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The Prince returns to the exotic Persia. After his father invades the palace of the Maharajah, the Prince, tricked by a treacherous vizier, uses a magic dagger to release the dangerous Sands of Time from an ornate hourglass. With the aid of a beautiful,...
The Prince returns to the exotic Persia. After his father invades the palace of the Maharajah, the Prince, tricked by a treacherous vizier, uses a magic dagger to release the dangerous Sands of Time from an ornate hourglass. With the aid of a beautiful, mysterious, and potentially untrustworthy ally, players guide the Prince to recapture the Sands of Time and restore peace to the land.
Gravity-defying acrobatics, ferocious combos and the ability to bend time to fulfill your destiny
Erase the past, behold the future, and freeze the present in real-time for unlimited gameplay variations
Uncover the mysteries of a world never before explored in action-adventure gaming
Final act of this game is great, mostly because then prior frustrating combat sections become easy then. Everything before third act besides combat is also great.
Luckily final act is very well executed and ends this game on high note.
And graphics (mostly art style) has aged surprisingly well. Story also is nice and fun.
Take a good hard look where ubisoft came from. This game was created when they still had amazing devs, like the ones that now created Expedition 33. This game back in it's day and the two that followed were the PEAK of action advanture games. While today they may be a bit janky they are a testament of what triple A was capable when good developers were valued and allowed to CREATE, not restricted by politics and marketing/microtransaction bs.
It's so rare nowdays that I feel the same playing a game as I did with the POP trilogy. Funny enough Expedition 33 was one of those very rare games. I'm scared one day we'll lose these amazing devs and all we'll have left to play is the slop you see nowadays. Hopefully not.
Do yourself a favor and play all 3 games.
There's a lot to like about this initial re-imaging of PoP -- it looks nice for its age, and folks expecting a crafty, mid-difficulty modern platformer with some nice gimmicks will not be disappointed. Some of the climatic fights are a bit obnoxious, and some of the jumping puzzles require metronomic timing, but that's just par for the course with this game's genre. Unfortunately, it's wasted on the PC, and for one overwhelming reason: the controls stink on ice. Playing PoP with the keyboard and mouse is like trying to play tennis with a sledgehammer; theoretically possible, but otherwise useless. Unfortunately, plugging your handy controller (I used an XBox 360 wired controller) isn't much better. The game's responsiveness to the controller is all over the place and will lead to many a frustrating death as you merrily guide the titular Prince over deadly hazards fighting the controls. Pick it up cheap for that PS2 you have gathering dust in the closet, leave the PC version alone.
The locations, the story, the moves, the music... It was an extraordinary experience. If you like gaming, this is a "must have" title. Can't say enough about this one.
Not only is the gameplay some of the best I've ever seen in a 3D platformer, but the writing, characters, story and setting are also all top-notch. Jordan Mechner, the creator of the original Prince of Persia, worked on this game and it shows. The only (minor) gripe I have is that the combat is a little dull. Everything else shines.
In the sequels to this game (which did not involve Jordan Mechner), they made combat more fun but unfortunately sacrificed the great writing and story, leaving the whole package (especially in the second game... ouch) lacking. Sands of Time stands out as the best of the trilogy by far, and at $9.99 you can't go wrong.