemies that weren't bosses, massively over leveled enemies I could still kite and fight on my terms. It doesn't seem to be randomly generated either: the whole map is custom made with fixed encounters not all directly related to a quest. I came across a group of deserting soldiers summoning demons just because I wandered into a cave. You can practically go anywhere at any time and you start dirt poor and wielding a stick so it really does feel like a rise to power using skill choices by level to refine a play style. It still looks great, the tutorial is helpful (and you can skip it) you can do more quest types than collecting things or killing people...it feels like an isometric open world game instead of just spamming area of effect spells. I hope the sequel is half as good!


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Posted on: November 11, 2008

frilled

游戏: 评论: 40

Oh dear.

Well. I should hold this one up, since it's from a German develpoper, but ... well, there's a lot of problems. Most notably that you don't grasp the metrics, as the stats - especially for weapons and armor - are quite extensive, but don't actually tell you what they really do. The worst imbalances have been ironed out with the latest patches; still there are clear paths of "easy going" and "rough ride". If you like action RPGs, this is still a solid contender with all the usual stuff, but - and I say that as a NON-fan of Diablo - it's _not_ anywhere near that league, as it lacks a lot of polish. It does put aside horrible contenders like Loki single-handed, though. 3 Stars from me.


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Posted on: February 6, 2009

xenon001

验证所有者

游戏: 36 评论: 2

Very nice hack'n'slay

Always good for a quick game. If you like this kind of games - buy it. Its real fun and a huge world keeps you busy. Easy to play and much fun. The Bad? Bugs, Still bugs. Bad manual ( you will need external Guides ). I am one of these impudent guys who expect working software. For the gameplay you dont realy need to save very often... But the bugs. Dont get me wrong - The game is very good playable. But cast the wrong spell in combination with the wrong weapon glow effect and you may stall/crash the game.


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Posted on: March 6, 2024

Shadow_Kirby

验证所有者

游戏: 260 评论: 4

Great game. Love it.

Some distinctive pros: -There are several different builds with distinct play-styles for each character. They all work and are enjoyable. Ex: a character will have a build for spellcaster, archer and dex-based melee. -Different types of weapons and armor will have different magical and non-magical bonuses. Ex: two-handed hammer with bonus damaged based on percentage of your strength and a one-handed sword with bonus to accuracy and dodge. -Very customizable game: choose attributes, skills, combat arts, and equipment. Make combat art combos and socket your equipment. I have fond memories of exploring the world of Ancaria and doing side quests while listening to metal music. Some cons: If you don’t invest in magic find on your equipment and the trading skill, most of the items you find from enemies or stores is trash. It gets worse on higher difficulty levels. I rarely changed my gear and relied more on my innate build. There was less worrying about the RNG of loot, I guess. Traveling through the map might be slow for some players. With planning, forethought and jumping combat arts it won’t be a problem. But some will feel upset from the lack of portals, warp-to-town mechanic, and move speed. I feel like playing the higher difficulties, gold, platinum, niobium, is pretty boring and pointless. Maybe it’s just me.


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Posted on: February 22, 2014

terodil

游戏: 183 评论: 8

Laudable, but failed attempt.

'Review too long' - sigh. + Interesting new skill concept. Skills are randomly found in the form of runes. Increasing skill levels are a strategic choice, so be careful. + Colourful, vibrant world. + You can ride a horse. No joking, that was novel at the time, you can even give it different harnesses to boost specific stats. - Absolutely terrible story. Yes, Diablo does not tell a novel, mesmerising story either, but at least it comes with some lore and gfx 'oomph'. Sacred has neither of these and delivers a bland, utterly repetitive and boring narrative. - Incredible amount of worthless filler sidequests -- completely randomised on the outside, mind-numbingly repetitive on the inside. - Only maybe 6? 7? different monster types. Overall. In the whole game. Yes, the world is huge, but damn - is even a palette shift too much to ask for? - Horrible itemisation: 99.9% is vendor crap. The only notable exception are the beautiful sets, but a few deplorable design decisions (no muling, static item levels etc.) mar their usefulness, and thus the excitement. - Tons of game-breaking bugs. TL;DR: I wish I had the time back that I sunk into this game. It is/was advertised as an aRPG, but it fails at providing (a somewhat engaging) both the A - action and the RP - roleplaying, leaving only a mediocre time-eating G - game that will inevitably make your eyes bleed before you uninstall it.


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