It's kinda hard to say what makes this game great. It just has everything explorers would love. I think.
Interesting world
>Chests everywhere with random loot - tier based - also what I think is possibly the best way of doing it.
>Spells of all sorts - thinking back that this is 1999, you can fly, teleport, water walk, area of effect, bouncing spells, vision spells, meteor spells, charm, dispel, cure disease yada yada yada, yeah every bloody spell you can dream of.
>A choice of good and evil, where evil is better for spellcasters and rest good. is what it is, you will wanna go all sides anyway.
>Factions - yet even if not so much text and all you kinda get the idea, it's just magically well done.
>Items are random and fun, always fun to see the loot, from start to finish about!
>Classes, where you can pretty much choose your own difficult
It's just a solid game, even if dated, I wish other games could "try" and copy this formulae and make it better. Like someone else mentioned, the power gap, the levels, you do feel you level up and when you expert or master something even more!
It's amazing!
If you could bear the graphics and controls enough to just get in to it, you will have a gem from 99 that is still a masterpiece here in 2023! Maybe the game is just that good, or the devs of latter are.. Just that bad :)