Posted on: November 25, 2021

BlueBangkok
验证所有者游戏: 192 评论: 31
Good start, falls apart later
Designed to "wow" you in the first half of the game, and I suspect that is the reason for so many positive reviews and general success of the game. And the first 100 or so hours are truly great and the game deserves all the praise for that. Well made mythic paths, tons of options for character building, gripping story, mostly bug-free. But once you start looking through this facade and you get into the second half of the game, it's like a punch in the face. Balancing, writing, pacing, everything falls apart. Boring side quests that are in there for no other reason than to make the game incessantly longer, with one especially tedious, designed to make us gamers remember why we hate puzzles in cRPGs and that, for some reason, devs insist on putting them in. Mostly unsatisfactory and uninteresting endings to companion quests, bar some positive exceptions. Crusade mode, so well executed in the earlier acts, falls apart too, and becomes a joke. Reaching max level in 3/4 of the game, taking away the main reason to fully run all the quests. Random optional bosses with higher stats than literal deities (not that it helps them in any way). And bugs, so many bugs in the last two acts of the game, even 4 months after release. It's so bad that I would almost call this game a "Jekyll and Hyde" of gaming industry. The first half of the game is so good that I do not want to trash Pathfinder: WotR, hence the 3 stars, but at the same time if you are looking for that cRPG gem of the decade this really isn't it. The later parts kill it, and all my future playthroughs (if there are any) will end in Act IV. Kingmaker was/is the better executed and better game out of the two overall, I would say.
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