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The Legend of Kyrandia: Malcolm's Revenge (Book Three)

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3.8/5

( 38 Reviews )

3.8

38 Reviews

English & 2 更多
5.995.99
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DRM FREE. 无需激活或联网验证即可开始游玩。
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The Legend of Kyrandia: Malcolm's Revenge (Book Three)
介绍
不支持简体中文 本产品尚未对您目前所在的地区语言提供支持。在购买请先行确认目前所支持的语言。 Your country despises you. The Underworld beckons you. Even pirates reject you. And your toupee smells like squirrel. Long hated by everyone who's anyone, you're Malcolm, the infamous Court Jester of Kyrandia and you are granted one last chance to save...
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用户评论

3.8/5

( 38 Reviews )

3.8

38 Reviews

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产品详细信息
1994, Westwood Studios, ESRB 评级: Teen...
系统要求
Windows 7 / 8 / 10 / 11, 1.8 GHz, 512 MB RAM, 3D graphics card compatible with DirectX 7 (compatible...
Time to beat
4.5 hMain
-- Main + Sides
-- Completionist
4.5 h All Styles
购买全系列 (3)
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介绍
不支持简体中文
本产品尚未对您目前所在的地区语言提供支持。在购买请先行确认目前所支持的语言。

Your country despises you. The Underworld beckons you. Even pirates reject you. And your toupee smells like squirrel. Long hated by everyone who's anyone, you're Malcolm, the infamous Court Jester of Kyrandia and you are granted one last chance to save your misunderstood hide.

A perceived villain almost never gets to tell his or her side of the story. In the third and final book of the Kyrandia series, we'll finally discover Malcom's take on the events that have transpired in the first game. Prepare for the ends of the Earth with swim fins
  • As there's two sides to every story, now's your chance to experience Kyrandia from Malcom's perspective.
  • Click on everything, talk to everyone, pick up what's not nailed down, there's no clunky interface holding you back and getting in your way.
  • Puzzles that challenge your brain. Can you solve them without reaching for a walkthrough?
  • Control Malcolm's personality and speech with the patented Moodometer. Will you be nice or lie your socks off?

© 1994, 2013 Electronic Arts Inc.

包含内容
手册 official strategy guide
系统要求
最低系统配置要求:

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

This game is powered by ScummVM

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

This game is powered by ScummVM

为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
4.5 hMain
-- Main + Sides
-- Completionist
4.5 h All Styles
游戏详情
类型:
操作系统:
Windows (7, 8, 10, 11), Mac OS X (10.11+)
发行时间:
{{'1994-01-02T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
大小:
322 MB
链接:
评分:
ESRB 评级: Teen (Animated Blood and Gore)

游戏特性

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用户评论

Posted on: October 5, 2025

VladXXXX

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游戏: 13 评论: 1

Weird but beautiful

1994 was a weird time for computer games. The shift to first person shooters and 3D plus mesmerizing technology progress meant that a year made a huge difference in terms of what was possible and what was in demand. Legend of Kyrandia 3 was one of the last point and click adventures. Developers Westwood Studios switched to Command and Conquer - a spiritual RTS follow-up to a ground breaking Dune II. 3D craze meant that all teams were pushed to embrace it even when arguably it was not the best tech to be used for point and click (at least at that stage of development). Westwood Studios created loads of classic goodies, their games were well known for their quality and story. Legend of Kyrandia is no exception. The story is good and fun, I would say at par with LucasArts. There were two philosophies of adventure games - Sierra On-Line, that made their games notoriously difficult and unforgiving, with puzzles usually tedious and not making a lot of sense and arcade parts that everyone hated. Once you finished a Sierra game, you would breathe a sigh of relief. Usually you would get stuck, give up and use a printed walkthrough guide, stoically typing in everything the guide shows you. That was the late 80s early 90s adventure experience before LucasArts. LucasArts changed all that, especially with the Monkey Island series. Their puzzles made a lot more sense, there were no awful arcade-style inserts - their games did not try to artificially enlengthen the gameplay just so that you (or your parents) won't be disappointed in finishing an expensive game in a matter of hours. Length of play and replayability were really important in the 90s. A buyer expected to enjoy the game for months, if not years. Come to think of it, adventure games were never a good match for that philosophy. An adventure game was played for a story, and yes, you can use tricks to artificially increase the gameplay time or add some replayability, but those tricks never worked much and were considered a necessary evil by fans. Westwood took a middle ground between the LucasArts and Sierra philosophies. It was more forgiving than Sierra, but saving was still your friend. Kyrandia 3 thus has its share of painful labyrinths that needed painstaking pen and paper mapping, repeated sequences - like having to complete a task in prison 10 times, unless you know a trick to get out that is impossible to know in advance, plus three or four equally annoying puzzles. Once you understand that all of this was done just to add length to the game, it becomes less frustrating, but you sort of wish that those parts could be skipped. If you get rid of those unpleasant parts, what is left is a great game with a lot of innovation. The game's first chapter is actually the best by far. It's amazingly designed, with four different solutions, each is well thought out and believable. Once you finish the first chapter, it goes quite a bit downhill - either the game was rushed or there was some demotivation going on, given that a lot was happening during that time and this was the last adventure game for Westwood. Yes, basic 3D is painful on the eyes, but it's designed well - you never engage in pixel hunting, even though you don't always understand what you're clicking on. The voice acting is top notch, the writing is good and there are several genuinely funny moments. It took me definitely more than 4 hours to finish - close to 6 or even 7, given that I was trying not to use a walkthrough for the first half of the game. It's still pretty difficult to finish without a walkthrough and the last hour of so was really tedious. But overall it was a good experience and a must play for anyone interested in point and click and retro games.


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Posted on: January 29, 2020

SirTawmis

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游戏: 272 评论: 48

The Jester's Revenge!

The Kyrandia series was a wonderful series. Though it clearly was an attempt at Westwood to capture the incredible success of Sierra; these games managed to stand their on their own for their unique ways they did puzzles slightly different than what you saw in Sierra games. In Book 3, we have Malcolm - who has come into some power - seeking his revenge. It's a fun game where you control Malcolm as he makes his way through Kyrandia unleashing havoc.


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Posted on: October 10, 2013

Alx_83

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游戏: 47 评论: 1

Pure Gold

This game brings back memories. Malcolms adventure is one of the first game i ever played and i was not disappointed. Best part are the "Studio" that laugh from time to time:)


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Posted on: November 10, 2024

sarahlynncates

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游戏: 16 评论: 3

Not my favorite of the three...

I love this series but this one is a little weird. The puzzles are not intuitive.


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Posted on: January 3, 2025

Samuraiboy00

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游戏: 17 评论: 3

a lot of frustrating fun

definitely not as good as the first, or the second, but it really does put a hilarious ribbon on the trilogy and gives a redemption arc to Malcom (the villain of the first game). needed a walk through for a couple of sections, but definitely recommend! 7.5/10


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