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开拓者:拥王者 - 增强版

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3.6/5

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3.6

661 Reviews

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开拓者:拥王者 - 增强版
介绍
根据玩家的反馈和建议,此版本游戏已进行改进并建立在原版的基础上。此版本包括:   新增多项丰富的游戏内容和数十种生活质量的功能, 打造角色的新能力和方法,包括一款全新类别, 新物品和武器, 改善平衡,特别是在游戏一开始和最后两个章节, 已强化的王国管理系统,无论是平衡方面, 还是在可用性和玩家舒适性方面, 增加全球地图上各种随机遭遇的情况, 自游戏首发以来所进行的数千个修复和改进。 在超过18000位Kickstarter赞助人的帮助下,剧情设计师克里斯·阿瓦隆(Chris Avellone) 、编曲艾农·祖尔(Inon Zur)以及 Owlcat Games为你隆重带来首...
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3.6/5

( 661 Reviews )

3.6

661 Reviews

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产品详细信息
2018, Owlcat Games, ...
系统要求
Windows 7 / 8 / 10 (64-bit), Intel Celeron 1037U @ 1.80GHz, 4 GB RAM, Intel HD Graphics 3000, 30 GB...
DLC
Pathfinder: Kingmaker - Varnhold's Lot, Pathfinder: Kingmaker - Bloody Mess, Pathfinder: Kingmaker -...
介绍





根据玩家的反馈和建议,此版本游戏已进行改进并建立在原版的基础上。此版本包括:
 
  • 新增多项丰富的游戏内容和数十种生活质量的功能,
  • 打造角色的新能力和方法,包括一款全新类别,
  • 新物品和武器,
  • 改善平衡,特别是在游戏一开始和最后两个章节,
  • 已强化的王国管理系统,无论是平衡方面, 还是在可用性和玩家舒适性方面,
  • 增加全球地图上各种随机遭遇的情况,
  • 自游戏首发以来所进行的数千个修复和改进。




在超过18000位Kickstarter赞助人的帮助下,剧情设计师克里斯·阿瓦隆(Chris Avellone) 、编曲艾农·祖尔(Inon Zur)以及 Owlcat Games为你隆重带来首款以备受喜爱的《开拓者》桌面游戏为背景的等距视角角色扮演电脑游戏。在《Pathfinder: Kingmaker》中,你将成为一名勇敢的冒险者,去拯救这个被魔法和邪恶所困扰的世界!你可以是一名精明的战士,用附魔长剑杀出敌阵重围;或扮演一名血液中流淌着恶魔血脉的强大术士,大杀四方;亦可成为一名受神明感召的睿智牧师,行走天下;你还可以变身为一名机智的游荡者,随时可以运用自己的技巧化险为夷;当然,你还可以成为这世间的各样英雄,唯一的阻碍就是你的想象力!

开拓者角色扮演游戏,由世界上最古老的奇幻角色扮演游戏3.5版规则进化而来,在设计期间吸纳了成千上万像你一样的玩家的反馈。无论你是初次接触开拓者宇宙还是资深玩家,《Pathfinder: Kingmaker®》都会是你所期待的CRPG。



《Pathfinder》的游戏深度不仅体现在背景故事上,还包括其游戏机制,以及在开发你的专属角色的自由度方面。你可以通过大量的职业和能力方面对角色进行自定义,例如特殊原形、强大的奥法和神圣法术,或是选择多元化的职业能力、技能和专长。《Pathfinder》允许玩家创造出最能体现玩家自我个性和个人游戏风格的英雄(或恶棍)。

剧情

这是位于失窃之地以北的一片纷争之地,数个世纪以来纷争连叠,见证了数百个国家的浮浮沉沉。现在,在历史上留在你的印记的时刻到来了——打造你的王国。为此,你将在严苛的荒野和敌国的威胁中艰难求生,同时还要防备来自王廷的阴谋诡计。

《Pathfinder: Kingmaker》基于Paizo获奖无数的同名冒险模组改编而成。你并不需要了解故事背景。但如果你恰好是该桌面游戏的玩家,你将在经过拓展和加强的冒险模组中遇到无数你熟悉和喜爱的角色,以及更多全新的事件、同伴、盟友或威胁。在Pazio及其作者的协助下,RPG编剧克里斯·阿瓦隆和Owlcat的团队对剧情和任务进一步拓展,在失窃之地原本就丰富多彩的剧情下带来更多的冒险。

虽然《Pathfinder: Kingmaker》是一款单人游戏,不过你绝不会孤身一人冒险。在《》Kingmaker》中,你可以遇到多种多样的同伴和NPC,包括开拓者设定中那些标志性的人物。每一名同伴都有自己的背景和目的、有着不同的善恶阵营、打着自己的小算盘,所以你需要仔细选择该信任谁、提防谁。你的旅程也会成为他们的旅程,而你也会帮助他们塑造他们的人生,影响他们的当下和未来。

你的王国

我们选择基于Kingmaker模组来改编游戏,是因为其中包含了一系列开放世界的游戏机制,可以让玩家们一边在失窃之地冒险,一边按照自己的步调体验整个故事,而这个故事既考验你作为冒险者的本领,也会考验你是否能够成为一名合格的统治者。最重要的是,游戏可以让你将这里的土地据为己有,让你将这片荒野打造成为自己的王国。这段冒险的核心依然是经典的地下城探索和战斗,不过外交、政治、和领导军队作战的能力也是游戏挑战的一部分。你需要谨慎选择你的盟友,带领他们一起去探索古老的坟墓和遗迹,与此同时还需要在自己的议事厅中处理政务。

你会发现,在游戏里发展一个王国并不仅仅是建造一座要塞那么简单。你的王国反映了你的人物性格和你在游戏过程中做出的选择。这个国家像是具有生命一般,随着你的善恶阵营、你的盟友、和你统御军民的能力而不断演化。你不仅可以扩张你的国家、攫取更多的领土、建设新的城镇和村庄,王国的都城还会随着你做出不同的选择、颁布不同的政策,以及选择不同的盟友而发生巨大的变化。随着你的王国不断发展,众多的势力和邻国会找上门来,或是寻求你的帮助,或是挑战你的实力。



探索 - 征服 - 统治

Pathfinder and Kingmaker are trademarks and copyrights owned exclusively by Paizo Inc. and used under license. Owlcat Games is a trademark of OWLCAT GAMES LTD. My.com is a trademark of My.com B.V.
Prime Matter is a division of Koch Media GmbH, Austria. Prime Matter and its respective logos are trademarks of Koch Media GmbH
This product is based on tools and technologies ©2018, My.com B.V., Owlcat Games. Certain tools and technology also used in this product are © Unity Technologies, 2018, © 2006–2018 Audiokinetic Inc., © 2008-2018 Syrinscape Pty Ltd.

包含内容
内容
Explorer Edition
Imperial Edition
画册
地图
Chris Avellone Adventure Module
pawns
Soundtrack (MP3)
Soundtrack (FLAC)
Pathfinder: Kingmaker - Beneath The Stolen Lands
Pathfinder: Kingmaker - The Wildcards
Pathfinder: Kingmaker - Varnhold's Lot
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
游戏详情
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.11+)
发行时间:
{{'2018-09-25T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
公司:
链接:

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français
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用户评论

Posted on: January 19, 2019

Redcorsairfi

验证所有者

游戏: 66 评论: 2

Wasted Potential - Don't buy until sale

I like to look at a few criteria when forming an opinion of any game. I look at the atmosphere, the fun factor, and polish. Atmosphere - The game is well written and true to the source material. The voice work is great and so is the music and SFX. I really felt like I was playing the adventure path without the pains of dealing with an actual TTRPG group. Really great in that regard. Fun factor - Mechanics are where this game goes from being a fun trip to Paizo's RPG setting to a nightmare. Several users have posted about the balance the game offers and I mostly agree with them. The game's system for identifying monsters is sorely lacking and serves as a hinderance for new players to recognize challenges that are beyond them. This results in bad fights where parties are unable to cope with the challenge ahead. Players learn what fights are manageable through save-scumming. It's a lazy approach that could have been tweaked into a useful gameplay element instead. This criticism also assumes that the myriad stutters and crashes haven't completely derailed your experience as it did mine in the second act. Polish - It looks and sounds nice but the game is fundamentally broken. I played for five days, devoting roughly 5 hours of game time each day but was cut short by the rocky start-up. I experienced crashes on main menu, in the middle of gameplay, and on start up. Consistent crashes meant several instances of lost progress. Crashes at the menu meant reloading after frequent crashes became a chore. The last straw broke with repeated crashes on start-up. The game is so utterly broken at times that my experience is completely soured by extensive troubleshooting. This game is broken and that is a real shame considering how much effort obviously when into the story and sound. The devs should be as disappointed as I am. Points for capturing the TTRPG experience though. Anticipate a great story only to find out game night is cancelled.


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Posted on: April 1, 2019

验证所有者

游戏: 0 评论: 3

Pretty Awesome Game

This is a much better time sink than Pillars of Eternity 1 and 2. I suppose this game's initial release had much more bugs than those others, but I also considerably call the graphics in this game better. The class selection could use a little bit of improved tweaking, but it still remains superior to the Pillars of Eternity series. This probably relates to how this digital Pathfinder relates to its Pen and Paper version. If I chose one thing to focus on for the purpose of complaining, I would choose the rest system in "dungeons". While the food system seems unique, it really needs a lot more flavor of variety. If I had a part in its design, I would have treated it by adjusting buffs. Now, I know it already does this, since different characters prefer certain "recipes" and that they accordingly become stronger from them. At a minimum, I would have added different tiers of spices that affect healing. I know it may sound weird, but games are that way anyhow, especially anime. Beyond that, I would like to see how the DLCs alter the gaming environment's aria. If you carry any sort of fondness for Baldur's Gate 1 and / or 2, then this software should nicely fit right into that story-telling spectrum, like how another good piece of a jigsaw puzzle contributes to the complete picture. I hope you enjoy your choice!


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Posted on: August 28, 2019

the_clanless

验证所有者

游戏: 163 评论: 1

Extremely dissapointing.

To be clear, I expected a difficult, old school isometric DnD game, its what I signed up for. But this... it is so close to being good it just hurts. The first chapter is excellent, choices, consequences, multiple paths got me excited! But this is like an hour of play at best. After that it falls completely off the rails. The quest tracking messes up, the quests are 50/50 impossible or well balanced. You get no real information with which to make descions... Try the geographically closest quest? Triple your level with permanent damage you have no way to cure (even if you have the right class to cure it, which is not guaranteed, you need a higher level to access cure). Try to follow the vague, unquested story directions? End up suddenly fighting a monster TEN TIMES your level. If there is an escape mechanic, I couldn't find it. It felt like playing with a terrible GM who wants to kill you and claims it's "Fair" because they wrote everything down in advance and there WAS a way to survive, you just didn't guess it, despite there being no real clues. Uninstalling in disgust. I gave it two stars because it at least runs, and is a game.


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Posted on: October 31, 2019

TheUnforgiving

游戏: 230 评论: 1

Better storytelling than its source

As someone who has both DM'd and played in Kingmaker tabletop campaigns, the story in this game has been considerably tightened up and is generally more coherent than the original Adventure Path, which was easily one of the worst parts of the AP. The characters here are stronger, more time is taken to explore motivations, and in general it benefits from being in a CRPG, where the standards for writing are more rigorous. Unfortunately, the game capitalizes on little else. Adapting the Pathfinder ruleset to a CRPG is already inadviseable, but it managed create an adaptation that perpetuates some of the worst wargamer-y, rules-lawyer-y design stereotypes that have stained D&D's reputation for decades. Pathfinder works as a tabletop because there's a Gamemaster to manipulate rules and circumstances based on the party to both accommodate and challenge them. With the removal of the GM, the game must be run Rules-As-Written, which means a lot of little assumptions made by the tabletop rules become problems that compound each other: Magic loot is frequently unsuitable to what the party needs and uses, particularly if anyone uses rare, unusual, or exotic weapons A fair encounter can turn fatal in an instant because of a bad roll at the worst time. The 1d20 mechanic is notoriously swingy and leads to random difficulty spikes if a GM isn't there to react accordingly. Some threats can only be countered by certain spells and potions, but you have no meaningful abililty to do recon and therefore no meaningful opportunity to prepare. Et cetera. The result is a game that is extremely non-adaptive and where tense moments and overall story pacing are ruined by having to repeat fights or entire sections because of bad luck. Which is a shame because the story is so good. The game would have been better served by building its own rules from scratch which evoked the feeling of Pathfinder's, but were better suited to the constraints of a CRPG, like HBS did with Shadowrun.


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Posted on: September 29, 2018

sanpats

游戏: 121 评论: 1

Great RPG in Baldur's Gate tradition

This is a great RPG in BG style. In my opinion the story and dialog are better than Pillar of Eternity or Torment: Tide of Numenera as those contain too many verbose and lore-dump dialogs, There are many choice and consequence and quite open storyline. Many compain about this game difficulty. Well, old RPGs are much more difficult than this and there is a thing called difficulty setting. Lower the difficulty down if it's too hard for you. For me, it is a fresh breath for an RPG to challenge you nowaday, with all AAA RPGs' hand holding with no challenge. There are bugs, but every game, RPG specifically have bugs at launch because of their complexities. Even Baldur's Gate still have unfixed bugs until today after 2 decades. The devs are the quickest in the industry to fix bugs. There are daily patches. They are great!


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