Horrible 2d combat; selling it as "naval style" which is a lame excuse. Elite dangerous or the X series are better at economics - I-War is better at the whole space-sim topic and at the turret combat.
Another problem are the insufficient tutorials; the quirky controls and the checkpoint saving. I would prefer to save when docked at a station not automatically in the middle of nowhere.
The game gets 1 star for average graphics and 1 star for the general Firefly-theme.
I suppose my previous less than awesome review was lost.
Pros: Graphics are actually nice. I found the music unique, but enjoyable. I rather enjoyed the broadside usage instead of usual starship all directions lasers.
Cons:
Poorly play tested. The first mission alone causes confusion, to which I eventually had to resort to an online FAQ. Turns out the guy I was suppose to talk to wasn't where he was supposed to be.
There are three speeds: Warp, Sublight, and some unnamed slow mode. Sometimes the computer will successfully change speeds and all is well. Other times, it doesn't and you just ram the space station. Entirely haphazard.
Designed entirely for a console controller. Keyboard and mouse controls are possibly the worst I've ever encountered. It is nearly impossible to select the proper target with the mouse if there's more than one large obvious target on screen. The computer constantly tries to guess what you're targeting and, from what I've seen constantly, guesses wrong.
Save game management: there isn't any. It autosaves when you reach a space station, like a checkpoint. If you want to restore from an earlier point, too bad. You can only "save" at space stations. Should you get run over by a huge party of pirates on the way back from a mission, you can just start over instead.
Early on, pirates can be VASTLY more powerful than you are, sometimes come in groups, and for some reason, you can't warp away if somebody bad is nearby. This caused a lot of restarting.
Mining, which seems to be considered a source of income, is impossibly tedious. Some asteroids contain ore, some don't. To find out which is which, you have to enter "scan mode" and check them all out one at a time. As stated earlier, doing this with the mouse is nearly impossible due to targeting problems, so hit the throttle on the whiskey, you'll need it to calm your nerves.
All things considered, this is currently in my bottom 5 games on GoG.
Not a space game, more like a space mod of a car driving game: you drive your car, you keep burning fuel to accelerate, and it decelerates when you stop burning fuel and you move on a 2D plane.