根据你所做的选择,更改故事剧情与人物关系的智能对话系统
利用独特的无线电游戏机制,艾利克斯可以操纵身边的世界
来自Disney前员工的艺术原画,搭配由scntfc(《Sword & Sworcery》、《Galak-Z》之作者)创作的原声音轨
跨越数十年,遍布多人生命轨迹的大量谜团等你揭开
由曾在《The Wolf Among Us》、《The Walking Dead》以及《Borderlands》等作品中拥有上佳表现的演员进行配音
配音:
Erin Yvette(《The Wolf Among Us》,《Tales From the Borderlands》)
Gavin Hammon(《The Walking Dead》,《The Wolf Among Us》,《Tomb Raider》)
Britanni Johnson(《Borderlands》,《Borderlands 2》)
音乐和音效制作:scntfc
A mind-bending supernatural adventure full of mystery and terror
An intelligent conversation system that changes the story and your relationships based on every decision
A unique radio mechanic that allows Alex to communicate with mysterious spectres and manipulate her world
I didn't really know what to expect when I first picked this game up for free on GoG. Just figured, hey it's free and it had a decent amount of positive reactions last year so I picked it up. After completing the game, I am craving for another game similar to it. The graphic style was on point, the voice acting went well with a very interesting story that kept me going from start to finish. Can't wait to see what this team will go on to making next!
Well, I haven't played or read or seen anything about this not-so-horror horror type of theme, and Oxenfree is definitely a great first-time experience for me.
Just...Would've loved to play for a few more rounds for the other endings, yet I think my patience had been lost to the time. Damn, how I missed my childhood where I could be absorbed in a game or a book for several days.
And to the devs: Thank you.
TL;DR: Play this for the story and/or the atmosphere. These are the strongest points of this game, and they ARE strong. Overall, this game earned its money from me. I wish I bought this when it wasn't on a promotion, just because I want the game devs to get more money for how enjoyable an experience this was. Worth every bit of cash.
The bad:
* the game is not very replayable, though I easily got two run-throughs out of it. I'll let you decide whether it's a good or a bad thing. It was a high-quality experience both times, getting a better ending the second time
* the teen drama mentioned in other reviews - it's mostly OK and bearable.
The good:
* the sense of atmosphere is phenomenal
* the game has a conversation mechanic that I've never seen. It's walk-and-talk, you literally pick the conversation options as you walk-and-talk across the landscape with your companion(s). It's quite fluid and a pleasant change from 1-to-1 "freeze the world" convos from Fallout etc.
* extra-dimensional shenanigans and horror! What more could you possibly want? I mean it, kinda. This has some Gravity Falls vibes if you've watched that, but with more mature themes and older characters.
* haven't expected to say this ever for a 2D adventure game, but the VFX are on-point and very satisfying
* the central mystery is pretty cool, and with a plot twist I wasn't quite expecting.
* the radio is fairly cool side-mechanic for solving puzzles and backstory exposure.
The meh:
* there is no ability to run, fast-travel, or otherwise accelerate your journey across the island. Sometimes you'll do a wrong turn, and have to endure long stretches of walking silently with your companions. Even with Syberia, where you CAN run, was annoying in this aspect.
* convo replies are timed. You either say your bit, or the options fade away as you choose to say nothing. Might be bad if you can't make up your mind fast enough, or if it reminds you too much of IRL. Might be good if you wanna RP the silent type.
If you are the kind of person who enjoys the narrative potential of the videogame format, this game is for you. The writing and characters shine, with plenty of memorable moments. My only complaint is that getting around can be a slog the second or third time around, and besides dialogue there is not a whole lot to do gameplay-wise. But if you are willing to accept such compromises for an awesome genre aware supernatural story, a fantastic concept, an engaging mystery, and an absolute god-tier soundtrack, I cannot recommend this enough.
Oxenfree lives up to most of the tropes you expect out of an indie Point-and-Click game on the surface. The graphics are fairly simple, there obvious mechanics you expect for the genre are simplified to the point that some are non-existant, and it’s about a teen-girl in generic horror situation X. But if you dig deeper, you find the horror situation is executed with extreme talent and skill, making it much more involving then you would ever expect, the obvious mechanics missing are taken over by new subtle and exceedingly well crafted ones, and the graphics while simple, are used exceptionally well along side the sound to create one hell of an eerie atmosphere that will keep you rolling.
Simply put this game is going to come out of left-field to those that look past the obvious, and in fairly refreshing way. It won’t challenge you much in the traditional sense, but you will be left wondering which choices you made and how you talked to the other characters affected your end result. If this intrigues you and you have a taste for creepy games, you might want to give this game a shot. But you still might want to wait for a sale since, like many games of this type, it is actually very short (I finished it in under 4 hours).
However, if you are looking for a challenge to finish the game rather then to see your way to the best ending (which in itself could be up to you to decide), this game is simply not made with you in mind.