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Master of Orion: Collector's Edition

已在库内

3.4/5

( 73 Reviews )

3.4

73 Reviews

English & 12 更多
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Master of Orion: Collector's Edition
介绍
不支持简体中文 本产品尚未对您目前所在的地区语言提供支持。在购买请先行确认目前所支持的语言。 The Collector’s Edition includes: - The classic Master of Orion 1, 2, and 3 - Beautifully detailed Digital Art Book - Modernized orchestral soundtrack - An additional race: the Terran Khanate The Terran Khanate Liberate the galaxy as the Terran Khan...
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用户评论

3.4/5

( 73 Reviews )

3.4

73 Reviews

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产品详细信息
2016, NGD Studios, ...
系统要求
Windows 7 / 8 / 10 (64bit), Intel Core 2 Duo 2.0 GHz or AMD Athlon X2 2.2 GHz, 2 GB RAM, nVidia 240...
介绍
不支持简体中文
本产品尚未对您目前所在的地区语言提供支持。在购买请先行确认目前所支持的语言。

The Collector’s Edition includes:

- The classic Master of Orion 1, 2, and 3
- Beautifully detailed Digital Art Book
- Modernized orchestral soundtrack
- An additional race: the Terran Khanate


The Terran Khanate

Liberate the galaxy as the Terran Khanate, a twisted reflection of the noble Human race. The Khanate excel at rapidly producing larger fleets than most empires can muster -- crushing their enemies with the might of their armada. Teach the errant races the will of the Khan as you conquer the stars!

Retro Fleets

Go retro and experience the classic era of gaming once more. Convert your ships into pixel-themed variants to restore the 8-bit charm of the past. Conquer the stars, bit by bit!

Art Book

Take a look behind the scenes of the game with the digital Master of Orion Art Book. High quality in-game images, stunning concept art, and new information on the races come together in this beautifully rendered release.

Soundtrack and Score

Tune in to the music of Master of Orion with the orchestral soundtrack. Dave Govett, composer for the original Master of Orion series, returns with this modernized album featured in the game and printable sheet music for the main themes. Hit play and conquer the stars!

The ascendant spacefaring 4X strategy game returns! A new chapter in the epic Master of Orion saga is poised to once again capture the imaginations of millions of gamers.

Diehard fans of the first games will be ecstatic to know that this revival is being built under the watchful eyes of members from the original development team, in conjunction with NGD Studios in Buenos Aires!

Discover Master of Orion as it was always meant to be: A fully orchestrated score, interstellar warfare and exploration against the backdrop of beautifully animated far flung galaxies. Confront hostile civilizations, negotiate with mysterious aliens, share knowledge with allies and uncover this newly imagined universe.
  • All 10 original Master of Orion races, brought to life through compelling AI and award-winning voice acting talent.
  • Over 75 researchable technological advancements
  • Vast galaxies featuring up to a 100 different solar systems, each composed of myriad planets and stars
  • Customizable ships with diverse styles for each race
  • Multiple ways to win – including conquest, technological, diplomatic, and more
  • Enthralling gameplay that will have you saying “just one more turn” again and again
包含内容
内容
Standard Edition
Collector's Edition
手册(English)
原声音乐(FLAC)
画册
musical score (3 tracks)
artbook (mobile version)
手册(153页)
高清壁纸
参考卡片
MOO 2 soundtrack
手册(173页)
艺术设定集
HD wallpaper
manuals (153 pages)
系统要求
最低系统配置要求:

Please note: Master of Orion 3 is available for Windows only. Multiplayer Notice: GOG GALAXY is required to play multiplayer.

Please note: Master of Orion 3 is available for Windows only. Multiplayer Notice: GOG GALAXY is required to play multiplayer.

为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
游戏详情
类型:
操作系统:
Windows (7, 8, 10, 11), Mac OS X (10.11.0)
发行时间:
{{'2016-02-26T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
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游戏特性

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English
音频
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Deutsch
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español
音频
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Español (AL)
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français
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italiano
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polski
音频
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Português do Brasil
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Türkçe
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český
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русский
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日本語
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한국어
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最有用的评论

Posted on: February 26, 2016

j1tk0k

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游戏: 547 评论: 1

Remake Good but not perfect

The remake of Master of Orion has many good points however it doesn't have the same strategic depth of number one or two. In the original game a ship could go to any system in range. In number 2 they introduced wormholes as a portal between two systems. The addition of wormholes allowed for more flexibility in your strategy as wormhole linked planets allowed fast travel of vast distances. This advantage was mitigated by the rarity of the system. In the remake of Master of Orion they have made warp points between systems forcing you to follow those lines. This seems to make it feel more like a game of risk rather than a space game. It hasn't made the same mistake as Master of Orion 3, but number 1 and 2 still seem to be better than the remake. It's not a bad game and this game is technically still in development. I did think that the tech tree was dome better than number 2. Instead of forcing you to miss out on most of the technology on offer the remake only occasionally giving you the choice between one of two techs. I also love the introduction of real time tactical battles to the mix. With a bit of work this game could become a real gem.


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Posted on: March 1, 2016

fahbs

游戏: 354 评论: 90

Less functional MOO2 + better graphics

Long story short: this is 95% the exact...same...game as MOO2, except it's missing a lot of functionality, requires more strategic micromanagement busywork, and introduces a couple...questionable changes. When I say exact, I mean EXACT. Same planet setup, same population management, same buildings, etc. Missing? Tooltips for half the stuff. Half the races. Customization. Leaders. Boarding parties. etc. This is the area I'd forgive the most since it's early access. More strategic busywork. Pollution is back, but instead of automatically cleaning it, it builds up over time and you must shift planetary production queue to "cleanup", which works like trade goods in that it goes indefinitely. It will continue to go even after pollution is reduced to zero and it will not notify you of this. You must remember to check back. Very annoying. Another micromanagement nightmare is how population transfer now works. Remember how MOO2 had an abstracted freighter pool and you could automatically transfer population from the empire screen as long as you had the available freighter capacity? Now you must construct a "civil transport" which will subtract 1 population to give you a ship, which you must manually move to the destination planet, then select "deploy" once it reaches the planet to add one population. You must do this for every single population. Who thought this was an improvement? It's a nightmare and it can't be explained away with "early access". It's just horrible design. The new changes are questionable. Combat is now RTS, but has no functionality. Hardly any difference between participating in combat and auto resolve. There are now "star lanes" connecting stars you must follow, creating chokepoints and doing away with range. The game now simply ends after a certain number of turns with winner determined by score. So right now it's an incomplete version of MOO2 with no promising innovations in sight and a few changes for the worse.


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Posted on: February 28, 2016

RealStarke

游戏: 19 评论: 1

Going to sound like a negative review...

First of all, I'm a real old school guy that played Master of Orion I and II as soon as they came out, so, with that in mind: The original Master of Orion was an amazing game obviously and it's probably the reason why you're visiting this page, not a lot of people transitioned to Master of Orion II from the first one, the game seemed a bit "too unnecessarily complicated" when compared to Master of Orion I (and it was indeed, much more complex) but after you threw in a couple more hours to understand the game, you were hooked, Master of Orion II was most likely, the best X4 Strategy game to ever come out until this day in 2016, I tried and wasn't a big fan of Galactic Civilizations or the other alternative titles, it seemed they were too much focused on delivering new graphics to a genre that proved graphics was, almost irrelevant if the gameplay was good and in that sense, Master of Orion II is still king. The new Master of Orion, I had high hopes for, especially because after the well, to lack of better wording, pile of crap that Master of Orion III was, you would imagine NGD Studios would say "let's not do this gain". Most of the game is very fun but, space fighting is non-existing, and the rest of the game didn't improve that much to the point where you can just disregard one of the most fun parts of the game, the space fighting! As a strategy game in terms of the negotiating, improving your planets, etc. it's all there, maybe the turn limit is a downfall to people that like to spend a ridiculous amount of time in their games (like me). Time limitations shouldn't be there, or at least be optional. Don't get me wrong, it isn't a crappy game that fails at giving the Master of Orion feeling, it really isn't, but the amount of depth this game has, and the amount of depth Master of Orion II had, unless many changes are made (particularly in the ship fighting system), I'd say, stick with Master of Orion II.


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Posted on: February 29, 2016

snake187

游戏: 133 评论: 2

Nope!

Just like when MOO3 was coming out I had high hopes, and just like MOO3 this incarnation falls short. Why for the love of Orion don't they just remake MOO2 with better graphics and a few tweeks (like to diplomacy). Well here is to waiting to another 20 years for someone to try and get it right.


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Posted on: February 27, 2016

Dylfin

验证所有者

游戏: 151 评论: 4

Something like Sid Meiers Starships

This is not Master of Orion, it's only a little similar to it. Graphics and sound is good, I really liked it. But.... Global strategic part is very simple, it's ever more simple than it was in Master of Orion 2, were it was simple too. Space ships haven't flight distance, so you can flight whenever you wish. Food on planet is used only to grow, there is no such thing as starving. Remember how you colony starving on blockade in the original game. Or when some colonies was industrial centers relied to food import from other colonies. And what about races perks? There isn't now 'creative' perk which Psilons have in the original game, all races now equal and have a full research tree. Full research tree.... it's a really funny thing. It's became very short and condensed. Especially if you previously played in GalCiv3. Space fights - I'm sorry but this realtime crap is definitely not related to charming tactical fights of Master of Orion 2 which we, fans, all very liked. So... I don't see what this game can offer me, and I keep waiting for Predestination release. Predestination even in alpha is more MOO2 than this game.


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