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Predynastic Egypt

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3.9/5

( 26 Reviews )

3.9

26 Reviews

中文(简体), English & 8 更多
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Predynastic Egypt
介绍
这是一款向中国玩家致敬、多语种版本首发简体中文版的回合制历史策略模拟游戏,娱乐化呈现严肃历史内容!游戏将带您回到埃及前王朝时期,回到公元前5000年,并带领游牧的埃及部落一起克服万难,统一上、下埃及,奔向繁荣富 寓教于乐妈妈再也不用担心我的学习!女朋友夸我学识渊博! 游戏由俄罗斯科学院埃及学研究中心(CESRAS)、埃及驻莫斯科大使馆文化参赞等专家提供学术指导,娱乐化呈现严肃历史内容! 官方简体中文版重要的事*3: 我们发自内心尊重和热爱中国玩家群体,我们决定发行多语种版本时,最优先考虑的就是发行官方简体中文版。 我们不敢用机翻忽悠广大玩家老爷,几十万字文本都是由来自社区的资深玩家逐字逐句翻...
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用户评论

3.9/5

( 26 Reviews )

3.9

26 Reviews

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产品详细信息
2016, Clarus Victoria, ...
系统要求
Windows 7 or later, Intel Core 2 Duo 1.8 Ghz or AMD Athlon X2 64 2.0 Ghz, 2 GB RAM, nVidia 7900 256...
Time to beat
3.5 hMain
5.5 h Main + Sides
18 h Completionist
5.5 h All Styles
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介绍
这是一款向中国玩家致敬、多语种版本首发简体中文版的回合制历史策略模拟游戏,娱乐化呈现严肃历史内容!游戏将带您回到埃及前王朝时期,回到公元前5000年,并带领游牧的埃及部落一起克服万难,统一上、下埃及,奔向繁荣富 寓教于乐

妈妈再也不用担心我的学习!女朋友夸我学识渊博! 游戏由俄罗斯科学院埃及学研究中心(CESRAS)、埃及驻莫斯科大使馆文化参赞等专家提供学术指导,娱乐化呈现严肃历史内容!

官方简体中文版

重要的事*3: 我们发自内心尊重和热爱中国玩家群体,我们决定发行多语种版本时,最优先考虑的就是发行官方简体中文版。 我们不敢用机翻忽悠广大玩家老爷,几十万字文本都是由来自社区的资深玩家逐字逐句翻译,只为提供给您最舒服的母语体验!

游戏特色

准备好一起去见证早期埃及人是如何远征、如何对抗灾难和困境并最终建立属于埃及人的国家吧! 您究竟是力挽狂澜流芳百世呢?还是让您的酋邦被人们遗忘在历史长河之中呢?在这个独一无二的游戏中,您将与古埃及的历史事件来一次亲密接触!

古代世界的模拟

战争、干旱、敌人的侵略、疫情、内乱、部落的迁徙、宗教仪式、遥远大地的探索、庆典等100多个事件以及试炼都在游戏中等您体验!

人类的技术革命

在《史前埃及》中,有48个基于历史的技术与文化成就等您探索!相关的有趣描述可以带您领略以埃及文明为例的人类技术革命过程。

埃及宗教与文化的神秘

您将见证尼罗河文明独一无二的宗教的出现,并目睹人们从最初的精神信仰转变为埃及前王朝时期的神灵崇拜的过程。这些秘密通常只有考古学家和埃及学家才知道的哦!

古埃及的重构地图

游戏中,我们准确地重构了公元前5000-3000年间古埃及地理图,并将气候变化也一并考虑在内。当撒哈拉沙漠还是一片绿油油的大草原,当干谷还是奔腾不息的河流,您不想亲身体会这种巨大的转变吗?

希拉孔波利斯的重建城市

根据考古学资料,我们重建了埃及前王朝的政治、宗教和历史中心——希拉孔波利斯。您将能亲自建造那些被考古学家在20到21世纪间发掘出的房屋、神殿以及陵墓。

整个国家的命运完全掌握在您的手中。在各种真实历史事件、战争和灾难面前,请谨慎地做每一个决定。游戏中,您将可以从古埃及人的角度去体会古代世界的神秘氛围 欢迎您给出中文评测!我们将发自内心珍视您的评价,并尽快在后续版本或下代游戏中予以考虑。能为中国玩家群体提供更优秀的游戏是我们持续进步的动力,请帮助我们为您做得更好!

Predynastic Egypt (C) 2016-2017 Copyright by Clarus Victoria. All rights reserved.

所有成就
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
3.5 hMain
5.5 h Main + Sides
18 h Completionist
5.5 h All Styles
游戏详情
类型:
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.11+)
发行时间:
{{'2016-10-10T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
316 MB
链接:

游戏特性

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中文(简体)
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Deutsch
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español
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français
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italiano
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český
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русский
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日本語
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用户评论

Posted on: March 22, 2020

Loaderini

验证所有者

游戏: 评论: 1

Simple and minimal

It's not a huge, complicated game like Civilization, which is a bad thing for many gamers, but a great thing for many other gamers like me! I really needed a strategy managerial game that simply lets you play a light version of a 'grand strategy' game.


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Posted on: November 8, 2018

Lookda

验证所有者

游戏: 414 评论: 53

Resource management as a generic Farao

Pred. Egypt is a typical resource management browser game. The first time experience is interesting and atmospheric. You can feel and hear the desert sand blow in your face, and envision how it must have been as an Egyptian with a sickle cutting grain when some hippos enter your fields. Unfortunately, the experience of the first playthrough of roughly 3 hours, was the ONLY experience that the game has to offer. Events, research and buildings are fixed. The map is fixed, the resources on each map tile is fixed, and maybe the other tribes might differ in position, or name, but are otherwise the same in number and connected to events (like blocking trade). In addition, with only 10 turns left before the end of the campaign (the game tells you), I was totally unable to meet any main objective at the current pace. That was till the game threw ridiculous bonus every turn to pull off a bronze victory. With the knowledge of most profitable fields of the first game, I started a second campaign. It was almost painfully easy to get a gold victory. Not because I felt like a grand strategist, but I felt more like a generic clone of my previous incarnation.


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Posted on: March 4, 2020

Kwis

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游戏: 160 评论: 3

Easy to grasp but not dumb

I found it thoroughly entertaining. I had a feeling of fragility of my nation; I had to be preared for challenges that could alter history of my Egypt forever. There's a lot of criticism of "linearity" - yes, it allows you only to follow predestined path for Egypt, albeit the order of things is slightly up to you. Bat also, if you are slacking at following the challenges, it can do collectively so much harm, that you won't be efficient anymore - you will slide to Game Over. It's not too forgiving. I recommend saving every 5 turns, independently from autosave, because who will here admit completing it whole rogue-style? Iron-man mode? Very unlikely. For the replaybility, I agree - none. But it took me mimimal 12 hours to finish it. I may also say it has pretty elegant design - mechanics are easy, and game teaches you those one small step at a time - but it goes smoothly with gameplay, and you cannot accidentally break the game. As for graphics -- they don't hurt eyes, they are very clear and informative. It's like civilization, with 1 civ, but with story, given through short paragraphs and nice drawings. Demo is free on gog and it lets you continue your save in retail! Well worth on sale or not.


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Posted on: April 13, 2019

Martin2381

验证所有者

游戏: 147 评论: 25

One Way

I played this through twice to make sure I wan't missing anything, but I didn't. It's one-dimensional. Not due to the graphics, frankly I'm not impressed with detailed graphics, but due to the gameplay. The goal is to unite Egypt. But there's only one way to do it: conquest. You can't unite through trade, you have to conquer everyone. Mostly by force. I prefer a variety of methods. Yes there are targets and you have to achieve certain things in a certain timescale, and to actually do so is a challenge, one you'll get better at each time you play it, but the gameplay is one way only. That said, there is a certain charm to the game that comes from the lack of intense graphical detail, but its replayability is very low unless you want to continually do better each time. It's not a dire game. It's simple to learn and, for those who like to be challenged, has timescales to meet. But it's not for me. With a little more variety in achieving the goals set, and little less focus on repeating history, it would be better. However, judging from the designers objective's, teaching history is one of the main aims. To that end, it would be a useful game for teachers of 8-12 year old children and I would encourage the designer to approach schools and educational software makers with this game as it would fit in with most curriculum. It may even be feasible to sell it it on disc via the British Museum Shop.


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Posted on: November 24, 2019

guderian222

验证所有者

游戏: 186 评论: 3

Civilization lite and only egiptian.

It's a game like Civilization but much more simple and faster to play. It is fun and have a lot of egyptian flavor. You play in an Egypt map and with specificaly historical Egypt events occur. The drawback: you only have an egyptian civilization, an egyptian map and then same egyptian events, so there is not so much replayability here. You can replay the game one or two times to improve your score, but after that the game is over. Nevertheles, for the 3€ I payed for it in a sale It gives me eight hours of gameplay, so it worths he money.


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