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Project Warlock

已在库内

4/5

( 421 Reviews )

4

421 Reviews

中文(简体), English & 6 更多
12.0012.00
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保障与满意度,完美支持24/7最多30天內全额退款。
Project Warlock
介绍
《Project Warlock》是一款热爱《Doom》《Hexen》及《Wolfenstein》的玩家绝不可错过的第一人称射击游戏。游戏将子弹、法术和怪物结合在了一起,十分劲爆。在《Project Warlock》中,你要通关60个动感十足的关卡,其中每个关卡中都充满了嗜血成性的敌人和极具挑战性的boss。游戏性不仅在于火力,还在于基于天赋的角色进化、武器升级以及隐藏法术的机制。这款高品质独立游戏的价格定位合适,目的在于吸引热爱独立游戏大作和热衷经典第一人称射击体验的人群。 2018年4月,上百名游戏玩家体验到了早期的《Project Warlock》并热情地给出了反馈。接下来的六个月里,...
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4/5

( 421 Reviews )

4

421 Reviews

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产品详细信息
2018, Buckshot Software, ...
系统要求
Windows 7 / 8 / 10, Intel Core i3 3220 or AMD X8 FX-8120, 4 GB RAM, GeForce GTX 560 (1GB) or AMD Rad...
Time to beat
6.5 hMain
8 h Main + Sides
13.5 h Completionist
7.5 h All Styles
介绍
《Project Warlock》是一款热爱《Doom》《Hexen》及《Wolfenstein》的玩家绝不可错过的第一人称射击游戏。游戏将子弹、法术和怪物结合在了一起,十分劲爆。在《Project Warlock》中,你要通关60个动感十足的关卡,其中每个关卡中都充满了嗜血成性的敌人和极具挑战性的boss。游戏性不仅在于火力,还在于基于天赋的角色进化、武器升级以及隐藏法术的机制。这款高品质独立游戏的价格定位合适,目的在于吸引热爱独立游戏大作和热衷经典第一人称射击体验的人群。

2018年4月,上百名游戏玩家体验到了早期的《Project Warlock》并热情地给出了反馈。接下来的六个月里,Buckshot团队在Jakub Cislo的带领下,全身心扑在了游戏的提升上,以期带来最为完善、最令人满意的游戏体验。“一切尾声都是对自己的检验”——Project Warlock 现已发布!"

对了,John Romero也觉得“它看起来很酷”。

特色

  • 60个关卡
  • 5个世界
  • 72种敌人
  • 38种武器
  • 8种法术
  • 12种天赋

Project Warlock © 2016-2018 Jakub Cislo "Buckshot Software". All Rights Reserved ©2018 Gamingcompany Ltd. All Rights Reserved.

所有成就
包含内容
原声音乐(MP3) Pandemic - additional track
系统要求
最低系统配置要求:

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
6.5 hMain
8 h Main + Sides
13.5 h Completionist
7.5 h All Styles
游戏详情
类型:
操作系统:
Windows (7, 8, 10, 11)
发行时间:
{{'2018-10-18T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
814 MB
链接:

游戏特性

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español
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français
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polski
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português
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русский
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用户评论

Posted on: March 28, 2020

mongmongeee

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游戏: 114 评论: 12

Great Wolf3d like

Pretty solid maze shooter with fair non hit scan enemies. There is an upgrade system which some might enjoy but I prefer games that just give me the tools. Ammo can be pretty scarce and some of the environments or visual style can get a little samey after a while.


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Posted on: August 29, 2020

BadSpot2Respawn

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游戏: 775 评论: 10

Instant classic

I went into this game with low expectations, turned out to be one of the most enjoyable old school shooter style games that I've played since the 90s


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Posted on: December 19, 2020

Mastran

验证所有者

游戏: 173 评论: 8

An ode to Doom and Heretic

What can i say about this game, it sets out to be a complete spiritual succesor to Doom and Heretic and the 90s FPS we love so much and succeds, the game is a blast to play, is frantic, quick and to the point, the weapons are fun and there are a variety of them. The game is quite long, i clocked at 25+hours. The bestiary is insane and probably the best thing this game has going for. Some of the weapon pixel art models and reloaded animations could have been better. And the magic system and powerups where nothing spectacular. Just like Doom, thereps a bit of a story but i does not get in the way. Give this game a go if you wish to shoot stuff up and relieve some stress, and if you loved Doom you would love this.


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Posted on: June 20, 2022

FLESZ1939

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游戏: 评论: 9

Satysfaing oldschool

+Graphic +Sound +Gameplay -Weapon scrolling: Scrolling through your available weapons with the mouse wheel will always skip weapons (how does one mess up weapon scrolling?). Using the corresponding numbered keys is a must


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Posted on: August 25, 2022

ulukai123

验证所有者

游戏: 308 评论: 6

Could be decent, wastes time

... as far as games go, This is supposed to be a throwback game, right? Old-school FPS. Who is _most_ likely to play it? Currently 14 year olds who are used to bad staples of contemporary game design? No. People who can be "thrown back" because they knew the old games back in the day. I.e. people who likely have a job, maybe family, maybe even other hobbies! And on top of that, people who have seen a lot of this kind of stuff. And you know what people like that don't need at all? To play whole levels of a game over and over because they were slightly inattentive for a microsecond, while acing the gameplay the rest of the time even on hard difficulty (and easy setting would be too boring most of the time). Not to mention that, in old games we wish to be thrown back to, SAVEGAMES WERE A STANDARD FEATURE. ANd not even just a few slots, actually, unliminted savegames were more common especially in the early days of FPS. We don't care whether anyone considers it "cheating". It is a method of not playing stuff yuo've already seen over and over, as opposed to just the part that you actually failed at. Checkpoints, or whole levels to be played over, are a DUMB idea and none of us has time for this nonsense. Which means after half an hour of playtime and a couple levels until death of the player character, this thing gets uninstalled from the laptop and I get to see 1/10 or worse of what I bought for no really good reason. That's not acceptable.


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