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Become part of an Army Ranger team as you battle your way through
enemy-infested towns, regain control of the Atlantic, and establish a
beachhead as part of the D-Day invasion force on Omaha Beach in Medal of
Honor: Allied Assault. Medal of Honor: Allie...
Become part of an Army Ranger team as you battle your way through
enemy-infested towns, regain control of the Atlantic, and establish a
beachhead as part of the D-Day invasion force on Omaha Beach in Medal of
Honor: Allied Assault. Medal of Honor: Allied Assault - Spearhead
chronicles the last year of the war on the European front. Parachute behind
enemy lines during Operation Overlord, halt the German offensive during the
Battle of the Bulge, and engage the German forces as they desperately try
to defend the heart of the Reich, Berlin. In Medal of Honor: Allied
Assault - Breakthrough, you’ll join U.S. Army Sergeant John Baker as fights
in the battle at Kasserine Pass in North Africa, race to capture Messina in
Sicily, and finally repel the German army at the historic battle of Monte
Battaglia in the heart of Italy.
Medal of Honor: Allied Assault War Chest is a treasure trove of historical
battles presented as a gritty World War II action FPS. Call in artillery
and air strikes against the opposing forces and keep your squad away from
the jaws of defeat and despair. Drive various assault vehicles, always
charging onwards to victory. Uncle Sam wants YOU!
Medal of Honor, Medal of Honor Allied Assault, EA and the EA logo are trademarks of Electronic Arts Inc.
包含内容
艺术设定集
Valor in Victory interviews
头像
手册
壁纸
strategy guides
In my view this is one of the best first person shooters and definitly the best Medal of Honor. The famous D Day mission alone makes it worth playing but there is much more and with the two expansions (can't judge Breakthrough as have never played) this is a must buy for shooter fans or fans of WW2 games in general
Medal of Honor: Allied Assault was the game that turned me from a strategy only player into the FPS genre, where I remain to this day. It definitely set the tone for the avalanche of WWII FPS games that would soon follow, but none truly captured the experience (although the first Call of Duty came close, probably because it was made by many of the people who made MOHAA). MOHAA was the first game to combine the WWII setting with nice tough of realism to create a new and refreshing WWII shooter that many later games appeared to try to emulate.
Medal of Honor was well made because it felt like a shooter in that it wasn't so obsessed with "realism" that it detracted from the gameplay, yet had enough realistic elements not to make you feel like you were playing a brainless shooter. The diversity of the missions and settings (from a North African city, to a Kriegsmarine u-boat base in Norway (including a brief section inside a u-boat itself), storming Omaha Beach on D-Day, combat in the French countryside and within urban environments, to Germany itself, the game successfully avoids any lack of diversity in this sense. In some missions you fight alongside other American troops in a full scale noisy assault, in others you infiltrate silently to reach your objectives as quietly as possible. However, even though there are portions where stealth is advised, it is rarely mandatory and you can go in with guns blazing if you simply MUST do so.
Can't get this anymore in retail (rare) or Origin.
Played the hell out of it as a kid but lost my cd copy. Brings back nostalgia.
The developers left and went to make another big title COD.
All this modern warfare nonsense doesn't cut it for me.
Even for the time, Medal of Honor: Allied Assault has some of the cheapest enemy design ever, the enemies who seem to always know where you are and have pinpoint accuracy and will turn around in a split second and shoot you without fail every time and hit you with EVERY SINGLE ROUND, plus the insane amount of aimpunch that this causes creates a ridiculous amount of frustration whilst playing, things that could have removed some of this frustration would have been a lean system in the single player so you could lean around corners and take enemies out more tactfully, as well as increase the accuracy of your own weapons to match that of the enemies. All that being said, still a pretty solid game, the weapons (although disgustingly inaccurate in the players hands for some reason) have a lot of "punch" to them in terms of sound and animation; speaking of animation the enemies animation for when they take shots is absolutely amazing, it definitely makes your weapons feel super powerful when your shots do connect, honestly miss that style of animation in modern games.