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OPUS: Rocket of Whispers

已在库内

3.9/5

( 3 Reviews )

3.9

3 Reviews

中文(简体), English & 3 更多
Offer ends on: 10/20/2025 09:59 EEST
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为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
OPUS: Rocket of Whispers
介绍
The complete OPUS experience awaits here “ 《OPUS 灵魂之桥》是一款游戏性、美术、剧情到音乐都十分完整且流畅的游戏,也是款不多见的台湾原创作品 “ - 巴哈姆特编辑部 “ 《OPUS 灵魂之桥》的叙事风格让我想到《你的名字》那部电影,如果你喜欢动人的故事,那么你应该玩玩看这款游戏 ” - 电脑玩物 《OPUS: 灵魂之桥》是创下三百万下载量的《OPUS: 地球计划》的系列作,一款哀伤中带着温暖的疗癒系游戏。 玩家将在唯美的废墟末日里,蒐集来自世界各地的材料,制作并发射火箭,并跟着火箭技师及女巫,一同探索...
评论
83 %
推荐
用户评论

3.9/5

( 3 Reviews )

3.9

3 Reviews

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产品详细信息
2018, SIGONO INC., ESRB 评级: Everyone 10+...
系统要求
Windows 7+, 1.4 GHz Dual Core or Greater, 2 GB RAM, 256 MB OpenGL 2.0 compatible graphics card...
DLC
OPUS: Rocket of Whispers - Official Artbook, OPUS: Rocket of Whispers - Original Soundtrack
Time to beat
4 hMain
4.5 h Main + Sides
6 h Completionist
4.5 h All Styles
介绍


The complete OPUS experience awaits here





“ 《OPUS 灵魂之桥》是一款游戏性、美术、剧情到音乐都十分完整且流畅的游戏,也是款不多见的台湾原创作品 “ - 巴哈姆特编辑部

“ 《OPUS 灵魂之桥》的叙事风格让我想到《你的名字》那部电影,如果你喜欢动人的故事,那么你应该玩玩看这款游戏 ” - 电脑玩物


《OPUS: 灵魂之桥》是创下三百万下载量的《OPUS: 地球计划》的系列作,一款哀伤中带着温暖的疗癒系游戏。

玩家将在唯美的废墟末日里,蒐集来自世界各地的材料,制作并发射火箭,并跟着火箭技师及女巫,一同探索如同电影小说般的感动故事,寻找神祕的真相与回忆,尽情解谜探索,享受末日冒险!


末日废墟沈寂,灵魂喃喃细语,
只有你一人踽踽独行,直到遇上了女巫—林芳。

是什么样的缘份将唯二的倖存者牵引在一起?

「末日里与妳相遇,是生命最大的奇蹟。」

孤身于世界的火箭之子与女巫,乘载命运的决定,决心打造火箭,将末日牺牲者的灵魂,
透过「宇宙葬」归返生命初始与尽头——银河。

▼ 探索末日后的世界

在瘟疫爆发后的末日,你将踏上白雪复盖的荒野大地,穿越荒芜废墟,深入无数遗迹城市,克服险峻地形及突发状况的考验,去搜集制作火箭的材料。

▼ 具有情感的温暖故事

与故事角色一起经历剧情中细腻的温暖与悲寂,从中成长,回忆过往,解开末日发生时的点滴,并寻找神秘的故事真相⋯⋯。

▼ 想尽办法打造火箭

寻找世界各地的材料,组装火箭并发射至宇宙;同时,为了顺利冒险,你将在荒野制作雪靴、探照灯、枪枝等户外探索工具。

▼ 浓厚的场景氛围

纷飞白雪、日夜光影变化、颓废的遗迹城市呈现出独特且神祕的视觉飨宴;超过 30 首原创的音乐及为专门打造的音效,让你彷彿身临其境。



在唯美的荒芜末日,玩家将帮助故事角色达成看似遥不可及的梦想。穿越无数遗迹、荒废城市、宗教神坛,克服险峻的地形考验,蒐集火箭材料,制作出雪靴、帐篷等工具。而故事也将随着火箭逐步完成、灵魂不时的低语、剧情音乐起伏,拼凑出末日发生时的点滴真相。

所有成就
包含内容
内容
Standard Edition
Deluxe Edition
Artbook
World Map
Soundtrack (MP3)
Soundtrack (WAV)
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
4 hMain
4.5 h Main + Sides
6 h Completionist
4.5 h All Styles
游戏详情
操作系统:
Windows (8, 10, 11), Mac OS X (10.6)
发行时间:
{{'2018-02-08T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
大小:
258 MB
链接:
评分:
ESRB 评级: Everyone 10+

游戏特性

语言
English
音频
文本
中文(简体)
音频
文本
中文(繁體)
音频
文本
日本語
音频
文本
한국어
音频
文本
评论
75
平均
83 %
推荐
开放评论

被评论 OpenCritic
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用户评论

Posted on: November 19, 2021

Kesser

游戏: 285 评论: 2

Absolute gem

I played this game on the phone but got second copy on Steam. OPUS:RoW is very climatic story. Two heroes and world after a collapse. While you venture further out you also get to know the past, personal stories and help those long gone. Gameplay is simple - each morning you are going out scavenging for parts and other nescessary items, forced to return by a nightfall or with precious find. Day after day, strugling to finish the rocked and finaly get rid of the ghosts that hunts you. But behind it is a tale much deeper and to this quest there is more than meets the eye. I highly recomend this game. I replay it from time to time and every time it is and great experience. Like reading a good book.


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Posted on: February 2, 2023

EonsNearby

验证所有者

游戏: 376 评论: 15

Got bored with this

I knew this game was supposed to be bigger than the prior one (both in length and gameplay), and it is. Yet, I also got too bored with this game to continue. The game mostly sees you control a character from a top-down perspective and try to scavenge for parts needed to build a rocket before the day ends. Once you've found the parts, you are then allowed to end the day, return to camp with the parts you found, and assuming you have everything, tell your builder to start building the rocket part. Constructing each part takes 1 day, so the part won't be finished until you end another day. The first issue that arose for me was that it's difficult to tell what's terrain you can walk on and what terrain is impassible. At one point, your character constructs a tool for cutting fences and other things. Yet, not every fence can be cut for some reason. The scavenging part is also tedious because anytime you pick up a new item you haven't collected before (which happens a lot), the game has to go into the inventory menu, scroll to the previously blacked out item, illuminate the item, and then give you some flavor text to read. I suppose this was their was of telling the narrative, but since it happens so often, it just gets annoying. There also isn't really a map. You eventually unlock very few fast travel points, but there's nothing to really help guide you back to places you previously were. And since the small area you constantly retread is just ruined snowscape from a top-down perspective, it gets annoying trying to find your way back to some spot you were at the other day. Also, anytime you start the day or stumble upon a side quest (all of which are fetch quests made all the more annoying by the aforementioned navigation problems), the game opens a menu which you cannot leave until you basically select the quest you want to pursue (there's no Exit button you can click). In short, got bored and gave up


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Posted on: March 17, 2025

emptyexposure

验证所有者

游戏: 24 评论: 1

Cute little game

Charming little gem that could use a sequel or reboot. As in; investment, more depth, more dialogue, areas etc. Definitely has the potential to be a modern classic. Cute, adorable and filled with emotions.


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