Playing 100 hours to finally face an event impossible to solve and ruining your kingdom.
"Deal with the Devil" ?
No more events, no more people. Linxia and her fellows cause troubles everywhere but THEY ARE ANYWHERE ! No more trigger, no chance to destroy them one and for all.
You just continue the game, hoping for some triggers but no. You finally lose.
Worst experience ever.
Sooooo bad... Seriously boring and slow. It'slike playing DnD alone with a chaotic neutral DM that is obsessed with bad annoying rules. It's a game and they should havemake it more like a game than irl DnD.
Great and fun core story, rpg elements, and gameplay surrounded by a vast wilderness of game breaking bugs, crashes, occasional straight up unbalanced combat (On any difficulty setting), and unintuitive map reading (finding a *newly* revealed location, or any specific location for a quest requires you to visually scan for the correct pin across the entire map manually).
Good: Can run on a potato. Has skill checks galore. Solid writing that doesn't try to sound "smarter" than it needs to be. Good graphics and sound. Very customizable options for difficulty. Probably the closest thing to a new actual D&D CRPG since NWN 2. Dev team is working hard on post-release support including QoL improvements and bugfixes. Can role play as an evil character. Can comprise your party of all unique, user-made characters over time. Fort / base management is part of the game.
Not so good: Buggy at release and has had 4 patches in the first week already. Can only create one unique character at the beginning of the game. RTWP combat is decent but not as good as TB would be with the D&D rules in this game. Crashes on exit and runs a bit hot compared to other recent titles whether specs are low or in recommended ranges.
As I write this review I am at chapter 2 (lvl 8 party) challenging/custom mode (normal enemies) and I feel I got what I wanted. Yes, it is different than Pillars of Eternity, Divinity Original Sin or Dragon Age Origins and that is good. This game is superb, there is no buts. I get the bad reviews and I feel sorry for them. All RPGs have problems. Skyrim was 2011 GOTY and had a ton of bugs and broken quests when it was released. For me The Witcher 3 is the most pristine game of all time and although I ended the main campaign at v1.07 I played the expansions at v1.30+. Pathfinder: Kingmaker is at 1.09c by October-16/2018.
The game is very much enjoyable since realease. I did act 1 at v1.00 (Paladin/Aasimar main char). The spider swarm got me. Reloaded, used the bombs I got earlier. Learned my lesson and started to play hardcore. As of today we have a advertising about how to get over that. Ratnook Hill was a breeze btw. I won't spoil. The Kingdom part is like a minigame.
Pro: Great port of a desktop RPG. No need to min-max at challenging (i.e custom companions). I am using the standard companions with custom builds for my playstyle (Yes I saw a lot of complains with Octavia, and the lack of a full wizard, Valerie stats, and I regret the fact that Jaethal isn't Neutral)
Con: No indication of challenge level of oponents (that would be metagame, but it worked at NWN and it works at tabletop). The overall perfomance was better at v1.00.
Do you like RPG? Buy the game.