Like another review, this game looks nice and has great presentation and options.
However, the combat system and overall gameplay is very broken.
Specifically, the time it takes to invoke actions during combat is completely random. You can repeat the same battle over and over and get action timings from 0.0s to 6.0s at random. This makes battles unpredictable. For example, you may issue commands right after the system auto-pauses and get timings for 4 characters of: 0.4, 2.3, 5.3, 2.6 and then reload and repeat the same battle and get timings of: 4.6, 5.2, 1.5, 4.4. Your combat strategy, then, is useless since you can't predict the timing of actions. Plus, if you wait to issue commands, your timings will decrease faster than linear time (character prep for battle??), but if you wait in realtime after issuing commands, the timings will decrease along with linear time.
Also, resting doesn't heal, only spells do. So, if you explore the world, you will not be able to lose a battle without getting stuck if you don't have a cleric. Additionally, durations of travel are excessive and your characters fatigue easily. All of this means that if you intend to move around the map, you will be resting almost every other move. This makes the game very boring and interrupts any fun you would have.
I think the game is trying to be too "realistic" at the expense of enjoyment.
Plus. the maths of the game are just plain wrong.
Good luck trying to play this if you buy it.
I wouldn't spend much on it if you don't want to feel your money has been wasted.