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New Arc Line

已在库内

4.1/5

( 20 Reviews )

4.1

20 Reviews

中文(简体), English & 2 更多
Offer ends on: 10/26/2025 09:59 EET
Offer ends in: d h m s
24.9919.99
Lowest price in the last 30 days before discount: 19.99
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New Arc Line
介绍
美丽新世界远在天边近在眼前,这座璀璨辉煌的进步之城便是你一直在苦苦寻觅的目标:纽阿克,这座城市是你最后的希望,你必须找到能够拯救身患顽疾的家人们的解药。乘坐着拥挤不堪的廉价舱室,你与成百上千名移民一同抵达了这片陌生的土地,这里便是无数异乡异客憧憬着的城市。但是很快你便会发现,这座城市光鲜亮丽的美好不过是一个假象,看似金玉其外,实则败絮其中。 工厂喷吐出的滚滚黑烟遮云蔽日,不同种族间的隔离歧视,不平等现象以及贪污腐败无处不在。在这个泥泞昏暗的世界中挣扎求生,做出艰难抉择,哪怕不择手段,你也必须要实现自己的目标! 打造光怪陆离的高科技装备或者精通玄奥秘法,通过战斗、偷窃或者是交涉脱颖而出,化身...
用户评论

4.1/5

( 20 Reviews )

4.1

20 Reviews

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产品详细信息
2024, Dreamate, ...
系统要求
Windows 10, Intel® Core™ i5-7600K or AMD® Ryzen 5 1600X, 16 GB, Nvidia® GeForce™ RTX 1660 6 GB VRAM...
介绍

美丽新世界远在天边近在眼前,这座璀璨辉煌的进步之城便是你一直在苦苦寻觅的目标:纽阿克,这座城市是你最后的希望,你必须找到能够拯救身患顽疾的家人们的解药。乘坐着拥挤不堪的廉价舱室,你与成百上千名移民一同抵达了这片陌生的土地,这里便是无数异乡异客憧憬着的城市。但是很快你便会发现,这座城市光鲜亮丽的美好不过是一个假象,看似金玉其外,实则败絮其中。

工厂喷吐出的滚滚黑烟遮云蔽日,不同种族间的隔离歧视,不平等现象以及贪污腐败无处不在。在这个泥泞昏暗的世界中挣扎求生,做出艰难抉择,哪怕不择手段,你也必须要实现自己的目标!

打造光怪陆离的高科技装备或者精通玄奥秘法,通过战斗、偷窃或者是交涉脱颖而出,化身你心目中的英雄或恶人。不过你并不需要独自面对这个残酷的世界,结识伙伴并集结队伍,四面树敌或缔结盟友,坠入爱河,卷入难以想象的惊天阴谋并永远改变历史的进程。

你能否力挽狂澜?

坚持自我,化身英雄或恶棍

随心所欲创造你的角色,人类、精灵、背景与外观。但是要小心,这个世界的居民们都秉持着固有的偏见与观点,你的选择将决定他们对你的态度。

集结队伍

在这片陌生的土地,你将不会是孤身一人。结识&招募个性十足的角色,了解他们的故事,帮助他们对抗心魔并努力成长,或者将他们视作可有可无的筹码,为达目的不择手段。说不定你还将在这段旅程中找到真爱!

掌握科技或魔法之力

你是否会选择精通魔法奥秘,作为地狱火教徒将敌人焚烧殆尽,或者使用诡异莫测的巫毒妖术诅咒你的敌人,亦或是化身星宇贤者支援你的同伴?还是说,你将抛弃那些陈旧晦涩的糟粕并化身一位蒸汽朋克机械师、柴油朋克工程师或者是特斯拉朋克科学家,并借此转变为一座行走着的人形蒸汽堡垒?

为自己而抗争

在回合制战术战斗中统帅你的队伍。通过正面对抗与蛮力摧毁一切阻挡之敌,或者冷静分析局势,采用灵活多变的策略反败为胜。数不胜数的技能、法术、制作配方与消耗品将帮助你扭转战局。

实现天命

崭露头角收获名誉,帮助或伤害形形色色的生灵,见证你的选择所带来的影响。虽然一开始你只是一文不值的穷苦移民,但是要不了多久,你的所作所为将传遍大街小巷与新闻报纸,你的一举一动都将永远改变新世界的命运。

© 2024 Fulqrum Publishing Ltd. Developed by Dreamate Games. All rights reserved.

所有成就
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
游戏详情
操作系统:
Windows (10, 11)
发行时间:
{{'2024-11-26T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
大小:
16.1 GB
链接:

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最有用的评论

Posted on: January 6, 2025

早期访问回顾

Killdren

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游戏: 178 评论: 1

Great potential but what is this start ?

The game seems really great and the atmosphere clearly reminds Arcanum (oh I loved so much this game and its depth). I've just start in the city and it seems pretty enjoyable. Graphism are decent and animations are good. No technical issues so far. Many little things can still be improved to polish further the game (interface, click area, graphism improvements, …). Yet, even in early access there is this “I want to discover” and this "I want to come back", so that's enough for me. BUT!!! What on earth are the 2 scenes at the beginning?! First a crash not explained at all (dragon attack and I’m the one responsible but no more information, I'm not even amnesic). After few minutes and some checks (to understand some mechanisms of the game), I arrive at a finish point to take items (my items?). And then, with no link at all except a black screen, I'm in another environment in front of a judge (excuse me who are you?) reading my journal (since when I have a journal btw?) about situations I don’t even know. And I have to choose how to respond (what are the impacts of my blind choices?). Then new screen saying “several months before” and I start in the city. I'm totally lost!!! What is the link, the logic, the story? I really dislike this kind of opening in movies and it’s the same for games. From what I’ve read in others forums, people are disappointed too. I understand now. I hope the developers will change that in the release version. And they come back to something chronologically consistent. Forget the future, more future, then past (then more past and then present?). To take Arcanum as a reference, the introduction was clear: a cutscene explains the crash and then we have to unravel the story behind (and what a story!). And the game always goes forward. For the time being, I will just forget these 2 obscure and confusing scenes and pretend the adventure starts when I arrive in the city. And I cross the fingers it is changed by the devs in the release version.


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Posted on: December 2, 2024

早期访问回顾

Eldred1234

游戏: 165 评论: 1

Arcanum Revisited

Does anyone has a flashback to the old masterpiece Arcanum: of Steampunk and Magical Obscura>


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Posted on: April 15, 2025

早期访问回顾

TenHands

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游戏: 216 评论: 4

Promising RPG

Got into New Arc Line because of the promise of being an Arcanum successor. Now those are some really big shoes to fill. New Arc Line really does take inspiration from Arcanum but I don't think it's actually meant to be it' successor. It has it's own thing going on which is kind of different. Personally I find that it doesn't take itself seriously enough. Perhaps a little bit too goofy when it comes to charactes, quests and narative in general. The developers put in the effort and I appreciate that, that's why I think the game's got promise.


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Posted on: January 29, 2025

早期访问回顾

CZIntercity

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游戏: 5 评论: 1

Rough around the edges, has potential

It's a decent enough CRPG. Looks decent, has good worldbuilding, and combat has potential. However, it's still clearly in need of further development. Some parts of the dialogue are a little rough, performance is not all there (but it is better than it was last patch), and there is very little in the way of customization and QoL as of now. Overall, it's no Baldur's Gate 3, but love and effort clearly went into it and it's worth picking up in its own right. I'm eager to see where the devs take it next. The setting and the systems in place both have a lot of potential.


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Posted on: January 11, 2025

早期访问回顾

Vordai

验证所有者

游戏: 101 评论: 3

Already works pretty well

For an EA it works well, no hard crash in the >10 hours it took me to get through the content currently available. The atmosphere reminds me of a mix of Disco Elysium (the graphics and all the skill checks in diaglogs) and Assassins Creed Syndicate (which plays in 19th century London). There is one annoying performance issue in larger buildings and dungeons. About every minute the game freezes for about 5 to 10 seconds, then continues normal until the next freeze. In the outside world and smaller buildings this doesn't seem to happen. Also I think the developers made a rather questionable design decision regarding the levels of party members. Most games typically take one of two approaches. Either when characters join the party they become the same level as the main character and keep getting the same XP whether they are in the active party or not, so they keep up. (Pathfinder does this for example.) Or the characters join at a fixed level but gain XP individually based on the ratio of their character level to opponent level, so they catch up fast. (Trails games do this.) Unfortunately here the party members always join with level 1, and every character gets the same amount of XP, so they are never able to truely catch up. All in all I still would recommend the game to anyone who likes RPGs and doesn't need bombastic graphics.


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