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MechWarrior 5: Mercenaries

已在库内

4/5

( 265 Reviews )

4

265 Reviews

English & 3 更多
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MechWarrior 5: Mercenaries
介绍
BE YOUR OWN WEAPON OF WAR Welcome to the year 3015! It’s a hell of a time to be alive. Humanity has colonized thousands of star systems spanning a vast region of space known as the Inner Sphere. The golden age of cooperation and advancement is now a distant memory, and humanity has once again splint...
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评论
55 %
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PC Gamer
80/100
IGN
8.1/10
Metro GameCentral
8/10
用户评论

4/5

( 265 Reviews )

4

265 Reviews

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产品详细信息
2021, Piranha Games Inc., ...
系统要求
Windows 10 (64-bit versions), Intel Core i3-7100/AMD Ryzen 3 1200, 8 GB RAM, NVIDIA GeForce GTX 770/...
DLC
MechWarrior 5: Mercenaries - Legend of the Kestrel Lancers, MechWarrior 5: Mercenaries - Digital Con...
Time to beat
35.5 hMain
57.5 h Main + Sides
152.5 h Completionist
71 h All Styles
介绍

BE YOUR OWN WEAPON OF WAR

Welcome to the year 3015! It’s a hell of a time to be alive.
Humanity has colonized thousands of star systems spanning a vast region of space known as the Inner Sphere. The golden age of cooperation and advancement is now a distant memory, and humanity has once again splintered into disparate factions all vying for supremacy.

In the midst of these Succession Wars, power hungry Mercenaries like yourself are in a privileged position to capitalize big time. It’s dangerous work but that’s why you’re here, right? If you’ve got an itch to blast, wreck, stomp and go all out ballistic, step inside and become your own weapon of war!

STORY

As the inheritor of a once-prominent Mercenary company, reborn in the flames of its near destruction at the hands of conspiring factions, your quest for glory and revenge will stretch light-years as you chase threads of interstellar intrigue along your journey to becoming an elite MechWarrior and mercenary commander.

THE INNER SPHERE

Home to thousands of star systems and an array of stunning biomes, the Inner Sphere is alive with activity, purpose, consequence, and variety. Systems will be captured and reclaimed, major events will unfold, and new technologies will come to light.

The rigors of war will be seen with each passing week as your relationships with the various factions fluctuate according to the relentless Succession Wars and your choices as the leader of a Mercenary outfit.

GAMEPLAY

The battlefields of the future are dominated by BattleMechs, hulking machines of war capable of leveling entire cities. As a BattleMech pilot you’ll rain havoc upon enemy ‘Mechs and targets, including tanks, ground vehicles, aircraft, advanced defenses, and reinforced bases.

Few things can withstand the power of a ‘Mech for long, and the worlds of the Inner Sphere are veritable playgrounds of destruction awaiting your shielding defense or crushing devastation.

BATTLEMECHS

With over 50 unique ‘Mech chassis and hundreds of sub-variants, all fully-realized with high-fidelity models, damage states, and equipment, no two ‘Mechs are the same!
Whether acquired from scouring the markets of the Inner Sphere for rare and valuable chassis and equipment, or salvaging directly from the wreckage of your annihilated enemies and the spoils of war, the maintenance and operation of your BattleMechs will be vital to your success both as a MechWarrior and a Mercenary outfit commander.

THE MERC LIFE

Off the battlefield, as the leader of a Mercenary company you will need to manage all the key components of running a unit.

You’ll need to maintain and acquire ‘Mechs and equipment, hire and field MechWarriors from throughout the Inner Sphere to join you on the battlefield, and manage your relationships with the Great Houses of the Inner Sphere, all of whom are vying for your contribution to their staggering war efforts.

Of course, with each Contract comes negotiation, and with each victory comes consequence.

OTHER FEATURES

With the vast scope of the Inner Sphere and its complex system of world generation providing huge variety and replayability, the MechWarrior 5: Mercenaries experience offers no end. Outside the campaign, a fully-featured Instant Action system will allow you to customize and kick off isolated missions at any time, free from campaign restrictions.

With four-player co-op supported both within the campaign and the Instant Action system, you can experience the full breadth of the MechWarrior 5: Mercenaries universe alongside your friends.

Mods extend your game even further! Unlock the boundless creativity of the community to alter and expand the game in amazing ways. With a full editor and interface supporting gameplay mods out of the box your creativity will know no limits.

MechWarrior® is a trade-mark of Microsoft Corporation In the United States and other jurisdictions and is used under license.

所有成就
包含内容
内容
Standard Edition
JumpShip Edition
MechWarrior 5 Mercenaries OST
MW5 Heroes of the Inner Sphere OST
Tech Manual
High Res Backgrounds
MW5 Legend of the Kestrel Lancers OST
MW5 Call To Arms OST
MW5 Rise of Rasalhague OST
MW5 Solaris Showdown OST
MW5 Dragons Gambit OST
MW5 Shadow of Kerensky OST
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
35.5 hMain
57.5 h Main + Sides
152.5 h Completionist
71 h All Styles
游戏详情
类型:
操作系统:
Windows (10, 11)
发行时间:
{{'2021-05-27T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
40.8 GB
链接:

游戏特性

语言
English
音频
文本
Deutsch
音频
文本
français
音频
文本
русский
音频
文本
DLC
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用户评论

Posted on: February 14, 2022

kanamor392

验证所有者

游戏: 评论: 60

Mediocre, worse if you play with gamepad

I LOVED MechWarrior 2 back in the day and I wanted to love this too, but it's just mediocre. I play with a gamepad, and that makes it even worse. Cons: - Can't customize gamepad controls. It seems non-Xbox gamepads can be customized, but I use one. There's some presets, but... - Can't center legs under torso from the gamepad! This is the deal killer for me. (For newbies: BattleMechs move and fire in different directions. However, they steer like a tank -you can rotate, but not move sideways. Centering quickly matches your movement direction to the aiming direction; without it, steering in combat is a pain.) - No checkpoints! Get ready to repeat ad nauseam the first part of a long mission just because you keep getting killed in the second. After a while you just don't care anymore. - Three different zoom levels. Meaning you just can't toggle zoom on/off, but have to double tap most of the time (the middle zoom level is useless). - No difficulty levels. My go-to solution for dealing with braindead games, lowering the difficulty, is of course unavailable. - Breaks immersion too much. No center legs means getting distracted from combat to center manually; Irishmen in space a thousand years from now; first-person POV but voice acting for your character. - No spoilers: After the tutorial, something really cool happens: lots of action and danger, life-and-death stakes... man, I wish that cutscene was a playable mission. - The tutorial is a bit basic, and doesn't cover everything you do in game later (like management). Inline help is a joke. It's playable (that's why it gets two stars instead of one) but for gamepad players like me the lack of center legs (and button config) pretty much kills it. For keyboard players I'd rate it three stars, but its other issues mean it's just a meh game. And yes, my beloved MW2 is keyboard only and center legs is available here using the keyboard, but I really prefer using a gamepad. Without a mod fixing the gamepad, I won't play this.


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Posted on: January 2, 2024

mainbrace

验证所有者

游戏: 288 评论: 8

A procedural generated mess

There is a good core here, the mechs, weapons and general gameplay are excellent, MW5 is also mod friendly and has a strong modding community. Unfortunately that is where the positive points end. The main gameplay loop consists of procedurally generated missions with a story that is devoid of any compelling events or interesting chartacters, try as they might, the voice actors can only give a mediocre performance with the script they have been given. Mission design consist of the same limited objectives on a procedually generated map and tonnage mismatches between your lance and the enemy force will determine wether the mission is a walk in the park or impossible. Companion AI is an oxymoron, they have no intelligence and command options are too limited to make up for Artificial Stupidity. You can't tell your missile mech to stand back and focus on launching missiles or tell your fire support mech to stay in formation and stop walking in front of you right as you fire both your PPC's. DLC The DLC goes some way towards fixing the story problems with better crafted mission design and at least some character, hardcore Battletech fans will get the most out of seeing lore relevent characters and events. MODS MW5 is easy to mod and essential if you are going to get the most out of the game. Considering that modders are not paid for their work the quality is going to vary wildly.


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Posted on: January 21, 2022

Sir10Death

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游戏: 173 评论: 1

Want to love it but..........

first off the weight limit for the missions is stupid. if i was hiring a crew of mechs and one crew had 145 ton and another crew had 250 ton but they will still get paid the same i would hire the 250 ton crew. buying and selling mechs is broken. buy a mech destroyed 2 million credits, sell the same mech fully repaired 1 million credits. just like what other people have written the game is broken. you are limited to a tonnage for your mechs but the enemy is not they can and will throw mech after mech at you with tanks and helicopters. finding good mechs to buy is also a waste of time. go to one plantet and they sell one or two destroyed mechs. so jump to the next plantet pay the 50,000 travel cost and see what they have to sell well they only have one mech and it is destroyed and one you have or dont want. repeat over and over again and again. in the missions when i get a contract that finally pays well with salvage i never get anything worth taking. if i get a mission with a low payout for the salvage i get awesome mechs but can not get them because the cost is too high. this game is just frustrating.


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Posted on: October 12, 2022

Istas

验证所有者

游戏: 117 评论: 5

Very disappointing

I was disappointed in this game on almost every front. MechWarrior has been one of my favorite franchises, MW3 was a great game, and I've been hoping for a good new MW game, but: The mechs don't feel weighty or substantial. The missions are boring and repeatitive in boring and repeatitive "arena" type areas that don't feel real or interesting or engaging. The dropship is virtually empty given there's nothing to do and no conversations to have in it; you can't upgrade later to a better drop ship even. You're stuck with a max of a single lance (four mechs) being deployed. There's a whole bunch of other things that I wrote down but then GoG failed to post my review and I don't feel like typing them up again. The whole thing feels like it lacks details and polish. Like the minimum amount of effort went into making it. I got bored of playing it very quickly, with how the missions are just the same thing over and over. At this rate I probably won't even stick it out to complete the main storyline. (Played hours are inflated; I often leave games open while I'm alt-tabbed out doing other things. Especially when the games are kinda tedious and uninteresting like this one.)


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Posted on: June 15, 2021

ast486

验证所有者

游戏: 1522 评论: 89

Mostly Crap!

TL:DR Do NOT buy! Go download Mechcommander Gold, still free from the owners of it to this day! Good: -visuals & ui -music -voice acting -story stuff Bad: There is NO radar system; The entire lock on mechanic is line of sight! If you know anything about LRM's, this means they are essentially useless. LRMs are still required at medium range because SRMs are all dumbfire! (there are no MRMs) The AI is dumber then any other mechwarrior game I've EVER played! I have played mechwarrrior 3 onwards! When the ai companions detect an enemy, they will advance on that enemy until they are within kissing distance and rarely do more then take a couple steps side to side. They WILL occasionally fire at an enemy... however they target randomly unless you choose their target. This works against vehicles and is suicidal against mechs. They WILL shoot their allies in the back. They WILL fire a weapon when NOT facing an enemy at all! Mechcommander Gold has better ai and that game is ANCIENT. Skill levels in a weapon type gives damage multipliers, instead of aim. Aim is 100% perfect accuracy, unless the target is moving, then it gets a random miss value added. This guarantees that you will always take massive damage to your mechs and usually lose systems, etc before the mission is over. This is shit because.... You get paid less then repair costs for the average mission! The above also assumes you can maneuver and shoot well; if you can't, you are completely relying on the ai, who are pretty worthless in the area of avoidance. EVERYTHING takes stupidly long periods of time! Jumping to the next system over?; 20 days. Repairing ONLY the armour on a mech?; half a month at minimum. Adding a few weapons system?; adds a mimum of another month... usually multiple months! I forced myself to play this for roughly several weeks off and on, trying to like it. I can't; it's a bad mechwarrior game; all the mechanics are poorly thought out and VERY badly implemented!


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