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Opus Magnum

已在库内

4.6/5

( 48 Reviews )

4.6

48 Reviews

中文(简体), English & 4 更多
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Opus Magnum
介绍
“可以毫不夸张地说,没有炼金术工程,就没有文明的存在。” 安纳泰俄斯·巴亚被誉为是他那个时代最有前途的炼金术士,而他刚刚接任成为了范塔森家族的首席炼金术士,那是城里历史最悠久,家境最富裕的古老家族。可是家族富丽堂皇的门面背后隐藏着危险,而炼金术并不是万能的。 《Opus Magnum》是由曾经开发《SpaceChem》、《Infinifactory》、《TIS-100》和《SHENZHEN I/O》的Zachtronics制作的最新开放式解谜游戏。玩家需要掌握嬗变引擎(炼金术工程中最先进的工具)符合自然规则的复杂机制,并利用它来制作关键的药物、珍贵的宝石和致命的武器等等。 设计机器——玩...
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用户评论

4.6/5

( 48 Reviews )

4.6

48 Reviews

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产品详细信息
2017, Zachtronics, ...
系统要求
Windows 7 / 8 / 10, 2.0 GHz, 4 GB RAM, 1366 x 768, Version 10, 600 MB available space...
Time to beat
15 hMain
26 h Main + Sides
42 h Completionist
21.5 h All Styles
介绍
“可以毫不夸张地说,没有炼金术工程,就没有文明的存在。”

安纳泰俄斯·巴亚被誉为是他那个时代最有前途的炼金术士,而他刚刚接任成为了范塔森家族的首席炼金术士,那是城里历史最悠久,家境最富裕的古老家族。可是家族富丽堂皇的门面背后隐藏着危险,而炼金术并不是万能的。

《Opus Magnum》是由曾经开发《SpaceChem》、《Infinifactory》、《TIS-100》和《SHENZHEN I/O》的Zachtronics制作的最新开放式解谜游戏。玩家需要掌握嬗变引擎(炼金术工程中最先进的工具)符合自然规则的复杂机制,并利用它来制作关键的药物、珍贵的宝石和致命的武器等等。

设计机器——玩家使用可编程的机械臂、可自定义的轨道以及更神秘的设备,如范贝罗之轮和泛灵之符,来设计和建造进行炼金过程的机器。

开放式的难题——和您的好友与全球的玩家比比看谁能设计出最简单、便捷、明了的解谜方法。将您的巧妙设计以GIF动图的格式导出,向他们炫耀吧。


丰富的故事情节——围绕着城里的几大古老家族,阴谋诡计在一幕幕上演。炼金术士们拥有着可以创造科学已知的几乎一切东西的能力,他们因而非常受欢迎,也非常危险。

纸牌小游戏——炼金术工程讲求的是认真和专注。玩几局西格玛花园来放松一下吧,这是一款基于炼金术的原创纸牌游戏。每一局游戏都是可以赢的,但不是每一局您都赢得了……
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
15 hMain
26 h Main + Sides
42 h Completionist
21.5 h All Styles
游戏详情
类型:
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 14.04, Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.9+)
发行时间:
{{'2017-12-07T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
大小:
432 MB
链接:

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最有用的评论

Posted on: February 2, 2018

kingfamardy

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游戏: 53 评论: 1

GOOD

A solid puzzle game. At first glance it seems to be very simplistic (especially compared to other Zachtronics games) but about half way through the main story the difficulty and complexity starts ramping up exponentially. On almost every puzzle I've found myself, having already completed the objective, tweaking and fixing my creations for lower cost and greater efficiency. There is no extra reward for doing so (as far as I've seen) but tweaking the lines of code or layout is so easy and fun that it happened anyway. The story starts out very light, mixing up hair gels or makeup, but takes a pretty dark turn that caught me by surprise and had me pretty invested with the outcome. The game's steampunk aesthetic matches the fantasy-alchemy gameplay very well and, for a game where you spend 98% of the time looking at the puzzle interface, the world has a good bit of depth and lore to it as well. So far no technical issues at all (running on windows 10)


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Posted on: February 8, 2018

lacktheknack

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游戏: 659 评论: 14

Zachtronics' strongest offering

Zachtronics is a company I really love, even though I've never finished any of their games until now. This game is best described as SpaceChem in hexagons and with a much larger playing field. It's also a lot prettier. Also, instead of chemical reactions based on the real periodic table, it's alchemy based on a set of four elements, six metals, salt and quicksilver. Rather than two (and exactly two) moving pieces working to complete a problem, as in SpaceChem, you're given as many pieces as you like (although fewer = a better score) that have less mobility and can be collided with. One touch that's really fun is that after you succeed, the game can record a gif of your solution - and the gif is seamless. You better believe I annoyed all my gaming friends with this feature. The gifs are pretty mesmerizing, especially if you manage to find efficient solutions with nonstop movement. There's no replay value given beyond your own OCD. Once you're done, you can put it down and be satisfied that it's completed - or you can start optimizing and see if you tie the world records. Every player's results are added to a global tally and displayed on each puzzle, and finding your way into that top percentile is really satisfying. The final effect is that Opus Magnum is a lot easier to dip your toes into than SpaceChem (even though it's arguably way more complex) and I managed to get to the end without getting overly frustrated (the reason I've never finished other Zachtronics games). The idea is really solid, and the story is pretty fun - it starts out with a deeply discontented overachiever disliking his new job as House Alchemist, but it takes a Game of Thrones tone very suddenly - and on the whole, if you like Zachtronics, this is their strongest offering yet. Word of advice: Try to master keyboard-and-clicking quickly. If you only click and drag, the final levels will be an absolute slog.


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Posted on: January 31, 2018

TPReal

游戏: 457 评论: 19

Meh

(Based on Steam version of the game. I did not finish the game.) In this game you put a set of moving arms and give them a sequence of movements to accomplish a goal. Well, it is somewhat challenging, and definitely each solution is "your own" - nobody else solved it the same way. But at least for me it's not very satisfying. Somehow the freedom of placement of all elements seems to make the task less meaningful than I'd expect. There are, as usually, three targets to optimise: steps, are and cost. For many of the tasks optimisation for area or for cost is trivial. Well, maybe not really trivial, but at least you know exactly what is the limit, e.g. 1 extenting arm and 1 thing for binding atoms. You just cannot go below that cost. I really LOVE most of the Zachtronics games. Space Chem is great, Infinifactory is fantastic, and I spent many hours also with their programming games: TIS-100 and Shenzhen I/O. But after completing three chapters of Opus Magnum I didn't feel like I really want to proceed. I'll get back to it one day probably, but there's no "just one more level" effect for me. So, I'm a bit disappointed. I'm still giving 4 stars because the game is very polished and nice. It's probably a good game, just somehow not compatible with me.


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Posted on: February 19, 2018

TheBuzzSaw

验证所有者

游戏: 90 评论: 3

Amazing and Relaxing Game

I love this game. Unlike many other puzzles games, Opus Magnum is free form. Every puzzle can be solved with enough time and effort. What makes this fun is the fact that your solution will look nothing like your friend's solution. There is room for much creativity. After solving a puzzle, you can revisit it any time to try your hand at improving it one of three categories: area (how spread out the machine is), cost (the quantity and quality of machine parts), and cycles (how many steps the machine takes to finish products). Even if you fail to improve those three areas, it's still fun simply building new machines. Those experiments expand your portfolio and give you ideas to use on future puzzles.


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Posted on: June 17, 2018

arcanum0

验证所有者

游戏: 463 评论: 12

Addictive, satisfying problem solver

I have lost many, many hours this week to playing Opus Magnum. It's hard to feel bad about it; it feels like time well spent, expanding my critical thinking and problem solving capabilities. If you like construction, programming, and problem solving games, you owe it to yourself to check out Opus Magnum. The interface lacks some quality-of-life polish, but every puzzle after the tutorial is free build -- you begin from dead scratch. It's extremely compelling, and the graphics are simple but beautiful in a clean, industrial way. The game also has a more traditional color-matching solitaire board game imbedded in it, My only complaint with the gameplay -- and I do mean /only/ -- is that the programming interface appears to almost have been an afterthought -- it takes up a tiny fraction of the screen, which makes it impossible to see more than a small portion of any program at any time. The keyboard controls are excellent and intuitive but the copying and pasting functionality is not. It would have been nice to simply have the grid numbered so that you can keep your place while programming long strings, but even this was overlooked. That said, it does not even come close to ruining what is otherwise a truly excellent piece of software. I hope to be able to stop playing someday. Perhaps tomorrow.


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