Yes, yes, yes! This is the game I have been waiting since Baldur's Gate 2!
It is long, it is unforgiving, it has comedic elements and really likable NPCs. It is long, very long compared to many other RPGs these days. Know your D&D 3.5 / Pathfinder rules and you'll really enjoy your stay. The RTwP works and there is also TB mod available for it.
Story wise this game is also excellent. Compared to PoE or Tyranny or even Tides of Numenera the story in this one is polished, interesting and has surprises. It doesn't try to be too original.
Also: I haven't encountered any bugs, the enhanced edition seems to work really well.
I think at this point soon before the release of the second Pathfinder, I can say that this Game has it all. Great epic story, stunning visuals, best UIX Design I have seen in a while, attention to detail and the best thing for me: a management simulation of your own kingdome. Oh what a joy.
I never played Baldurs Gate back in the days, the only CRPG style game I played before this is Pillars of Eternity1+2 and Tyranny wich I absolute love, and Divinity Orignal Sin wich I wanted to love but hated the super slow turn based combat, so I never got into it really. Here you have both wich I think is fair for the people who like either of them.
Can't wait for September and play the prequel to this masterpiece. I would choose this over Baldurs Gate 3 any time of the week, yes guys its really that good.
I had almost zero issues with bugs or anything, it still gets updates wich speaks a lot about the devs. Only thing I had is that the sound sometimes glich out.
Great crpg for people who like Crpgs and are willing to put in the time to learn the game but it also gives you a lot of options like premade characters and difficulty settings if you aren't willing to invest a ton of time.
Why ? Because sadly, one of the biggest issue that so far had been really affective my play experience highly negatively were the insane loading times !
Not only they are long, but they are numerous, because the game constantly switches between different gameplay layers (regular area exploring, map travel, barony management, and town/settlement building)
I think at least 1/3 of my playtime had consisted in watching and waiting for loading times... on a SATA 3 mechanical high speed HDD. When launching the game from an SSD however, it becomes still noticable but not long enough to frustrate you and waste your time.
Now that is said, the rest of the game. Sadly i could not say much of it, as i only have some 15 hours of gaming on it (not counting loading time), and i am only two monthes in-game of the Barony management part.
But the game so far hooked me enough to keep playing and wanting to see more of it and where it plans to go. So i could say this is a good point for it.
On technical side, it has issues but also many options in settings both for display and gameplay, to adapt it to your needs. Sadly, as in Tyranny, PiloE and other games, the loot/items key highlight can't be bound to anything else but the default key.
I didn't know the Pathfinder tabletop game at all, but from what i understood, it was a sort of fork of the old AD&D D20 ruleset (probably 3.0 or 3.5) so even without any knowledge of it, between past AD&D tabletop experience and the tooltips in the game, i was not lost, even if a few things are left unexplained by tutorial or in-game tooltip and help. However, i am very doubtful of the viability and usefulness of many classes, skills and builds.
Regarding the story and the characters, well, it's a mixed bag. Story seems decent so far, but recruitable folks made me feel a bit uneasy and upset. Either too cliché or forcedly exotic...
Finally, the game has some issues that could/will be fixed, regarding stability, UI, and stuff...