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Pillars of Eternity II: Deadfire

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4.2/5

( 430 Reviews )

4.2

430 Reviews

中文(简体), English & 7 更多
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Pillars of Eternity II: Deadfire
介绍
在荣获众多大奖的RPG游戏《永恒之柱》的世界中追随流浪之神踏遍天涯海角。指挥战船踏上海上冒险,探索人迹罕至而又广阔无比的死亡之火群岛海域。征服眼前的世界,探寻无尽的可能——精细的角色自定义功能、完全自由的世界探索,以及每一回合惊心动魄的抉择正在等您深入体验。 引入入胜的单人RPG冒险体验——《死亡之火》采用最新技术和设计,基于经典D&D规则制作,大幅提升画面表现,深化游戏机制。每一次决策都绝非无关紧要,玩家将能够打造真正属于自己的冒险传奇。 探索全新区域“死亡之火”群岛——自由设定航线,探索物产丰饶却又危机四伏的群岛海域,发现全新地点,与当地住民互动,在每一处港口中体验纷繁多样的任务情节...
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90 %
推荐
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8.8/10
PC Gamer
88/100
IGN
8.5/10
用户评论

4.2/5

( 430 Reviews )

4.2

430 Reviews

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产品详细信息
2018, Obsidian Entertainment, ...
系统要求
Windows 7 / 8 / 10 (64-bit), Intel Core i3-2100T @ 2.50 GHz / AMD Phenom II X3 B73, 4 GB RAM, Direct...
DLC
Pillars of Eternity II: Deadfire - Rum Runner’s Pack, Pillars of Eternity II: Deadfire - Critical Ro...
Time to beat
42 hMain
65 h Main + Sides
96.5 h Completionist
70.5 h All Styles
介绍

在荣获众多大奖的RPG游戏《永恒之柱》的世界中追随流浪之神踏遍天涯海角。指挥战船踏上海上冒险,探索人迹罕至而又广阔无比的死亡之火群岛海域。征服眼前的世界,探寻无尽的可能——精细的角色自定义功能、完全自由的世界探索,以及每一回合惊心动魄的抉择正在等您深入体验。

  • 引入入胜的单人RPG冒险体验——《死亡之火》采用最新技术和设计,基于经典D&D规则制作,大幅提升画面表现,深化游戏机制。每一次决策都绝非无关紧要,玩家将能够打造真正属于自己的冒险传奇。

  • 探索全新区域“死亡之火”群岛——自由设定航线,探索物产丰饶却又危机四伏的群岛海域,发现全新地点,与当地住民互动,在每一处港口中体验纷繁多样的任务情节。

  • 构建自己的队伍,自定义冒险同伴——7种不同的同伴,众多职业和技能自由搭配,让您的冒险多姿多彩。全新同伴系统的加入还让他们拥有了自己的人际关系和互动表现。


  • 指挥战船纵横海域——作为您的海上堡垒,您的战船可不仅仅是一艘航行的工具。升级船只和船员,选择你的技能,努力在不期而至的危机中生存下去吧!

© 2018 Dark Rock Industries Limited. Developed under license by Obsidian Entertainment. Obsidian and the Obsidian logo are trademarks or registered trademarks of Obsidian Entertainment, Inc. Pillars of Eternity, Pillars of Eternity II: Deadfire, and Pillars of Eternity logos are trademarks or registered trademarks of Dark Rock Industries Limited.

所有成就
包含内容
内容
Standard Edition
Obsidian Edition
Digital Soundtrack (MP3)
Digital Soundtrack (FLAC)
Map of the Deadfire Archipelago
Guidebook Volume II
Pen & Paper Starter Guide (2019 update)
系统要求
最低系统配置要求:

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

Please Note: A 64-bit OS is required to play Pillars of Eternity II: Deadfire.

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

Please Note: A 64-bit OS is required to play Pillars of Eternity II: Deadfire.

为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
42 hMain
65 h Main + Sides
96.5 h Completionist
70.5 h All Styles
游戏详情
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.12+)
发行时间:
{{'2018-05-08T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
22 GB
链接:

游戏特性

语言
English
音频
文本
中文(简体)
音频
文本
Deutsch
音频
文本
español
音频
文本
français
音频
文本
italiano
音频
文本
polski
音频
文本
Português do Brasil
音频
文本
русский
音频
文本
DLC
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用户评论

Posted on: May 15, 2018

basileus

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游戏: 146 评论: 5

Doesn't run on Mac OS

The game does not run on a significant percentage of Mac OS devices. The bug is not tied to any particular OS X/Mac OS edition. It is not tied to any particular graphics card. It was a known issue prior to the launch of the game. I imagine the people at Obsidian weighed the pros and cons of annoying the entire community, their marketers, and publishers by further holding back the release of the game versus seriously damaging their brand in the eyes of a significant portion of the Mac community, and decided that the latter was the lesser harm. I feel entitled to suggest that Obsidian might should join that list of publishers where you wait until the game has been out for awhile and gone on sale because they cannot be trusted to deliver on launch.


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Posted on: August 2, 2018

cmjones1984

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游戏: 331 评论: 20

load times make the game unplayable

It's a great RPG, but the optimization is a joke. Load times can take upwards of 10 minutes if you're using an HDD


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Posted on: January 30, 2021

KITatGOG

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游戏: 100 评论: 1

A terrible CRPC

No complicating the DnD rules is not a good idea. Of course i compare this with BG 2 and i have to say no chance for PoE II. The companions are really bad nobody like them. The mage system -what i liked most on BG2 - here is completly bad. The best way to play a mage in PE2 is to skill him like a fighter. A mage is so weak compared to a fighter replace him by a fighter. The story is ok but the gameplay is terrible. There are so many new attributes and stats don't wanna spend the most of the time by learning this. At the end (although there are also many issues) Pathfinder is the batte game. I really try to love this game but its not possible. Finally i deleted it. And if you love BG i have to warn you because maybe you will hate this. Maybe its better if you never played BG.


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Posted on: May 9, 2018

navvn

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游戏: 20 评论: 2

Not working on OSX / MAC

Game not working on Mac so if you are planing to play on OSX - dont bother. There is a big email thread about it.


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Posted on: December 24, 2018

CoolDadTx

验证所有者

游戏: 236 评论: 6

Devs missed the point of an RPG

Horrible RPG with no redeeming qualities. Devs spent a tremedous amount of time on lore and forgot to implement good systems to back it. Ship combat is horrific to the point that if you didn't need it to get around you are better off avoiding it. Pillars 2 is like a DM with a good story but no skills in leading a game. It is almost completely random and so badly balanced as to be laughable. Quests indicate what level they are at but that information is almost always wrong. Many early quests say you should have no issues and then they send you against multiple groups of enemies with 3 skulls above their head meaning you're going to die. Late in the game when you've reached the max level you're still running into encounters where you are completely outnumbered and there is absolutely nothing you can do about it except reload and try again. Enemies are almost always over powered and you have to micro manage your party to the point that it is unacceptable. Wizards, ranged characters and melee all run right up to everyone and die. Mages throw spells that hurt your own party. This game is so badly balanced and dependent upon random rolls that it is just plain broken. I thought we were past this kind of design? Guess Obsidian didn't get the memo. The DLCs are even worse. Not only are you already at max level but all the DLCs have you going against enemies that are way overpowered. No amount of planning or micro management helps here. It is pure luck. If an enemy is above your level you seem to do almost laughable amount of damage. It's like they are applying a penalty to your attacks. This is just a broken combat system wrapped in RPG stats.


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