Posted on: March 30, 2010

tacossmellgood
验证所有者游戏: 209 评论: 21
not a game, more of an interactive story
There are some interesting aspects to Phantasmagoria. The visuals are cool. and the campy horror atmosphere is well done. I thought the art design of the various locations is really appealing and though the character actors are poor, they fit the genre very well. I remember when this game first came out, and the large amount of hype surrounding it. FMV was the cool new thing because of CD-Roms, and this game was the poster child for a higher budget attempt at a FMV "game." Like almost all FMV "games" from the 1990's, Phantasmagoria never really plays like a game. Sure, there are items to collect and places to use them, but the items are simply used to trigger FMV sequences and advance the story. If this is all you crave, then this story is for you. However, if you want a game in the traditional sense, keep looking. (There are no puzzles worth mentioning here, it's not that kind of trip.) Personally, I don't like this kind of title. I get bored playing FMV stuff because the dead time spent walking around ruins the narrative for me, and there are not enough puzzles and stuff to keep those "walking around times" interesting in Phantasmagoria. If I want to watch a creepy story, I'll rent a real horror movie, and if I want to play a game, I want a real game. For me, this hybrid (that is more story than game) completely fails. I wanted to stop playing almost always. The only thing that got me through this one was nostalgia. It gets three stars based just on the art design and the honesty in the character acting.
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