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Predynastic Egypt

已在库内

3.9/5

( 26 Reviews )

3.9

26 Reviews

中文(简体), English & 8 更多
Offer ends on: 10/28/2025 15:59 EET
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Predynastic Egypt
介绍
这是一款向中国玩家致敬、多语种版本首发简体中文版的回合制历史策略模拟游戏,娱乐化呈现严肃历史内容!游戏将带您回到埃及前王朝时期,回到公元前5000年,并带领游牧的埃及部落一起克服万难,统一上、下埃及,奔向繁荣富 寓教于乐妈妈再也不用担心我的学习!女朋友夸我学识渊博! 游戏由俄罗斯科学院埃及学研究中心(CESRAS)、埃及驻莫斯科大使馆文化参赞等专家提供学术指导,娱乐化呈现严肃历史内容! 官方简体中文版重要的事*3: 我们发自内心尊重和热爱中国玩家群体,我们决定发行多语种版本时,最优先考虑的就是发行官方简体中文版。 我们不敢用机翻忽悠广大玩家老爷,几十万字文本都是由来自社区的资深玩家逐字逐句翻...
类型:
用户评论

3.9/5

( 26 Reviews )

3.9

26 Reviews

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产品详细信息
2016, Clarus Victoria, ...
系统要求
Windows 7 or later, Intel Core 2 Duo 1.8 Ghz or AMD Athlon X2 64 2.0 Ghz, 2 GB RAM, nVidia 7900 256...
Time to beat
3.5 hMain
5.5 h Main + Sides
18 h Completionist
5.5 h All Styles
介绍
这是一款向中国玩家致敬、多语种版本首发简体中文版的回合制历史策略模拟游戏,娱乐化呈现严肃历史内容!游戏将带您回到埃及前王朝时期,回到公元前5000年,并带领游牧的埃及部落一起克服万难,统一上、下埃及,奔向繁荣富 寓教于乐

妈妈再也不用担心我的学习!女朋友夸我学识渊博! 游戏由俄罗斯科学院埃及学研究中心(CESRAS)、埃及驻莫斯科大使馆文化参赞等专家提供学术指导,娱乐化呈现严肃历史内容!

官方简体中文版

重要的事*3: 我们发自内心尊重和热爱中国玩家群体,我们决定发行多语种版本时,最优先考虑的就是发行官方简体中文版。 我们不敢用机翻忽悠广大玩家老爷,几十万字文本都是由来自社区的资深玩家逐字逐句翻译,只为提供给您最舒服的母语体验!

游戏特色

准备好一起去见证早期埃及人是如何远征、如何对抗灾难和困境并最终建立属于埃及人的国家吧! 您究竟是力挽狂澜流芳百世呢?还是让您的酋邦被人们遗忘在历史长河之中呢?在这个独一无二的游戏中,您将与古埃及的历史事件来一次亲密接触!

古代世界的模拟

战争、干旱、敌人的侵略、疫情、内乱、部落的迁徙、宗教仪式、遥远大地的探索、庆典等100多个事件以及试炼都在游戏中等您体验!

人类的技术革命

在《史前埃及》中,有48个基于历史的技术与文化成就等您探索!相关的有趣描述可以带您领略以埃及文明为例的人类技术革命过程。

埃及宗教与文化的神秘

您将见证尼罗河文明独一无二的宗教的出现,并目睹人们从最初的精神信仰转变为埃及前王朝时期的神灵崇拜的过程。这些秘密通常只有考古学家和埃及学家才知道的哦!

古埃及的重构地图

游戏中,我们准确地重构了公元前5000-3000年间古埃及地理图,并将气候变化也一并考虑在内。当撒哈拉沙漠还是一片绿油油的大草原,当干谷还是奔腾不息的河流,您不想亲身体会这种巨大的转变吗?

希拉孔波利斯的重建城市

根据考古学资料,我们重建了埃及前王朝的政治、宗教和历史中心——希拉孔波利斯。您将能亲自建造那些被考古学家在20到21世纪间发掘出的房屋、神殿以及陵墓。

整个国家的命运完全掌握在您的手中。在各种真实历史事件、战争和灾难面前,请谨慎地做每一个决定。游戏中,您将可以从古埃及人的角度去体会古代世界的神秘氛围 欢迎您给出中文评测!我们将发自内心珍视您的评价,并尽快在后续版本或下代游戏中予以考虑。能为中国玩家群体提供更优秀的游戏是我们持续进步的动力,请帮助我们为您做得更好!

Predynastic Egypt (C) 2016-2017 Copyright by Clarus Victoria. All rights reserved.

所有成就
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
3.5 hMain
5.5 h Main + Sides
18 h Completionist
5.5 h All Styles
游戏详情
类型:
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.11+)
发行时间:
{{'2016-10-10T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
316 MB
链接:

游戏特性

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español
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français
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italiano
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Türkçe
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český
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日本語
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用户评论

Posted on: October 30, 2018

miracle.flame

游戏: 304 评论: 63

This game is a blast!

Actually one of the best resource management game I've encountered with nice historical inputs and facts decently mixed in as a bonus. The visual style is simple and feels like a board game and the gameplay itself is likewise you'll realize. Dev game designers are genius to make such a versatile and balanced gameplay. Easy user interface and mechanics learning curve, hard decision making and calculations. Replayability works like this. I barely made it through the first playthrough on normal difficulty, then I immediately had to start over on hard to benefit from earned experience and knowledge triumphing easily in the end. If you love resource management games and history of ancient Egypt you can't go wrong with this one. Looking forward to buy GOG release of the successor Egypt: Old Kingdom!


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Posted on: February 2, 2019

Not4Long

验证所有者

游戏: 19 评论: 2

Good for the price, not not re-playable

The game looks good and was highly entertaining on first and second play-through. However, the game's strongest point of historical accuracy is also the game's biggest limitation. Events and quest opportunities appear in exactly the same sequence and exactly the same time on each play-through. The game must also be completed in a fixed number of turns. There is therefore a little bit of strategy, but primarily in the form of attempting to reach a game-desired optimum rather than player exploration. Because of the limitations, the novelty of the game wears out by the third play, but with such a low price, it's not such a bad deal.


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Posted on: January 19, 2020

StefancelMare

游戏: 135 评论: 2

Eazy and fun

Simple and easy to learn mechanics. The game plays surprisingly fast and fluid.


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Posted on: June 23, 2023

Venus_in_Libra

验证所有者

游戏: 831 评论: 74

An adventure focused management game

A rather neat concept. You play as an Egyptian tribe along a predetermined path/scenario and you need to form the kingdom of Egypt. You do this by managing your resources (assigning workers and accumulating resources) and asserting dominance over neighbouring tribes. The mechanics are rather simple and their main focus for you is to fulfill objectives as efficiently as possible. You get a score showing how well you did. Apparently this was made as phone game, but it doesnt really hinder your enjoyment, the mechanics still work fine. Visuals are simple, yet pleasant. The use of some Greek names seems a bit strange, though. The base price seems a bit high for what it offers, but its a good deal during a sale.


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Posted on: August 31, 2023

naudr_ur

游戏: 19 评论: 1

Good idea, really bad mechanics

I really want to like this game. It is a top-down 2D strategy. I normally love those! But this game has four fundamental problems. First, it railroads you. Either you do exactly what you are told or you loose. There is no in between. So the replay value is zero. Second, it is inconsistent with it's own rules. For example, there is a certain thing that takes 5 rounds. But for some reason (probably because the developer wasn't good at balancing and also had a problem with play testing (see the finally problem)) at some time it just takes 1 round. Because ... well the mission demands for it. Only that you do not know that before. Third, the game has a horrible first trading mission. Normally the missions are obvious. Build that, do this. But for some ungodly reason one of the first missions (that blocks all future missions) is to do the following: scout along the whole nile, then scout to the very right of the map and find a tribe. The game calls those guys philistines or something. But that is a lie. The tribe you are looking for is actually the snake tribe. Only that the game doesn't tell you. Fail to figure this out and you will run into the last problem. Finally. the horrible, horrible max round limit. So imagine you took a round longer to either do the trading mission or something else. Maybe you got a bad event? I am just kidding, the events are always the same. Anyway, in a normal game you will loose if you made an mistake. But in this game you only loose if you can't finish the game in 210 rounds or so. Why? Because the game wants to see you suffer! You will always loose just as you can see the finish line. You are always one or two rounds away from finishing the game. Just one last building. And then you still lose. Because you didn't remember one of the many (yet static) bad events. Or maybe because you did misplace a worker in round 7. Either way, it's hours of playtime down the drain! So yeah, good concept but the really bad game mechanic kills it.


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