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Pillars of Eternity II: Deadfire

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4.2/5

( 430 Reviews )

4.2

430 Reviews

中文(简体), English & 7 更多
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Pillars of Eternity II: Deadfire
介绍
在荣获众多大奖的RPG游戏《永恒之柱》的世界中追随流浪之神踏遍天涯海角。指挥战船踏上海上冒险,探索人迹罕至而又广阔无比的死亡之火群岛海域。征服眼前的世界,探寻无尽的可能——精细的角色自定义功能、完全自由的世界探索,以及每一回合惊心动魄的抉择正在等您深入体验。 引入入胜的单人RPG冒险体验——《死亡之火》采用最新技术和设计,基于经典D&D规则制作,大幅提升画面表现,深化游戏机制。每一次决策都绝非无关紧要,玩家将能够打造真正属于自己的冒险传奇。 探索全新区域“死亡之火”群岛——自由设定航线,探索物产丰饶却又危机四伏的群岛海域,发现全新地点,与当地住民互动,在每一处港口中体验纷繁多样的任务情节...
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90 %
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8.8/10
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88/100
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8.5/10
用户评论

4.2/5

( 430 Reviews )

4.2

430 Reviews

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产品详细信息
2018, Obsidian Entertainment, ...
系统要求
Windows 7 / 8 / 10 (64-bit), Intel Core i3-2100T @ 2.50 GHz / AMD Phenom II X3 B73, 4 GB RAM, Direct...
DLC
Pillars of Eternity II: Deadfire - Rum Runner’s Pack, Pillars of Eternity II: Deadfire - Critical Ro...
Time to beat
42 hMain
65 h Main + Sides
96.5 h Completionist
70.5 h All Styles
介绍

在荣获众多大奖的RPG游戏《永恒之柱》的世界中追随流浪之神踏遍天涯海角。指挥战船踏上海上冒险,探索人迹罕至而又广阔无比的死亡之火群岛海域。征服眼前的世界,探寻无尽的可能——精细的角色自定义功能、完全自由的世界探索,以及每一回合惊心动魄的抉择正在等您深入体验。

  • 引入入胜的单人RPG冒险体验——《死亡之火》采用最新技术和设计,基于经典D&D规则制作,大幅提升画面表现,深化游戏机制。每一次决策都绝非无关紧要,玩家将能够打造真正属于自己的冒险传奇。

  • 探索全新区域“死亡之火”群岛——自由设定航线,探索物产丰饶却又危机四伏的群岛海域,发现全新地点,与当地住民互动,在每一处港口中体验纷繁多样的任务情节。

  • 构建自己的队伍,自定义冒险同伴——7种不同的同伴,众多职业和技能自由搭配,让您的冒险多姿多彩。全新同伴系统的加入还让他们拥有了自己的人际关系和互动表现。


  • 指挥战船纵横海域——作为您的海上堡垒,您的战船可不仅仅是一艘航行的工具。升级船只和船员,选择你的技能,努力在不期而至的危机中生存下去吧!

© 2018 Dark Rock Industries Limited. Developed under license by Obsidian Entertainment. Obsidian and the Obsidian logo are trademarks or registered trademarks of Obsidian Entertainment, Inc. Pillars of Eternity, Pillars of Eternity II: Deadfire, and Pillars of Eternity logos are trademarks or registered trademarks of Dark Rock Industries Limited.

所有成就
包含内容
内容
Standard Edition
Obsidian Edition
Digital Soundtrack (MP3)
Digital Soundtrack (FLAC)
Map of the Deadfire Archipelago
Guidebook Volume II
Pen & Paper Starter Guide (2019 update)
系统要求
最低系统配置要求:

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

Please Note: A 64-bit OS is required to play Pillars of Eternity II: Deadfire.

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

Please Note: A 64-bit OS is required to play Pillars of Eternity II: Deadfire.

为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
42 hMain
65 h Main + Sides
96.5 h Completionist
70.5 h All Styles
游戏详情
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.12+)
发行时间:
{{'2018-05-08T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
22 GB
链接:

游戏特性

语言
English
音频
文本
中文(简体)
音频
文本
Deutsch
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español
音频
文本
français
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italiano
音频
文本
polski
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Português do Brasil
音频
文本
русский
音频
文本
DLC
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用户评论

Posted on: September 4, 2024

Echotundra

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游戏: 21 评论: 1

Perfect potluck of classic and modern

POE 1 and 2 reminds me good old days of BG1,2, and IWD1 and 2 but with more modern touch. I love it.


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Posted on: December 8, 2024

Peasant0

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游戏: 96 评论: 20

A sequel with VERY different strengths

I'll focus on major differences from Pillars 1: PRESENTATION is phenomenal. Pillars already looked good and this is even better, both in graphics and art direction. This is the best looking CRPG I've seen. MECHANICS: the addition of kits and multiclasses is great (and fairly well balanced by CRPG standards, compare BG2). Also, partybuilding is hugely improved by letting you choose from 1 of 3 similar classes for companions. The 2nd major change is less positive. Now all abilities (including spells) are per-encounter. Also Spells are unlocked individually with the same levelup points as passives (just like other classes' actives). This incentivises only unlocking the best spells then using these same spells in every fight. Finally, the true open world is a big improvement and vastly improves the sense of exploration and discovery. (The actual ship management is pointless but easy to ignore so it doesn't detract from the game.) WRITING: Worldbuilding is great, with a well-realised, original Pacific Islands/colonial/pirate fantasy theme. The local and colonial factions are interesting and nuanced and this comes across in game but sadly your interactions with them are not nuanced: you still choose which factions to help/destroy and these conflicts escalate far too quickly. The main plot is a lot less serious than Pillars 1. Personally I prefer this because I didn't like Pillars 1's plot and pacing is improved by replacing the huge lore dumps with Tyranny's hover-over glossary system. But YMMV. Also worth noting it ends on a cliffhanger for a 3rd game that will never come. Finally, companions are a mixed bag. Once again, their concepts are interesting but this time they seem like caricatures. Each companion has several traits (e.g. "antireligious") which determine reputation gain/loss with them. Unfortunately, their personalities seem boiled down entirely to these traits. On the plus side, companions' quests are more substantial and satisfying than in Pillars 1.


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Posted on: March 9, 2025

great game

great game, just a bit too much dialogue and too many quests.. could be a bit more clear.. or have some map pins to help.. maybe they are available, and it's not turned on.


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Posted on: April 11, 2025

MeanBert

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游戏: 251 评论: 5

Sid Meier's Pirates meets Baldurs Gate

If you are a fan of party-based isometric RPGs this game will be an instant classic in your library. The game features a large map that rewards exploration. There is an immense variety of side and companion quests that weave into the lore-rich world, without being repetitive. The pirate theme works nicely and doesn't feel over done. The new companions in the game are also memorable, especially a Priestess named Xoti who wouldn't stop hitting on me. A unique feature of the game is the ship and crew management. This was well thought out by the developers and never becomes a burden or a chore (yes, I'm looking at you Pathfinder Kingmaker). Overall this is an excellent sequel to Pillars 1 and makes we want to replay the entire series through again.


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Posted on: May 12, 2025

DCOnward

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游戏: 120 评论: 1

One of the Best CRPGs

This is one of my favorite games ever. I started in back in 2019 and eventually got stonewalled by a tough fight. Didn't pick it back up again after I finsihed BG3 and got back on my Isomentric CRPG kick. I joke that it's the best Non-DnD BG game ever, and while the mechanics and details definitely show the BG influence, the setting is very original and one of the best things about the series. My only real gripe is that there's just SO MANY quests and they're just all ove rthe place, particularlyat the end of the game. Too much content doesn't seem like a problem, but I do wish they'd have at least spread it out a bit or maybe have done a post-endgame DLC. Even when it's not on sale I'd recommend it. I haven't actually finsihed things yet but this is my 3rd attempt so 3rd time's the charm. With Avowed having taken this series in the 3rd Person RPG direction, I do hope that perhaps one day there'll be a return to this style of play. Or who knows, I hear hear that they need a new studio for the next BG game.


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