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Pillars of Eternity II: Deadfire

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4.2/5

( 430 Reviews )

4.2

430 Reviews

中文(简体), English & 7 更多
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Pillars of Eternity II: Deadfire
介绍
在荣获众多大奖的RPG游戏《永恒之柱》的世界中追随流浪之神踏遍天涯海角。指挥战船踏上海上冒险,探索人迹罕至而又广阔无比的死亡之火群岛海域。征服眼前的世界,探寻无尽的可能——精细的角色自定义功能、完全自由的世界探索,以及每一回合惊心动魄的抉择正在等您深入体验。 引入入胜的单人RPG冒险体验——《死亡之火》采用最新技术和设计,基于经典D&D规则制作,大幅提升画面表现,深化游戏机制。每一次决策都绝非无关紧要,玩家将能够打造真正属于自己的冒险传奇。 探索全新区域“死亡之火”群岛——自由设定航线,探索物产丰饶却又危机四伏的群岛海域,发现全新地点,与当地住民互动,在每一处港口中体验纷繁多样的任务情节...
评论
90 %
推荐
Game Informer
8.8/10
PC Gamer
88/100
IGN
8.5/10
用户评论

4.2/5

( 430 Reviews )

4.2

430 Reviews

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产品详细信息
2018, Obsidian Entertainment, ...
系统要求
Windows 7 / 8 / 10 (64-bit), Intel Core i3-2100T @ 2.50 GHz / AMD Phenom II X3 B73, 4 GB RAM, Direct...
DLC
Pillars of Eternity II: Deadfire - Rum Runner’s Pack, Pillars of Eternity II: Deadfire - Critical Ro...
Time to beat
42 hMain
65 h Main + Sides
96.5 h Completionist
70.5 h All Styles
介绍

在荣获众多大奖的RPG游戏《永恒之柱》的世界中追随流浪之神踏遍天涯海角。指挥战船踏上海上冒险,探索人迹罕至而又广阔无比的死亡之火群岛海域。征服眼前的世界,探寻无尽的可能——精细的角色自定义功能、完全自由的世界探索,以及每一回合惊心动魄的抉择正在等您深入体验。

  • 引入入胜的单人RPG冒险体验——《死亡之火》采用最新技术和设计,基于经典D&D规则制作,大幅提升画面表现,深化游戏机制。每一次决策都绝非无关紧要,玩家将能够打造真正属于自己的冒险传奇。

  • 探索全新区域“死亡之火”群岛——自由设定航线,探索物产丰饶却又危机四伏的群岛海域,发现全新地点,与当地住民互动,在每一处港口中体验纷繁多样的任务情节。

  • 构建自己的队伍,自定义冒险同伴——7种不同的同伴,众多职业和技能自由搭配,让您的冒险多姿多彩。全新同伴系统的加入还让他们拥有了自己的人际关系和互动表现。


  • 指挥战船纵横海域——作为您的海上堡垒,您的战船可不仅仅是一艘航行的工具。升级船只和船员,选择你的技能,努力在不期而至的危机中生存下去吧!

© 2018 Dark Rock Industries Limited. Developed under license by Obsidian Entertainment. Obsidian and the Obsidian logo are trademarks or registered trademarks of Obsidian Entertainment, Inc. Pillars of Eternity, Pillars of Eternity II: Deadfire, and Pillars of Eternity logos are trademarks or registered trademarks of Dark Rock Industries Limited.

所有成就
包含内容
内容
Standard Edition
Obsidian Edition
Digital Soundtrack (MP3)
Digital Soundtrack (FLAC)
Map of the Deadfire Archipelago
Guidebook Volume II
Pen & Paper Starter Guide (2019 update)
系统要求
最低系统配置要求:

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

Please Note: A 64-bit OS is required to play Pillars of Eternity II: Deadfire.

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

Please Note: A 64-bit OS is required to play Pillars of Eternity II: Deadfire.

为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
42 hMain
65 h Main + Sides
96.5 h Completionist
70.5 h All Styles
游戏详情
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.12+)
发行时间:
{{'2018-05-08T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
22 GB
链接:

游戏特性

语言
English
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Deutsch
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español
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français
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italiano
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polski
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Português do Brasil
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русский
音频
文本
DLC
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用户评论

Posted on: December 10, 2021

Frankelstner

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游戏: 243 评论: 7

Boring

There's way too much distraction from fun parts like exploring dungeons or other environments: Much of the time is spent on a world map where you slowly travel around on foot or by ship. And make sure to enable level scaling because otherwise you might sail to the wrong place (with zero indication) and get chased and then smashed to bits by a high level pirate ship. Most places that you can travel to basically turn out to be either tiny random encounter zones or just loot drops where you repeatedly say "keep looting" and get some more water or find some coin until it runs out anyway. Who would even stop looting halfway? More time is spent on character level ups; selecting all the skills of everyone in the party is a slog in itself because ability descriptions are doubly nested before you can actually see what an ability does. So when you first hover your cursor over an ability, it provides a very short description that is worthless. Then you rightclick on the ability to get more info. Then that info says something like "grants the Insightful inspiration" and then you need to hover over Insightful to finally get an explanation of what actually happens. Rinse and repeat for the 10 different abilities that your fighter unlocked for this power level (there are 9 power levels). Repeat for all 5 members of your party. Conversations are also tooltip-heavy, where NPCs use newly invented words in every other sentence. So dialogs cannot be really handled with the keyboard because you constantly need to hover over these words. (Or just do not bother.) Combat is quite chaotic but the default AI works pretty well and wins your average fight without any input at all. Characters can also have up to 4 weapon sets, but it's not possible to define a hotkey to cycle between them. More clicking. So combat is streamlined out of the game and dungeon exploration is replaced but an utterly annoying world map. And the rest is boring.


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Posted on: March 4, 2023

Fast_Food

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游戏: 90 评论: 3

good pace

Great pace for an RPG. You don't spend too much time wandering around and backtracking on maps. Addition of 2x speed is trully a gift from developers and why this game stands out among others. It has good class choice and vesatility. It is easy to pick up and quite hard to master.


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Posted on: May 9, 2018

Hunbaar

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游戏: 267 评论: 6

Breaks the chains of nostalgia

Ignoring the critics who most probably do even own the game (you can see your game activity) I can safely say that PoE II is a clear improvement from its predecessor. The writing is not bloated, the world is more fleshed-out, characters are memorable, graphics are much better -I often just stared at the sheer beauty of the waves, shores and idle animations. Musics are not are at par with PoE I serviceable and pretty good. Sound design also did not improve much. One tiny criticism, which could be totally on me, is that I find the combat encounters rare and when they occur they happen so fast, just a cascade of flashes and skills and poof the enemy is gone. Hence the combat does not feel tactical but strategic, if you have the right skills you win. My party is around level 6-7 and I am 5.5 hours in so this might change, but the positive points I provided will not. The game goes above and beyond the imitation of old isometric crpgs, and excels in every aspect except world setting, sorry but Forgotten Realms has an incredible lore behind it, but PoE II despite the obvious disadvantage still kept me interested in its world. In sum, this is a solid game by it own, and you may enjoy it even if you have no memories of Infinity Engine games that you want re-live from two decades ago.


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Posted on: May 14, 2018

Nohre

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游戏: 211 评论: 9

WORTH THE WAIT

Being a fan of the old school games like Baldurs gate and Icewind Dale, and a huge fan of the first Pillars of Eternity, I can honestly say this game was well worth the wait. Its a true gem in every way. If you liked the first Pillars then this will be an easy buy for you. You wont be disappointed. As far as people talking about bugs and not performing well on big gaming machines sporting gtx 1070 and 1080 cards, I say thats complete bogus. Im playing on a damn laptop, a Hp spectre x360 and it plays like a champ at 1920x1080 at medium to high settings. Havnt seen one bug, (so far) and the graphics are a huge upgrade from the first game. The amazing shadow and lighting are the first upgrade you'll notice. The explosions and particle effects are just beautiful. You can tell they poured every ounce of passion into the creation of this game. Bravo! The story is captivating, the new things added since part one like the ship and sailing around a big map are amazing. They added many new features that add a whole new level of fun. Cant say enough good things about this game. I absolutely love it. I say buy it without thinking twice.


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Posted on: May 28, 2018

kolikoes

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游戏: 51 评论: 5

Recommended

Anyone who likes exploring and going on quests will like this game. You have a party of adventurers with which you travel around in this beautiful fantasy world, fighting monsters and meeting NPCs. In general, I really liked it. There is so much to explore and so many quests to go on that I'd have to play it again to see many of the things I missed in my first run. There are a few things that can be improved on, I think: The level progression feels too fast. Your characters get very powerful really quickly, making most combat encounters unchallenging. The main storyline is kind of a letdown when compared to the original PoE. The decisions at the end are especially anticlimatic. There aren't that many interesting spells to choose from. I expected there to be a ton of new options but there weren't many. The descriptions of spells and abilities are lacking, to say the least. Some descriptions of 9th level spells often make them sound no better then 1st level spells. And others completely omit vital information. Sidekicks are a major letdown. They seem like interesting NPCs, only to find that they have no dialogue or story. The ship to ship combat was underwhelming. On the bright side, I really LOVED the way the game begins.


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