RATING / ESRB / A Created with Sketch. RATING / ESRB / E Created with Sketch. RATING / ESRB / E10 Created with Sketch. RATING / ESRB / M Created with Sketch. RATING / ESRB / T Created with Sketch.
RATING / PEGI / 12 Created with Sketch. RATING / PEGI / 16 Created with Sketch. RATING / PEGI / 18 Created with Sketch. RATING / PEGI / 3 Created with Sketch. RATING / PEGI / 7 Created with Sketch. icon_pin Created with Sketch.

Project Warlock

已在库内

4/5

( 421 Reviews )

4

421 Reviews

中文(简体), English & 6 更多
12.0012.00
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Project Warlock
介绍
《Project Warlock》是一款热爱《Doom》《Hexen》及《Wolfenstein》的玩家绝不可错过的第一人称射击游戏。游戏将子弹、法术和怪物结合在了一起,十分劲爆。在《Project Warlock》中,你要通关60个动感十足的关卡,其中每个关卡中都充满了嗜血成性的敌人和极具挑战性的boss。游戏性不仅在于火力,还在于基于天赋的角色进化、武器升级以及隐藏法术的机制。这款高品质独立游戏的价格定位合适,目的在于吸引热爱独立游戏大作和热衷经典第一人称射击体验的人群。 2018年4月,上百名游戏玩家体验到了早期的《Project Warlock》并热情地给出了反馈。接下来的六个月里,...
类型:
评论
74 %
推荐
EGM
10/10
God is a Geek
8/10
TheSixthAxis
8/10
用户评论

4/5

( 421 Reviews )

4

421 Reviews

{{ review.content.title }}
产品详细信息
2018, Buckshot Software, ...
系统要求
Windows 7 / 8 / 10, Intel Core i3 3220 or AMD X8 FX-8120, 4 GB RAM, GeForce GTX 560 (1GB) or AMD Rad...
Time to beat
6.5 hMain
8 h Main + Sides
13.5 h Completionist
7.5 h All Styles
介绍
《Project Warlock》是一款热爱《Doom》《Hexen》及《Wolfenstein》的玩家绝不可错过的第一人称射击游戏。游戏将子弹、法术和怪物结合在了一起,十分劲爆。在《Project Warlock》中,你要通关60个动感十足的关卡,其中每个关卡中都充满了嗜血成性的敌人和极具挑战性的boss。游戏性不仅在于火力,还在于基于天赋的角色进化、武器升级以及隐藏法术的机制。这款高品质独立游戏的价格定位合适,目的在于吸引热爱独立游戏大作和热衷经典第一人称射击体验的人群。

2018年4月,上百名游戏玩家体验到了早期的《Project Warlock》并热情地给出了反馈。接下来的六个月里,Buckshot团队在Jakub Cislo的带领下,全身心扑在了游戏的提升上,以期带来最为完善、最令人满意的游戏体验。“一切尾声都是对自己的检验”——Project Warlock 现已发布!"

对了,John Romero也觉得“它看起来很酷”。

特色

  • 60个关卡
  • 5个世界
  • 72种敌人
  • 38种武器
  • 8种法术
  • 12种天赋

Project Warlock © 2016-2018 Jakub Cislo "Buckshot Software". All Rights Reserved ©2018 Gamingcompany Ltd. All Rights Reserved.

所有成就
包含内容
原声音乐(MP3) Pandemic - additional track
系统要求
最低系统配置要求:

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
6.5 hMain
8 h Main + Sides
13.5 h Completionist
7.5 h All Styles
游戏详情
类型:
操作系统:
Windows (7, 8, 10, 11)
发行时间:
{{'2018-10-18T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
814 MB
链接:

游戏特性

语言
English
音频
文本
中文(简体)
音频
文本
Deutsch
音频
文本
español
音频
文本
français
音频
文本
polski
音频
文本
português
音频
文本
русский
音频
文本
你可能也会喜欢这些游戏
用户还购买了
用户评论

Posted on: November 17, 2018

txcforever

验证所有者

游戏: 229 评论: 3

Decent but nothing more

I really enjoy retro shooters, and every time and then, I boot up Duke Nukem, Blood, Doom, even Rise of the Triad, for a quick playthrough. So I was really excited to see a retro styled game promising similar action as those games. Unfortunately even though it's not a bad game, I will continue playing the old titles, at least until Iron Maiden gets released. First, the style choice kinda feels odd to me. Aesthetically it really reminds me the crappiest of FPS games of the early to mid 90s, like Pumkinhead or Depth Dwellers with really tight corridors, beefy pixels and low detailed enemies. Not a fan, but you can get used to it. Gameplay-wise it's decent but feels restricted at least up to the part I got (the boss of the first act). It just doesn't feel as smooth and satisfying as Doom, nor as complex and interesting to explore as Duke Nukem 3D. Again feels like those weird Wolfenstein clones we got when the FPS genre was in it's infancy. Action for me just doesn't feel right, and most enemies so far are just not that fun to deal with. The most (someone might say only) interesting part of the game is the RPG mechanics but don't expect anything deep. After every level you clear (which consists of 3-5 different areas), you return to your workshop where you can spend points you earned to upgrade your weapons, raise your stats and unlock specialties (becoming faster, better with a shotgun, etc). Maybe if I give it a bit more time it would actually felt like those mattered, but nothing during the first act felt like I needed to get stronger to progress. Until the first boss, where the kinda restrictive movement of your character became extremely apparent. With no sprint, no jump and not any defensive maneuver to pull out other than just strafe and hope for the best, it's just wasn't that fun of a fight. I know I sound very negative about the game, but there is fun to be had.. but unless you played them to death I would stick with the classics.


这对您有帮助吗?

Posted on: December 9, 2018

TheSnee

验证所有者

游戏: 170 评论: 1

A commendable attempt, but underwhelming

While Project Warlock is clearly a labor of love, and attempts to leverage the appeal of retro FPS quite well, it ends up being less than the sum of its parts. In it's favor, spritework is excellent, and weapons are mostly satisfying to use, and some of the enemies are interesting, The game is let down in a number of key areas -Overdone high contrast filter: I can't tell if some areas are dark, or if it's the high contrast style. -Jank: The game feels unpolished, with some wierd bugs, such as mouse sensitivity varying depending on which direction you are looking in, or some perks, such as the movement speed upgrade not appearing to do anything. The hitboxes for the environment are way off, causing crossbow bolts to get stuck on nothing, or grenades to blow up in your face by hitting a lightbulb above you. -Boring environments and encounters: Despite having a large variety of enemies to encounter across its many themed worlds, most of them react in the same way, not requiring any change in strategy in dealing with them. This meant combat felt more like quicktime events than fps combat; see monster, click. This gets better in the later episodes, and relying on melee combat can make things more interesting, but isn't really viable due to the awful, corridor/maze focused level design that has you backtracking and searching for that button you've missed until some more monsters spawn out of nowhere. By focusing on a Wolf3d style grid, it restricts many levels to a labyrinth design, which meshes poorly with so many enemies having projectile attacks; you don't have room to manoeuvre. -Crap spells: The spells are crap. -Crap RPG system: you can level up and upgrade your gear, but putting points into anything other than HP or Ammo seems pointless, and some upgrades make weapons unusable, like the shrapnel grenade which will do more damage to you than the enemy. Ultimately, it became a chore to play, which is a great shame, as it shows so much promise.


这对您有帮助吗?

Posted on: October 18, 2018

groundmanexe

验证所有者

游戏: 27 评论: 1

Awesome, more than just a Wolf3D-like!

It's like a fps like wolf3D but more than that, let's say it's like the good old dungeons fps but it adds a ton of good stuff! I started to play it but i like it a lot yet. Fun rpg elements with mana, level up, ammo, upgrades for weapon ect... Dungeonn style but you can have some elevator and vertical traps! The enemies can be killed slowly and lost some parts of their body for some of them. The animation system is amazing for a game supposed to be just like a dungeon fps! If you like Dungeon game with FPS view/action, you can like it and if you like fps and don't care so much about verticality, you can like it too!


这对您有帮助吗?

Posted on: October 21, 2018

fractal_b

验证所有者

游戏: 149 评论: 2

Mostly good, until the first boss

I had a lot of fun playing the first levels. Shooting and movement feels good, the weapons have a good sound and feel "physical". Weapon behaviour is a bit same-y, the only difference between the weapons seems to be power and reload time, except for the wand (which lets you kill several enemies in a row) or the dynamite (which has an area-of-effect and can easily kill hard enemies). I like the kind of secrets that I have encountered so far, where you have to keep an eye out for irregularities. You are rewarded for being perceptive instead of being forced to try to press the use key on every damn wall, like in other games. Then came the first boss... At first I thought, that I was doing something wrong, but it seems that there is no special trick. You just have to shoot its HP down, while dodging and killing random spawning mooks. The boss's attacks seem irregular and random, with no apparent pattern which attack is fired when. The last phase of the boss is just a floating torso, which hunts you down with melee attacks, with no possibility to dodge or avoid them. If you don't have enough HP or damage to quickly rid of the boss, you are toast. And then your lives are used up. No continues. No save game. You have to start from the beginning. The game was fun, but not that much fun, that I would play the same thing over and over again, just to be stuck with the boss once more. I am also questioning the decision to include lives as a mechanic at all. I didn't lose a life until the boss. The game was fun, not awfully challenging. Then I played the boss for the first time and was instantly killed by its first attack. All the games that were the inspiration for Project Warlock don't have lives, but Save/Load mechanics instead. Lives would maybe make sense in a kind of Rogue-Lite gameplay, but this is not this kind of game. You lose all your weapons and progress, so there is no point. I'd like to love this game, but it doesn't let me.


这对您有帮助吗?

Posted on: July 8, 2019

SwedishHerring

验证所有者

游戏: 88 评论: 9

Quite after 2 minutes, here's why....

The developers unfortunatly commited one of the worst crimes in my opinion when it comes to PC Shooters. Not having true free look. By that I mean that the crosshair moves at the speed and precision of your regular mouse movements. This game does not. This game has that awful "dragging the crosshair through mud" feeling, which, in my book, makes a fastpaced shooter unplayable.


这对您有帮助吗?

出错,请尝试刷新页面。

This game is waiting for a review. Take the first shot!
{{ item.rating }}
{{ item.percentage }}%
Awaiting more reviews
An error occurred. Please try again later.

Other ratings

Awaiting more reviews

Add a review

Edit a review

Your rating:
Stars and all fields are required
Not sure what to say? Start with this:
  • What kept you playing?
  • What kind of gamer would enjoy this?
  • Was the game fair, tough, or just right?
  • What’s one feature that really stood out?
  • Did the game run well on your setup?
不当内容。您的评论包含不良语言。 不当内容。不允许使用链接。 不当内容。内容包含乱码。 评论标题太短。 评论标题太长。 评论描述太短。 评论描述太长。
不知道该写什么?
筛选:

没有与您的要求相匹配的评论

使用语言
English Deutsch polski français русский 中文(简体) 其他人
作者
已验证所有者其他人
发布于
最近30天最近90天最近6月任何时间发售后早期访问期间

GOG Patrons who helped preserve this game

Error loading patrons. Please refresh the page and try again.

Delete this review?

Are you sure you want to permanently delete your review for Project Warlock? This action cannot be undone.
您确定要永久删除您对 Project Warlock 的评分吗?此操作无法撤销。

举报此评价

如果您认为此评价包含不当内容或违反了我们的社区准则,请告知我们原因。

其他详情(必填):

请至少提供 个字符。
请将您的详情限制在 个字符内。
哎呀!出错了。请稍后再试。

举报此评价

报告已成功提交。
感谢您帮助我们维护一个尊重和安全的社区。