Posted on: December 10, 2021

Frankelstner
验证所有者游戏: 243 评论: 7
Boring
There's way too much distraction from fun parts like exploring dungeons or other environments: Much of the time is spent on a world map where you slowly travel around on foot or by ship. And make sure to enable level scaling because otherwise you might sail to the wrong place (with zero indication) and get chased and then smashed to bits by a high level pirate ship. Most places that you can travel to basically turn out to be either tiny random encounter zones or just loot drops where you repeatedly say "keep looting" and get some more water or find some coin until it runs out anyway. Who would even stop looting halfway? More time is spent on character level ups; selecting all the skills of everyone in the party is a slog in itself because ability descriptions are doubly nested before you can actually see what an ability does. So when you first hover your cursor over an ability, it provides a very short description that is worthless. Then you rightclick on the ability to get more info. Then that info says something like "grants the Insightful inspiration" and then you need to hover over Insightful to finally get an explanation of what actually happens. Rinse and repeat for the 10 different abilities that your fighter unlocked for this power level (there are 9 power levels). Repeat for all 5 members of your party. Conversations are also tooltip-heavy, where NPCs use newly invented words in every other sentence. So dialogs cannot be really handled with the keyboard because you constantly need to hover over these words. (Or just do not bother.) Combat is quite chaotic but the default AI works pretty well and wins your average fight without any input at all. Characters can also have up to 4 weapon sets, but it's not possible to define a hotkey to cycle between them. More clicking. So combat is streamlined out of the game and dungeon exploration is replaced but an utterly annoying world map. And the rest is boring.
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