Pillars of Eternity is a good game, but I think you need to have a certain approach to the game to be able to appreciate it. First, you will do yourself a huge favor if you don't try to keep up with all the exposition the game throws at you. There's quite some enjoyable quests and writing in this game, but there's also a LOT of abracadabra about spirits and souls and ethereal realms. Believe me when I say that I have tried to like this game multiple times, and I only succeeded once I stopped feeling forced to make sense of all of it. In other words: enjoy the fun stuff, which WILL come, and try to sort of juggle the esoteric stuff as well as you can. Obviously some people will have a higher threshold for this than others, but I just don't think this game is well tailored to most people's expectations, even those who generally love RPGs.
Second, gameplay. This game has really fun combat, but it's very uneven. The key is that you MUST have a cypher. Cyphers are the only class that can easily debuff enemies for dozens of minus deflection and this is what can melt mobs. However, the first cypher the game has to offer is the Grieving Mother and she only becomes available a few levels down the road. So I'd recommend making a Cypher as soon as you get to an inn. I'd also advise maximizing Perception on any class besides tanks and chanters, as Accuracy is probably the best stat in the game. It's not only needed to deal normal hits, but also to overcome ALL saving throws.
So do I recommend this game? Well, I can't say. I could totally see any person very quickly getting fed up with this game's storytelling. But at the same time, I can't deny its qualities either. I do love the graphics. And I do love the atmosphere. There's many things I like about POE, I just can't say I love the writing or the companions, and that's a problem for any RPG.