I really want to like this game, and it feels like it's on the cusp of being a classic, but it's deeply hampered by bugs and awkward UI.
Examples from my play time:
- When resting, the game says hunting will take 0 to 0 hours. You go on with the rest, and hunting takes 19 hours. Things in this game have time limits. Losing a day is meaningful.
- Every two handed weapon animation seems to be bugged.
- We were ambushed during a rest. My character appeared to be standing with their usual animation idle, but was in fact still lying down. Standing up next to an enemy triggers attacks of opportunity.
- The combat UI will occasionally "lie" - it will show you can move a certain amount and still take an attack, but when you move the full amount it can actually go slightly over, and now you've just taken a dash action. You can cycle through different movement modes with right-click, and one of them prevents, but you have to both know about this and consciously cycle to it every time.
- The first major vendor I encountered in the game was borked and the 3 parts of the UI that list buying prices for items all showed different values.
There are issues besides the bugs, too:
- Bad character models
- Bad-mediocre voice acting
- Bizarre companion choices: For the first 10 hours or so 90% of your companions are women. Amiri and Valerie have near-identical backstories are both spec'd into Bastard Swords despite being, ostensibly, very different people. Heavy bias towards straight-up melee characters.
None of these things are game-breaking, but together they add to a janky, awkward experience. Character creation/leveling and world-building and all that is solid, but it feels like I have to fight the game to get at it. Maybe try the steam version, my friends playing that seemed to have fewer bugs, and with a bit more polish I think this game'd be great.
Also, very subjective opinion/gripe, but Inon Zur can't make a good combat soundtrack to save his life and it REALLY shows here.