Pathfinder: Wrath of the Righteous - Enhanced Edition
介绍
Brace yourself for new adventures set in your favorite universe thanks to the The Last Sarkorians DLC!
You can also get Pathfinder: Wrath of the Righteous - Season Pass here.
探索传奇故事循着这段旅程,你将前往世界之伤,直面深渊地狱的无尽裂口,感受将这片土地吞噬殆尽的噬魂恐惧。一个多世纪以来,邻邦为击退敌军而英勇奋战,但始终收效甚微。
如今,你有机会结束这场纷争,但救世之路绝不会一帆...
Very number oriented character role playing game with very interesting ideas in story, character classes, overworld and freedom of choice. At least for me, the system was flexible enough, that I could project my personal ideas for a character into it and experience meaningful interaction, as long as that interaction included lots and lots of combat.
For the most part you can pick and choose, which parts of the character cast you want to interact with, but I have to say that this made the gay orc they force upon you stand out even more.
Overall I'd say the game starts out strong and feels very open while you are still learning the different interactions.In the long run, the thousands of generic combat encounters you have to slog through to get to the good parts get extremly boring.
So far the game should be in Alpha or Early access.
Too many bugs/optimisation problems for a game with this kind of budget.
I had to ask for a refund after only 2 hours, (and half of my gameplay was in the character creation ) because i couldn't play properly .
I was waiting for another Crpg like DOS2, and unfortunalty i'll have to wait for BG3.
Hope that it'll be patched soon, but if i were you, i'll wait a few month before commiting.
No matter how many patches are delivered, the bugs persist, some are introduced...
Just realized the automatic level up is not only sub optimal, but also hard coded, you can waste a spell learn with a spell you already learned from scroll, for example.
And other stuff that I think was not broken before the patches.
They need to improve code quality or the game will be in this infinite fix/bug cycle.
The difficult is also BAD, NORMAL is too easy, DARING is so punishing. The math and mechanics are so wrong balanced... The DICE also looks like artificially loaded between difficulties (I really don't want to believe this, but that's my feeling).
The game is at minimum 120 hours long. I've spent 160+ hours with it. It was like a big rock that was pushing your heart all the time suddenly fallen and ceased to exist, what a relief :).
So if you don't want to invest a helluva lot of time into this baby, then do make yourself a favor and don't even start it. This is a **VERY FINE** piece of RPG, laden with awesome content, great humor, and lots of very hard encounters that will require you to learn a LOT about how the mechanics work in this overcomplicated game world. Sometimes it's so nuanced, so elongated that it will literally drive you crazy :D. This is more like an RPG Strategy, than a simple RPG. There are myriads of subsystems, overconnected systems that require you to micromanage things and calculate this or that in order to bring down enemies. At first this is a great challenge, but later on you have to buff yourself to eternity in order to bring down bigger foes and it will get on your nerves sooner or later.
+ Good story, tho very long.
+ HUMOR in a game, unbelievable! Need more!
+ Challenging combat, A LOT!
- Almost everything is solved by fighting... there are too much encounters in the game.
- Make the game at max 60 hours long. Anything above that is futile. I bet my used socks that only about 5% of people finished the game.
- There are a lot of aspects of the Pathfinder game that is not fit fot computer RPGs:
- Spell memorizing and resting takes a LOT of time, it must be eliminated, it's an unnecessary burden and you have to save scum in order to find out what will and won't work for a given enemy, instead of just shooting the spell from your spellbook. Let's say you go to a new area and there are powerful undeads that will level drain you. Solution? Reload, relearn spells, retry, reload, relearn spells, retry.
- Miss, miss, miss too many useless filler text. Show stats at the end of the fight about weps and chars.
- Slapdashed ending and ACT V.
- Too much loot! Very much.
Great story, adapted from the paizo adventure path, but giving it a lot more life than you'd find in the books.
Mechanics of Pathfinder as well adapted as they could possibly be in a video game.
Even years after release they still provide patches that improve certain aspects of the story based on community feedback.
10/10