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Pillars of Eternity: Definitive Edition

已在库内

4.1/5

( 143 Reviews )

4.1

143 Reviews

English & 7 更多
39.9939.99
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
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Pillars of Eternity: Definitive Edition
介绍
Experience the game that revitalized the classic RPG genre in a complete and definitive package that includes every expansion, bonus, and update, presenting Pillars of Eternity at its best. Obsidian Entertainment, the developer of Fallout: New Vegas™ and South Park: The Stick of Truth™, together wit...
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4.1/5

( 143 Reviews )

4.1

143 Reviews

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产品详细信息
2017, Obsidian Entertainment, ESRB 评级: Mature 17+...
系统要求
Windows 7 64-bit or newer, Intel Core i3-2100T @ 2.50 GHz / AMD Phenom II X3 B73, 4 GB RAM, ATI Rade...
DLC
Pillars of Eternity: Deadfire Pack
介绍
Experience the game that revitalized the classic RPG genre in a complete and definitive package that includes every expansion, bonus, and update, presenting Pillars of Eternity at its best. Obsidian Entertainment, the developer of Fallout: New Vegas™ and South Park: The Stick of Truth™, together with Paradox Interactive bring you to the original and incredible world of Eora, and send you on an unforgettable adventure where the choices you make and the paths you choose shape your destiny.

Recapture the deep sense of exploration, the joy of a pulsating adventure, and the thrill of leading your own band of companions across a new fantasy realm and into the depths of monster-infested dungeons in search of lost treasures and ancient mysteries. The Definitive Edition includes the award-winning Pillars of Eternity alongside its expansions, The White March: Parts I & II, as well as all bonus content from the Royal Edition, and a new bundle of content called the “Deadfire Pack,” inspired by Obsidian’s upcoming Pillars of Eternity II: Deadfire.


  • Deep character customization: Build a character as one of eleven classes such as Barbarian, Chanter, Cipher, Druid, Fighter, Monk, Paladin, Priest, Ranger, Rogue and Wizard.

  • Sculpt your own story: Side with various factions using a reputation system, where your actions and choices have far reaching consequences.

  • Explore a rich and diverse world: Beautiful pre-rendered environments laced with an engaging story and characters bring the world to life.

  • Journey to new regions and meet new companions in The White March: Parts I & II, the game's expansion chapters, and find new stories to experience.

  • All premium content originally sold with Pillars of Eternity: Royal Edition, including the original soundtrack, a digital collector's book, an original novella set in the Pillars universe, and much, much more.

  • The all-new Deadfire Pack DLC, which includes new in-game items to earn and discover, and new portraits from the forthcoming sequel, Pillars of Eternity II: Deadfire, releasing in 2018.


包含内容
内容
Hero Edition
Definitive Edition
手册
almanac
collector's book
概念图
cookbook
地图
铃声
原声音乐(FLAC)
壁纸
攻略
documentary
小说
系统要求
最低系统配置要求:

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
游戏详情
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.11+)
发行时间:
{{'2017-11-15T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
链接:
评分:
ESRB 评级: Mature 17+ (Violence, Blood, Sexual Themes, Strong Language)

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用户评论

Posted on: May 31, 2021

TeutonicTexan

游戏: 147 评论: 3

Flawed Masterpeice

Pillars of Eternity was my first real cRPG, and it took me several tries to get into it. However, after starting a game and finally sticking with it, I can say this was a great game and an enjoyable RPG, with a few flaws. The good: The writing, setting, story, and characters are fantastic as you would expect from Obsidian. While many people seem to have an issue with the RTWP combat, I found it mostly enjoyable. Overall, if you let this game get its narrative hooks into you, you're in for quite a treat. As for the bad: While I found the combat enjoyable enough, there was A LOT of it - too much in some areas, in my opinion. On top of that, on the hard difficulty (and above), you need to treat almost every encounter as a serious threat. So there's a lot of combat that you have meticiously micro-manage. While this is alleviated on the normal difficult, many combats become less enjoyable because they require very little thought. It's an interesting conundrum - do I spend 40 of my 60 hours with this game micro-managing fights, or do I sleepwalk through fights and get bored with the combat? Also, while the game has a mostly fantastic presentation there are certain fights where it can be a little difficult to actually tell what is happening. The DLC did not feel particulary well integrated into the game. Story-wise, the dlc's writing is at a similar level as to the rest of the game. However, there is an issue with ludonarrative dissonance depending on when you decide to do the DLC, and it's not very clear as to when you are expected to do the dlc along the main quest. Additionally, the dlc throws off the balance of the rest of the game. This can be alleviated with level scaling, but I wish the game was balanced with the dlc in mind. Finally, there are bugs. Again, as to be expected with Obsidian. They are frustrating when they crop up, but not enough to ruin enjoyment. Many can be solved by a reload (which takes a while with the loading screens).


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Posted on: June 25, 2022

MarcelHB

验证所有者

游戏: 378 评论: 5

You wait for something to catch you ...

I'm really into these old D&D games: BG, IWD, PS:T, and of course a lot of other ones outside of that. I was really looking for something modernizing D&D, allowing focus on story, characters, music, quests. PoE does a somewhat good job in ... not these parts: Good looking maps, complex and interesting char classes, a familiar fighting system salted with real-time things you may know from Dragon Age. UI is clean and sane, visual effects are good, lots of stuff that was probably designed to make me happy. Unfortunately, area chaning times really stick out badly, no matter how small the maps are that you are switching. But then ... Plot? You, John Doe, notice that you can read souls. Quests? Well, the ordinary RPG stuff. Interesting world or setting? Fairly exchangable, little context. Interesting people? Absolutely not, nothing at all. Tension, turning points, events? Remember the moment you spot a lot of people hanging on a tree, that's probably the peak of memory of this game. Music? It's Ok but nothing to remember. The game feels like a big checklist of nice features and good assets & maps that at some point asked for something intresting to happen there. If you know Unreal 2, you probably get idea. If you are like me, and play an RPG to wait for something remotely exciting to happen any when and then, like a memorable fight, a chatty (N)PC that wants to bond with you, looking at a nice intro video, discovering a new piece of epic music or a dramatic cut-scene or dialogue, or discovering a long-awaited skill or weapon for progress, then better don't play PoE. If you like to fill your time with some fantasy fighting and exploration, well yes, this may be worth a try.


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Posted on: June 9, 2018

Omneus

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游戏: 17 评论: 2

Great

Awesome game in the spirit of old school CRPG a la BG1/BG2. If you don't like that style of game, you will probably dislike this game. Check out PoE2 for a different experience, they are to me very different games.


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Posted on: January 28, 2020

basildazz-1

验证所有者

游戏: 评论: 17

Great game

A great game, I believe Kingmaker just edges this one for a little more unpredictability, however, the fantastic sound track in 'POE' is worth the price tag alone and the graphics are a little more vibrant.


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Posted on: March 6, 2018

mintee

验证所有者

游戏: 799 评论: 122

great storytelling, annoying combat

When I first started this game I was blown away by how immersive it was, the story was gripping and made me really want to play my main a certain way. Artwork is superb, no dungeon or place looks the same, you can see the love put into it in every area, house, dungeon. The music is also good , fully orchestrated. The voice acting is perfect, and professional. (not all dialogue trees are voice acted tho) . There are many unique classes to play with and explore, some are so darn clever. You have a castle you can rebuild and can hire plenty of help. hidden stashes to find, stealing, different story arcs for different reps and reactions. 90hrs in and I seem to have lost that immersion. Why? combat. Its everywhere, wouldnt be a bad thing if it was good but its very cumbersome. I like turn based combat but if you cant see your chars, enemies, or readily access spells, or see debuffs etc then its a trial of patience, not fun. Horrid camera angles, poor zoom makes the battlefield confusing, spell effects hide chars, battles end up a blob of effects, npcs and party members. descriptions of attacks and spells are wonderfully written but make for hard going when you are trying to find a specific attack due to the wordy tool tips and there is no way to organize your 'hot bars'. journal bestiary is practically useless for figuring out mobs strenths/weaknesses. the same combat music and battle yells repeat nonstop. You can set it to auto combat to a point but once again, if it was easier to micromanage then there would be no need, combat would be fun and strategic. Add in long loading screens and its just a bore. Curiosity for the story and love for my party members still drive me, but in the end I may put it up unfinished and move onto something less irritating or set the difficulty to lame Story Mode. Still worth it for the story, artwork, unique classes, voice acting and truly hilarious party banter


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