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仰冲异界

已在库内

3.9/5

( 250 Reviews )

3.9

250 Reviews

中文(简体), English & 9 更多
29.9929.99
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DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
仰冲异界
介绍
曾经为你带来《神秘岛》(Myst)的独立工作室Cyan为你献上全新的科幻冒险。 在某个多云的夜晚,当你在湖畔漫步的时候,一个奇怪的有机机器从星空落下,还没等你说个“不”字,你就被莫名其妙卷入其中,一瞬间穿越了宇宙。你被从舒适的生活里劫持,扔进了一片外星场景里。但诡异的是,其中还夹杂着来自地球的碎片,来自于某些意想不到的时间和地点。 《仰冲异界》(Obduction)光怪陆离的世界等着你探索、发现、劝诱并仔细思考它的线索,唯有这样才能揭开它的神秘面纱。当你沉浸在超现实的美景,不断探索着神秘的景色时,请记住,你的选择将带来实质性的影响。从现在起,这就是你的故事吧。 请把这里当做你的家。
评论
43 %
推荐
GameSpot
7/10
Game Informer
7.3/10
PC Gamer
76/100
用户评论

3.9/5

( 250 Reviews )

3.9

250 Reviews

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产品详细信息
2016, Cyan Worlds, ESRB 评级: Everyone 10+...
系统要求
Windows 7 SP1 64 bit or newer, CPU Intel i5-2500 equivalent or better, 8 GB RAM, GeForce 660 GTX w/1...
Time to beat
11.5 hMain
14.5 h Main + Sides
15 h Completionist
13 h All Styles
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介绍
曾经为你带来《神秘岛》(Myst)的独立工作室Cyan为你献上全新的科幻冒险。

在某个多云的夜晚,当你在湖畔漫步的时候,一个奇怪的有机机器从星空落下,还没等你说个“不”字,你就被莫名其妙卷入其中,一瞬间穿越了宇宙。你被从舒适的生活里劫持,扔进了一片外星场景里。但诡异的是,其中还夹杂着来自地球的碎片,来自于某些意想不到的时间和地点。

《仰冲异界》(Obduction)光怪陆离的世界等着你探索、发现、劝诱并仔细思考它的线索,唯有这样才能揭开它的神秘面纱。当你沉浸在超现实的美景,不断探索着神秘的景色时,请记住,你的选择将带来实质性的影响。从现在起,这就是你的故事吧。

请把这里当做你的家。

Obduction ® Copyright 2016 Cyan, Inc. All rights reserved. Obduction ® and Cyan are registered trademarks of Cyan, Inc.

包含内容
壁纸 手册
系统要求
最低系统配置要求:

接受最终用户许可协议后才可以运行"

接受最终用户许可协议后才可以运行"

为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
11.5 hMain
14.5 h Main + Sides
15 h Completionist
13 h All Styles
游戏详情
操作系统:
Windows (7, 8, 10, 11), Mac OS X (10.12.4+)
发行时间:
{{'2016-08-24T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
4.8 GB
链接:
评分:
ESRB 评级: Everyone 10+ (Fantasy Violence, Mild Language)

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用户评论

Posted on: August 27, 2016

Dawnthorn

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游戏: 85 评论: 1

Good, but not awsome

I really enjoyed it. Definitely worth the price. I was one of the backers on Kickstarter and there were two things I was really hoping for: the Myst adventure feeling and incredible graphics. They came through on the game play, but not so much on the graphics. It is a fun world to walk around in. The puzzles were a little on the easy side I'd say, but entertaining. The walking around would get a little tedious sometimes. There was were a bunch of puzzles that required going back and forth between worlds and the loading was a little slow and I found that a little annoying, but that was a pretty small part. Overall, the puzzles felt like the puzzles from Myst with that same level of wonder and glee when you figure one out. The one thing that disappointed me, though, was that I was really hoping to be just stunned by the beauty of it and I wasn't. It is quite beautiful. I found myself just stopping many times to look around which I'm rarely prone to do in a video game. Still, I wanted that same feeling that I had the first time I played Myst where I just couldn't believe how detailed and realistic the graphics were. Graphics have improved a ton since then, and this game is no slouch, but it's on the same order of The Witness and I was hoping for another order of magnitude jump. Regardless, if you like adventure games, you should definitely play this one.


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Posted on: June 18, 2019

vilx

验证所有者

游戏: 240 评论: 2

Loved it, but it is an acquired taste

Seems like the other reviews fall in one of two categories. Long-time fans of Myst adore this game, while newcomers find it frustrating. I'm in the first camp, and I'll try to explain it to the second. So, first, if you liked Myst, go play this. It's more of the same, beautifully executed. Nuff' said. If you don't know what it's about however... This is a game based on exploration and puzzle solving. The keyword is IMMERSION. To enjoy this game and avoid frustration, you must imagine that you are THERE. The game has TONS of tiny details that are completely useless plot-wise, but create a perfect environment and atmosphere. Savor it. Look at the sights. Check out the teddy bear on the sofa and the picture on the wall. Imagine what it was like for the people who lived here. Try to picture what happened here, what was said and done. Don't think of the game as pixels on the screen and interaction points that must be clicked in the right order. Think of it as an alternative reality that YOU are a part of. And it will become an experience to enjoy, rather than an exercise in frustration. And this brings us to the second point. Puzzles. Cyan is the only company that I've seen pull this off, but the puzzles actually blend in perfectly with the game world. They MAKE SENSE in that world. It's not just looking for a round peg to fit in a round hole, there's no unrealistic "game logic". Rather, these puzzles were made by rational people for rational reasons in a rational (in-game) world. And when you look at them that way, they become a LOT easier to solve. I'll repeat - the puzzles are MUCH easier when you are IMMERSED in the game. I've not seen it in any other game. That said, you'll still need patience. This isn't a game you can rush through. Take it slow and deliberate. Take breaks. Come back later with a clear head. Check out places you've already been at, you might have missed something. There's no pressure of time in this game, relax and enjoy it!


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Posted on: November 19, 2019

tim.felgentreff

游戏: 156 评论: 2

The best Myst yet

I found Obduction great. I liked Myst 1-3, but this one is even better. Where I got stuck to the point of having to look up the way forward at least once in the Myst games, this game's puzzles all made sense to me. The story was more engaging (to me) than any of the Myst stories and I found myself wondering about and looking around the world and what happened more than about the puzzles quite often - which I like! I play these games to enjoy a story with the puzzles as a means of achieving progress, so this was very nice. The game has a screenshot function which initially makes you think you don't have to take notes. Far from it: the teleports, roations, and relative positions of vairous things really require you take notes. The labyrinth puzzle was mentioned negatively in some reviews; I found it easy enough after drawing the map and cutting out the pieces that can move :-)


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Posted on: June 18, 2019

flatrich

验证所有者

游戏: 164 评论: 23

Great until...

3 1/2. A really beautiful construct and interesting to play. Until you hit the ridiculous concrete maze thingie. From that point on, everything you've accomplished (I connected only two trees at that point) in the game is just a waste. The maze may be solvable - I did switch out a piece and find a path from tower thing where you look down at the maze to the device directly across (which seemed to open something else unattainable) - but wresting with the idiotic switching back and forth became appallingly tedious and far too time consuming compared to the rest of the game. And as the game seems to have some linear play plan that I missed, there was nothing else I could do once I reached the maze until I completed whatever was supposed to be the objective of the maze. The maze killed the fun. Happy to say I got this on sale here on GOG. If I'd paid full price, I'd want my money back.


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Posted on: August 25, 2019

Hanglyman

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游戏: 444 评论: 141

Myst for the Modern Era

If you enjoyed Myst or its sequels, you'll most likely enjoy Obduction. It brings back that same sense of open exploration and wonder, of piecing together what's happening from observation and notes, and manipulating and reactivating beautifully complex pieces of machinery to open up new areas. Despite having no direct links to the world of Myst, it shares a lot of the same themes, such as the aforementioned machinery, different ages that are linked together, well-designed puzzles, and gorgeous environments. The puzzles are perfect- not so hard that you need a guide, but not so easy that you won't get stuck at least once or twice. It really does feel like playing a Myst game in the best possible way. There are some differences- instead of the unique architectural style of the Myst games, the environments have a more post-apocalyptic, sci-fi look, consisting of alien technology or jury-rigged machines built from clever combinations of scrap. Though you're still wandering a mostly-empty world, it finally feels like this is more for reasons of plot than because of limitations in the game engine, and you'll even encounter some characters in person a handful of times. The entire tone is also warmer and more human than the cold, ancient feel of the D'ni ruins and ages of Myst. The only flaws I noticed were a few obvious references to Cyan and Myst (one or two would have been okay, but there seem to be an awful lot considering how few objects from Earth are present) which broke immersion a little... and definitely worst of all, the long loading times. These are tolerable most of the time, but when you get to a puzzle that requires rapidly switching between worlds a couple dozen times, it quickly becomes very frustrating and makes you wonder what they could possibly have been thinking to design it this way. Even so, I greatly enjoyed Obduction and I feel like the good points more than made up for the bad. It brought a fresh look to a beloved genre of old.


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