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Labyrinth Of The Demon King

已在库内

4.3/5

( 31 Reviews )

4.3

31 Reviews

中文(简体), English & 8 更多
Offer ends on: 10/22/2025 09:59 EEST
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Labyrinth Of The Demon King
介绍
  《魔王的迷宫》是一款具有挑战性的第一人称地下城探索游戏,背景设定在受恶魔侵袭的神话般的封建日本。作为一名孤军奋战的步卒,踏上征途追寻并杀死杀害你主公的魔王。但是,你是否有足够的技巧、资源和毅力,在这残酷的世界中生存下来,并战胜即将到来的所有恐怖?   “世界陷入混乱,进入了末法时代。 社会分崩离析,战火蔓延全国。 瘟疫和饥荒夺走成千上万条生命,恶魔在这片土地上肆虐。 你将扮演一名‘足轻’,效忠于武田信光大人的步卒。 你的主公被一个强大的魔王所欺骗,带领军队陷入了埋伏。除你之外,其余人全部阵亡。你的主公没有听从你的意愿,选择了牺牲自己以帮助...
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用户评论

4.3/5

( 31 Reviews )

4.3

31 Reviews

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产品详细信息
2025, J. R. Hudepohl, ...
系统要求
Windows 10, Intel Core i5-2300 or AMD FX-4350, 6 GB RAM, GeForce GTX 660 or Radeon HD 7850 or HD Gra...
介绍

 

《魔王的迷宫》是一款具有挑战性的第一人称地下城探索游戏,背景设定在受恶魔侵袭的神话般的封建日本。作为一名孤军奋战的步卒,踏上征途追寻并杀死杀害你主公的魔王。但是,你是否有足够的技巧、资源和毅力,在这残酷的世界中生存下来,并战胜即将到来的所有恐怖?

 

“世界陷入混乱,进入了末法时代。

社会分崩离析,战火蔓延全国。

瘟疫和饥荒夺走成千上万条生命,恶魔在这片土地上肆虐。

你将扮演一名‘足轻’,效忠于武田信光大人的步卒。

你的主公被一个强大的魔王所欺骗,带领军队陷入了埋伏。除你之外,其余人全部阵亡。你的主公没有听从你的意愿,选择了牺牲自己以帮助你逃离战场。

你发誓要找到那个背叛你主公的恶魔,并结束它的生命。

你深吸一口可能是你在凡间的最后一口气,义无反顾地准备进入…

魔王的迷宫!”

 

游戏特色:

 

探索阴森世界

 

沉浸于魔王那令人不安的黑暗世界。这一设定灵感源自封建日本,以精美的复古阴森艺术风格呈现,配以抖动滤镜,带来纯正的 PS1 时代质感。

在战斗中证明自己

 

用你的智慧和一系列精选的武器武装自己,从武士刀和薙刀到火枪和弓箭,参与残酷而富有挑战性的战斗。击败来自日本古代神话的各种妖怪以及潜伏在迷宫中的其他恐怖怪物,尽情享受成就感和极度满足感。

探索迷宫

 

在迷宫黑暗扭曲的走廊中艰难前行,探索每一个角落以寻找有限的资源。盔甲套装和护身符能改变战斗运势,重要线索则可以帮助你解开魔王布下的谜题。

抉择,是敌是友?

 

在旅途中与其他奇怪的角色互动。有些能提供你所需之物,有些则能让你得到片刻喘息,但要小心选择信任对象,这可能会影响你的命运。

 

As a horror title, Labyrinth features blood, gore, and scenes that many users may find discomforting or gross. All violence is presented in a heavily stylized, pixelated/low-poly format. Enemies can be dismembered additionally.

系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
游戏详情
操作系统:
Windows (10, 11)
发行时间:
{{'2025-05-13T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
2.4 GB
链接:

游戏特性

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用户评论

Posted on: July 8, 2025

Thjori

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游戏: 35 评论: 1

The Modern Day Shadow Tower

Elden Ring got me into the FromSoft formula, & I still love it, but 1 day, I happened to randomly hear about King's Field in A Gameranx video, & got curious enough to research because of the first-person perspective (something practically unheard of from Japanese developers), my research told me that it, & the spinoff series, Shadow Tower, pioneered all the tropes that the Souls games later popularized; & that got me curious enough to download them both to emulate. After that, I found out about a bunch of "Soulsborne" games that're played from a first-person perspective, which I immediately made them play more like King's Field & Shadow Tower than a traditional Soulsborne; that's why I came up with a new, more appropriate term for such games that I even made into a Steam tag in an attempt to get it into popular use; "King's-heir". Monomyth was the 1st prominent example of a King's-heir I saw; clearly designed from the ground up to be a spiritual successor to King's Field, even using the same font for its title as the Japan exclusive 1st King's Field game. I saw & even played the demos for a lot of King's-heir games in between that & playing 1st the demo, then the full version of this game, but even though I haven't yet gotten very far in it (been trying to figure out how to get the pantry key from the cat without taking the butsudan statue & having to deal with the Nuribotoke), I have to say Labryinth of the Demon King's 1 of the better King's-heir games I've played; only I'd say it leans more towards the Shadow Tower end of the King's-heir spectrum than the King's Field end; hence the reviews title; sharing Shadow Towers strong horror focus, & being structured similarly. I'm not really a fan of Horror games other than the type here you can still fight back against the threat, but if you were a Shadow Tower fan back in the day, & you're looking for a game to scratch that itch, this King's-heir, Labryinth of the Demon King, is the game you're looking for.


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Posted on: September 28, 2025

Azathoth-2021

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游戏: 97 评论: 1

Ps1 style Jhorror at it's best

Slow and meditative in the best way possible. Slow burn horror, great chunky old style graphics. Silent Hill +King's Field+Onimusha vibes.


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Posted on: October 4, 2025

Nudelkopf

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游戏: 431 评论: 4

Love Kingsfield? That is your game

This game is just beautiful. The atmosphere is intense and gritty. The graphics are a perfect blend between ps1 and ps2 graphics with rough pixels. The gameplay is kinda similar to Kingsfield or Lunacid but with more combos, defense options and tactics becasue enemies feint attacks and plan ambushes so you need to learn the combat a bit to get comfortable. You have a very simpel upgrade system but it just works flawlessly. The puzzles are not too hard and just do what they need to make the dungeons more interesting. In my oppinion. In my oppinion the only downside so far is that the bosses are a bit easy and the sometimes fast respawn of enemies. But its only minor flaws. In my oppinion this game is a total must have for any dungeon crawler fan.


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Posted on: October 19, 2025

Pecetowiec

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游戏: 226 评论: 2

More than just Silent Hill homage

This game is truly something special. You can see tith passion and true understandment what made old survival horror titles so engaging, scary and full of imagination. It is not perfect, pretty short, but man, I love indie games like this!


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Posted on: June 21, 2025

yondweller

游戏: 280 评论: 1

Stylish and not much else.

This King's Field-like carries a confident, grungy aesthetic that recalls the low-fidelity horror of old Playstation games. But its presentation makes cover for a shallow game with no edge or interesting ideas. The game's premise, that of entering a corrupted feudal Japanese estate/castle to uncover a source of evil, feels stuck in first gear from the outset. There's no tension or escalation in its design (nor storytelling). The first hour passes much like the last. I wandered, lost, more than a couple of times. It wasn't a puzzle (there's scarcely any) or demons that stumped me: it was sliding doors that looked like walls. Despite its grotesque appearance, the game's combat is neat and tidy, as are the levels that give the feeling of being in a labyrinth, but are in fact dull interiors filled with imposter doors. (Nothing evokes fear of the unknown like a clearly marked map). Some ideas are half-kidnapped from other games and left to shamble. There are level transition door animations, but these are make-believe loading screens, and there's too much brawling to evoke terror for most of its playtime, so I began skipping them entirely not an hour in. Demons reappear between levels, but the game respawns the annoying ones, so there's hardly even a meta cheesing strategy. One persistent nonthreatening horror became so familiar that, when the opportunity to banish it forever came up, I merely shrugged--I was at the finale anyway. The sense of adventure or descent into madness from 1 hour spent in a Thief or Dark Souls level is not found in this game's entirety. Nor are the combat tactics/attrition and variety of RPG dungeon crawlers. I do not wholly regret my time with LoTDK, but it is a letdown. The older, rougher games it draws inspiration from are all more worthy of attention.


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