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Monomyth

已在库内

4.5/5

( 28 Reviews )

4.5

28 Reviews

English
Offer ends on: 10/24/2025 09:59 EEST
Offer ends in: d h m s
19.9915.99
Lowest price in the last 30 days before discount: 15.99
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Monomyth
介绍
文明的黄昏降临,狂风肆虐全球。亚里亚斯的幸存者们纷纷逃入地下,寻求庇护。  在这危机四伏的世界里,你的父亲——费罗丁三世国王派出一支远征队,前往失落的堡垒之城利桑德亚。  据说,那里藏有一颗神奇的原始之种,能平息诸神的怒火,终结天空中肆虐的风暴。  你的兄长亲自率队远征,希望能寻回这件圣物,却从此杳无音讯。  不顾父亲的劝阻,你决心亲自前往利桑德亚一探究竟。  寻找失踪的兄长,夺回神圣的礼物,但要当心:这座古老的堡垒远非表面看起来那么简单……      《MONOMYTH》将为你呈现一个广阔而互通...
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用户评论

4.5/5

( 28 Reviews )

4.5

28 Reviews

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产品详细信息
2024, Rat Tower, ...
系统要求
Windows 10 64-bit, Intel Core i5-9600K | AMD Ryzen 5 3500, 8 GB RAM, NVIDIA GeForce RTX 2060 | AMD R...
介绍

文明的黄昏降临,狂风肆虐全球。亚里亚斯的幸存者们纷纷逃入地下,寻求庇护。 

在这危机四伏的世界里,你的父亲——费罗丁三世国王派出一支远征队,前往失落的堡垒之城利桑德亚。 

据说,那里藏有一颗神奇的原始之种,能平息诸神的怒火,终结天空中肆虐的风暴。 

你的兄长亲自率队远征,希望能寻回这件圣物,却从此杳无音讯。 

不顾父亲的劝阻,你决心亲自前往利桑德亚一探究竟。 

寻找失踪的兄长,夺回神圣的礼物,但要当心:这座古老的堡垒远非表面看起来那么简单…… 

 

 
《MONOMYTH》将为你呈现一个广阔而互通的游戏世界。从高耸入云的塔尖到幽深莫测的地窖,秘密房间、隐藏通道、风格迥异的区域,无不等待你的探索。 

 
在这个精彩纷呈的地下世界中,你将遇到各种物品、谜题、怪物和形形色色的居民。通过独特的关键词对话系统与角色交流,灵活运用物品与环境互动。交易、撬锁、破门、掷物,甚至烘焙美味的面包,一切皆有可能! 

 
战斗系统丰富多样:挥剑、施法、闪避、招架、格挡,尽情施展你的战斗技巧。丰富的武器和强大的魔法任你使用,畅快体验战斗的乐趣。 

 
《MONOMYTH》可让你自由构建独特的角色。角色的六大属性、十三种技能任你搭配,解锁数十种不同的游戏风格。敏捷的刺客、强大的战斗法师,或是别具一格的全新职业,由你来定义! 

 
末日奇幻背景的《MONOMYTH》将魔法与科技完美融合,带你进入一个前所未见的独特世界。穿越黑暗诡谲的领域,迎战可怕的怪物,揭开利桑德亚堡垒之城的重重谜团。 

系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
游戏详情
类型:
操作系统:
Windows (10, 11)
发行时间:
{{'2024-10-03T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
公司:
大小:
4.2 GB
链接:

游戏特性

语言
English
音频
文本
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最有用的评论

Posted on: October 6, 2024

早期访问回顾

zavenous

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游戏: 402 评论: 24

A+ more sterile Ultima Underworld!

Played 8 hours -non-stop- so far and I like what I see! Except maybe the leveling system where you don't know where you are headed with your choices, not sure if you will end up regretting them. Lot of different stats to chose from will have you replay it but its quite a large game so maybe not twice in a row! Be prepared for the map to imprint in your head really slowly as you unlock regions and open bridges between section. It is easy to get lost going one direction their to map the whole game in your head to go from one place to another. It is -REALLY- an open dungeon crawler as well! I played the original Demo unlocking -everything- with the 3 archetypes (no longer a thing in the retail version) and had a blast! Except for the FOV -- which can be changed in the release version. The full game (still early access) is, so far, a fantastic dungeon crawler with a bit of jank in the controls and off visuals -- but you get used to it. Visuals are good but not great -- but again, you get used to the charm! At 4K I am getting a minimum of 60ish FPS all maxed out on a 6900XT. There are not a lot of particle effects and the place feels a bit empty at times. It feels like Ultima Underworld, and like it, enemies do not respawn - However these it way less lore and you feel a bit of emptiness in a game that will take quite some time to complete. Talking about being empty -- there are not a lot of items in these barrels overall -- and it is random so there are items so rare that I got them one moment, died and started over from an earlier save and proceeded to never encounter the item again for the next 4 hours... But if you do everything everywhere you will have too much stuff anyway so balance wise its not bad. Initially I feel like the amount of arrows is not enough in the world - but I figured after playing that adding more points into the corresponding skill would make you use less so it is balanced for that. Overall great game and no regrets buying!


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Posted on: October 5, 2024

早期访问回顾

flabbyjack

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游戏: 259 评论: 7

A promising FP-RPG dungeon crawler

When peoples' main complaint with a game is that they want more of it, you know they are onto something. This title is a very impressive achievement, clearly inspired by the adored RPG title Arx Fatalis. A labyrinthine world filled with traps, enemies, and secrets. The game does not do many cutscenes, the worldbuilding and narrative devices are present via dialogue, letters/journal entries, and the world itself. There are clever and entertaining dungeons and sprawling open areas filled with not only enemies but merchants, NPCs, multiple clever (but mostly solvable) puzzles, and quests. Unlike other crawlers, I found Monomyth to be filled with pleasant little surprises around many corners, despite it's EA state. There are about 15 hours of gameplay in EA as of 10/6/2024.


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Posted on: October 11, 2024

早期访问回顾

HouseKoumoray

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游戏: 299 评论: 1

90% Arx Fatalis 8% Thief 2% other

If you thought Arx Fatalis was great but janky and unfinished, this will at least tease you with *less* janky and *more* finished, but it's still not done. If it released in its current state at its current price I'd warn people away. I'm betting that they keep working on it to finish it though. After some more work, this game will finally answer the promise of a true modern Ultima Underworld, or Arx Fatalis 2 if you prefer. There's no question this is Arx Fatalis DNA, but there's also some Thief stuff, like water arrows. The weird dreamlike quality of the world feels a little Japanese/FromSoft. Some reviewers suggest there's no bugs. There's bugs. * The item placement system can break, and items will permanently vanish if you attempt to drop them, which can only be resolved by restarting the application. * Enemy pathfinding is poor. It's common for creatures to get caught on corners doing a Jacob's Ladder twitch forever. Some can't go down stairs. * Ledge grabbing sometimes breaks, esp. from the water, causing an infinite loop of grabbing and falling back down until you try another spot. * Lots more. Some other things that bothered me and might bother you: * I'm pretty sure some locks CANNOT be picked? Which is fine except there's no visual indication of the difference between pickable and non pickable. The difficulty should be labeled. * Enemies seem too tanky. Feels like chopping down a tree. * I found two areas of the game that play non-diegetic music in the ambience channel. I have music turned off for maximum immersion and found this distracting. * Bowmen are stronger than melee foes in melee bc they can stand and shoot you to death faster. * If there's a way to kill slimes in the early game other than tedious cheese strats, I don't see it. * Blunt Weapons is a trap. Do Slashing. Imperfect, needs work, not worth it yet, want to support tho hoping it will get done. Still happy with it but I'm biased bc I'm starved for this kind of game.


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Posted on: October 7, 2024

早期访问回顾

Volkow

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游戏: 141 评论: 2

Arx Fatalis Mastered

Gameplay of Arx Fatalis refined into master class


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Posted on: October 16, 2024

早期访问回顾

Zachrid

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游戏: 312 评论: 1

Did you like Arx Fatalis?

...then play this.


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