Discover the grim dark universes of Warhammer where there is only war. From Warhammer 40,000 to Warhammer Fantasy and more - discover it all on GOG Warhammer Franchise page.
你需要作为一名佣兵,在解决海量犯罪和腐败的旅程中为涅克洛蒙达的血腥生态平衡添砖加瓦。你将惬意地数着钞票,身边趴着忠实的狗狗,使着超级给力的家伙事——但最终你到底能否在狩猎中幸存下来呢?《Necromunda: Hired Gun》是...
Discover the grim dark universes of Warhammer where there is only war. From Warhammer 40,000 to Warhammer Fantasy and more - discover it all on GOG Warhammer Franchise page.
Ît works! on Windows 7 (!!)
( And yes my second business pc works with win 10, but this will never touch my games ^^, so leave me alone with your "ouw-a- stone-age-win7-user"- gibberish)
Streum On Studio / Focus Home Interactive
(..I dont bloody care what everyones thinkin...)
I kiss your hands for this :**
After I waited long for this game I noticed that they made an update, wich allows you to play the game with win 7..
And ouuh Boy xD I love it...
WH40K- Mercenary.. and Bolt Thrower ^^..
This'll be my christmas(sacre) >:))) ...
Hired Gun has practically convinced me in many ways that the 40k fandom is in the throes of Stockholm Syndrome, I'll explain why:
Streum On Studio gave us a lovely gem known as E.Y.E.: Divine Cybermancy, a Source-based predecessor to their prior multiplayer-centric total conversion on old Half-Life, all crafted around the French developer's love and inspirations from the 40k universe and their apparent homebrew RPG that spurred the development of E.Y.E. into an immersion sim FPS.
E.Y.E. was great at two things: memes and replayability - unfortunately Streum On Studio thought it'd be a great idea to do this two more times, in the 40k setting, a setting they adored that enabled their creativity, yet by principle, make three genetic copies of the same gameplay, give or take the technical arts of better engines and support. Hired Gun is a flimsy pastiche that tickles the "ooh Doom" nerves and lunchboxes it in Streum's fine respect for textures, lighting, music and architecture but drives little in demand of actually playing ball with the setting itself, that is if there's an iota of understanding about what the setting is anymore. A shoehorned Kal Jerico from the Necromunda-centric novels is a banal vehicle for this different salt of assassin in the 40k universe, meanwhile the trailer teases the Inquisition, the replay missions print "Chaos Helots" sometimes and we find Genestealers in the nosebleed of the hive-world all the while traipsing around for an ill-defined vendetta.
Fighting three of the Houses with only a short selection of enemy types to bash this game's afterthought of 40k conventions such as penetration, a confusing and barely archetypical selection of weapons for this firearm-wielding example of a non-Space Marine perspective, imbalances and a pathetic avoidance of technical support and longetivity (oh boy, weapon skins!).
Hired Gun is technically inept, a waste of the art, the music (which is good) and time.
40k "fans": you're being abused.
If you happen to like DOOM / Titanfall / Unreal you are most likely going to enjoy this game as well. There are a couple of bugs that appear here or there and the game suffers from some performance issues but outside of that, I found the core combat to be very fun. Grapple + Wallruning + Double jumps make for some hectic but fun combat where you are constantly forced to be on the move while dodging the incoming fire , the game even encourages you to do that by giving you various damage reduction stats if you do . Since you gain health after being shot once again the game forces you to stay aggressive since staying idle is not gonna help you recharge your health and shields but instead various pickups and killing enemies is what gives you back health. Weapons feel good and punchy , sounds are good for the most part even tho I feel like heavy bolter should have a more punchy sound overall. Story-wise I wasn't impressed but I don't feel that's what the game is focusing on anyway so I wouldn't judge it by that . Environments ( much like in Deathwing ) is something Streumon studios has mastered and they are incredibly good-looking so both Warhammer and non warhammer fans are going to enjoy in various environments while they fight their way through the underhive. If I didn't experience the performance issues and some bugs along the way the score would have been higher and I hope developers patch it in the upcoming months.
If you are a Warhammer 40k fan, you will probably love this game. Enviornments are great with tons of little details and I spent a lot of time in each area just looking around and taking in the atmosphere.
As a shooter it is also really nice and quite similar to DOOM Eternal, but Necromunda has a bolter and DOOM doesn't.
No point in going into details, if you want fun 40k shooter, then this is it.
Now the bad part. This game has a lot of bugs. It crashes quite often, some quests can't be completed because enemies don't spawn or show up frozen without collision. Weapon skins don't work most of the time. Inventory management is bizzare.
However, most of the time everything is fine and I would rather have this game with bugs than not have it at all.
There's a lot of promise in the gameplay but it's kind of an undisciplined mess that crams in too many mechanics without depth or variety or challenge. The worst offender is the mash-up of DOOM's glory kills with Bloodborne's Rally system. The Rally regen system is pointless because you're constantly getting shot so you're basically always in lifesteal mode. And the glory kills aren't rewarding because you don't have to damage the enemies first (they're also really badly animated). Also you usually get more health from just shooting everything. So the whole HP management side doesn't work. My experience was just running around mindlessly spraying through an haze of particle effects, completing ignoring my health as it went up and down like a yo-yo.
There's the same issue with movement that combines DOOM Eternal's double jump and air dash with Titanfall's wall run and a hook shot. But the levels aren't designed to make anything of them so they end up being pretty pointless. They've done a good job of bringing a variety of 40k weapons to life, but they don't feel very different: they just spray different sized bullets at different rates. And the more interesting and more iconic weapons (like bolters and plasma guns) are generally worse than fast-firing guns because the health regen system encourages you to hose enemies.
Having said all that, this is the only decent 40k FPS out there (so far) so it may be worth checking out. But only play for as long as you're having fun. The levels, the combat encounters, the mechanics, the story - none of it gets more interesting later on.